FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Fv0VDu6r"]
[Date "2025.08.16"]
[White "Threemax"]
[Black "TinnedSardines"]
[Result "0-1"]
[GameId "Fv0VDu6r"]
[UTCDate "2025.08.16"]
[UTCTime "15:23:59"]
[WhiteElo "1157"]
[BlackElo "1233"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d3?? { (Mate in 14 → 4.72) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.72] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd3 { [%eval 3.09] } 5. Qxd3 { [%eval 3.36] } 5... Kd8?? { (3.36 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (5... Bh3 6. Nxh3) 6. Qxh7 { [%eval #14] } 6... Rxh7 { [%eval #13] } 7. h4?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (7. g4 Bxg4 8. Kd1 Bxd1 9. a4 Bxc2 10. Na3 Bxa4 11. b3 Bxb3 12. Rb1 Rxh2) 7... Rxh4 { [%eval #-11] } 8. Rxh4 { [%eval #-10] } 8... Bh3?? { (Mate in 10 → 5.40) Lost forced checkmate sequence. Bg4 was best. } { [%eval 5.4] } (8... Bg4 9. Rxg4 g5 10. Rxg5 Kc8 11. Rxg8 Kd8 12. Rxf8 Kd7 13. Rxf7 e5 14. Rxd7) 9. Rxh3 { [%eval 5.43] } 9... Nh6?? { (5.43 → Mate in 13) Checkmate is now unavoidable. Kd7 was best. } { [%eval #13] } (9... Kd7 10. b3) 10. Rxh6 { [%eval #13] } 10... gxh6 { [%eval #12] } 11. g3? { (Mate in 12 → 7.03) Lost forced checkmate sequence. Nc3 was best. } { [%eval 7.03] } (11. Nc3 Kd7 12. Nd5 cxd5 13. e4 dxe4 14. Bxh6 Bxh6 15. Rc1 Bxc1 16. a3 Bxb2) 11... e6? { (7.03 → Mate in 9) Checkmate is now unavoidable. Rb8 was best. } { [%eval #9] } (11... Rb8 12. b3) 12. Nf3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (12. b4 Bxb4 13. g4 Bxe1 14. a4 Bxf2 15. Bb2 Bxg1 16. a5 Bxe3 17. Bd4 Bxd4) 12... Ba3 { [%eval #-8] } 13. bxa3 { [%eval #-7] } 13... Rb8?? { (Mate in 7 → 4.50) Lost forced checkmate sequence. e5 was best. } { [%eval 4.5] } (13... e5 14. Nxe5 a6 15. Nxc6 Ke7 16. Nxe7 c6 17. Nxc6 Rd8 18. Nxd8 a5 19. Nxf7) 14. Ng5 { [%eval 4.02] } 14... hxg5?! { (4.02 → 5.61) Inaccuracy. Rxb1 was best. } { [%eval 5.61] } (14... Rxb1 15. Nxf7) 15. g4?? { (5.61 → 1.69) Blunder. Bb2 was best. } { [%eval 1.69] } (15. Bb2 Rxb2) 15... Rxb1 { [%eval 3.13] } 16. Rxb1 { [%eval 2.45] } 16... f5? { (2.45 → 4.71) Mistake. Kc8 was best. } { [%eval 4.71] } (16... Kc8 17. Ra1 Kb7 18. Kd2 c5 19. f4 gxf4 20. exf4 c4 21. g5 Kc6 22. Ke3) 17. gxf5 { [%eval 5.32] } 17... exf5 { [%eval 4.29] } 18. Rb6?? { (4.29 → 0.69) Blunder. Bb2 was best. } { [%eval 0.69] } (18. Bb2 f4) 18... axb6 { [%eval 0.73] } 19. f4 { [%eval 0.86] } 19... gxf4 { [%eval 1.01] } 20. exf4 { [%eval 1.44] } 20... c5 { [%eval 0.75] } 21. Be3?? { (0.75 → Mate in 4) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-4] } (21. Ke2 Ke7 22. Bb2 c4 23. Bc3 Kf7 24. Kd2 Kg6 25. Ke3 Kf7 26. Kf2 Kg6) 21... b5 { [%eval #-4] } 22. Bxc5 { [%eval #-3] } 22... Ke7 { [%eval #-3] } 23. Bxe7 { [%eval #-2] } 23... c5 { [%eval #-2] } 24. Bxc5 { [%eval #-1] } 24... b4 { [%eval #-1] } 25. Bxb4# { Game ends by variant rule. } 0-1