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[Event "FVVWC Antichess #3"] [Site "https://lichess.org/Fuyv096l"] [Date "2017.11.04"] [White "Infernobear2"] [Black "Techintel"] [Result "1-0"] [GameId "Fuyv096l"] [UTCDate "2017.11.04"] [UTCTime "01:51:58"] [WhiteElo "1340"] [BlackElo "1218"] [WhiteRatingDiff "+73"] [BlackRatingDiff "-55"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qg5 5. Qxg5 Be7 6. Qxg7 Ba3 7. Qxh8 Bxb2) 1... d5?? { (Mate in 16 → -0.63) Lost forced checkmate sequence. b5 was best. } { [%eval -0.63] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Qxd2 5. Qxd2 Nxd2 6. Kxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exd5 { [%eval -0.63] } 2... Qxd5 { [%eval -0.26] } 3. Ba6 { [%eval 0.0] } 3... Nxa6?? { (0.00 → 9.75) Blunder. Qxg2 was best. } { [%eval 9.75] } (3... Qxg2 4. Bxb7 Bxb7 5. Qh5 Qxg1 6. Rxg1 g5 7. Rxg5 Ba6 8. Qxh7 Rxh7 9. Rxg8 Rxh2 10. Rxf8) 4. Qf3?? { (9.75 → -9.18) Blunder. Qg4 was best. } { [%eval -9.18] } (4. Qg4) 4... Qxf3 { [%eval -7.08] } 5. Nxf3? { (-7.08 → Mate in 12) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-12] } (5. gxf3 Nc5) 5... Nf6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bh3 was best. } { [%eval #12] } (5... Bh3 6. gxh3 e5 7. Nxe5 Nb4 8. Nxf7 Nxc2 9. Nxh8 Nxe1 10. Rxe1 Kf7 11. Nxf7 Rd8 12. Nxd8) 6. Ne5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (6. b4 Nxb4 7. a4 Nxc2 8. Kd1 Nxa1 9. Kc2 Nxc2 10. g4 Bxg4 11. Rd1 Bxf3 12. h4 Bxd1) 6... Nb4 { [%eval #-12] } 7. Nxf7 { [%eval #-12] } 7... Kxf7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Nxc2 was best. } { [%eval #11] } (7... Nxc2 8. Nxh8 Nxe1 9. Rxe1 e5 10. Rxe5 Kf7 11. Nxf7 b5 12. Rxb5 Ba3 13. bxa3 Rb8 14. Rxb8) 8. d3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (8. a4 Nxc2 9. Kd1 Nxa1 10. Kc2 Nxc2 11. g4 Bxg4 12. Rd1 Bxd1 13. d4 Nxd4 14. Na3 Bxa4) 8... Nxc2?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Nxd3 was best. } { [%eval #10] } (8... Nxd3 9. cxd3 g5 10. Bxg5 Rg8 11. Bxf6 Rxg2 12. Bxe7 Rxh2 13. Bxf8 Kxf8 14. Rxh2 Bd7 15. Rxh7) 9. Kd1 { [%eval #9] } 9... Nxa1 { [%eval #9] } 10. Bh6 { [%eval #8] } 10... gxh6 { [%eval #8] } 11. Re1?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Kc2 was best. } { [%eval #-12] } (11. Kc2 Nxc2 12. Re1 Nxe1 13. d4 Nxg2 14. h4 Nxh4 15. f3 Nxf3 16. b4 Nxd4 17. b5 Nxb5) 11... Bg4?? { (Mate in 12 → -4.35) Lost forced checkmate sequence. e5 was best. } { [%eval -4.35] } (11... e5 12. Rxe5 Bh3 13. gxh3 Nh5 14. Rxh5 Bb4 15. Rxh6 Rhe8 16. Rxh7 Nb3 17. axb3 b5 18. Rxf7) 12. Rxe7 { [%eval -4.5] } 12... Bxe7?? { (-4.50 → Mate in 6) Checkmate is now unavoidable. Bxd1 was best. } { [%eval #6] } (12... Bxd1 13. Rxf7 Rg8 14. Rxf8 Rxg2 15. Rxa8 Rxh2 16. Rxa7 Rxf2 17. Rxb7 Rxb2 18. Rxc7 Rxb1 19. Rxh7) 13. Nd2 { [%eval #6] } 13... Bxd1 { [%eval #6] } 14. Nf3?? { (Mate in 6 → Mate in 20) Lost forced checkmate sequence. b4 was best. } { [%eval #-20] } (14. b4 Bxb4 15. Nb3 Nxb3 16. axb3 Bxb3 17. g4 Nxg4 18. h4 Nxf2 19. h5 Nxd3#) 14... Bxf3 { [%eval -18.35] } 15. gxf3 { [%eval -19.09] } 15... Rad8?? { (-19.09 → Mate in 6) Checkmate is now unavoidable. Nb3 was best. } { [%eval #6] } (15... Nb3 16. axb3 Bb4 17. h3 Ng4 18. hxg4 h5 19. gxh5 a5 20. f4 Rag8 21. d4 Ke7 22. d5) 16. d4 { [%eval #5] } 16... Rxd4 { [%eval #5] } 17. b4 { [%eval #4] } 17... Rxb4 { [%eval #4] } 18. a4 { [%eval #3] } 18... Rxa4 { [%eval #3] } 19. f4 { [%eval #2] } 19... Rxf4 { [%eval #2] } 20. f3 { [%eval #1] } 20... Rxf3 { [%eval #1] } 21. h3 Rxh3# { Game ends by variant rule. } 1-0