FEN
[Event "rated bullet game"]
[Site "https://lichess.org/FsQjwlF4"]
[Date "2021.03.29"]
[Round "-"]
[White "heavins"]
[Black "noohp"]
[Result "1/2-1/2"]
[GameId "FsQjwlF4"]
[UTCDate "2021.03.29"]
[UTCTime "22:53:12"]
[WhiteElo "812"]
[BlackElo "793"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "A40"]
[Opening "Englund Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... e5? { (0.00 → 1.61) Mistake. e6 was best. } { [%eval 1.61] } { A40 Englund Gambit } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. dxe5 { [%eval 1.25] } 2... Bc5 { [%eval 1.63] } 3. c4?! { (1.63 → 0.95) Inaccuracy. Bf4 was best. } { [%eval 0.95] } (3. Bf4 d5 4. exd6 Bxd6 5. Qd2 Bxf4 6. Qxf4 Nf6 7. Nc3 O-O) 3... d6 { [%eval 1.25] } 4. b4?? { (1.25 → -1.99) Blunder. Nf3 was best. } { [%eval -1.99] } (4. Nf3 Nc6 5. Bf4 Bf5 6. Nc3 dxe5 7. Nxe5 Nxe5 8. Bxe5 Nf6) 4... Ne7?? { (-1.99 → 5.62) Blunder. Bxb4+ was best. } { [%eval 5.62] } (4... Bxb4+ 5. Bd2) 5. bxc5 { [%eval 5.42] } 5... dxc5 { [%eval 6.36] } 6. a4?! { (6.36 → 4.14) Inaccuracy. Qxd8+ was best. } { [%eval 4.14] } (6. Qxd8+ Kxd8 7. f4 Be6 8. e3 Nbc6 9. Nc3 Ke8 10. a3 Rd8 11. Rb1 g5 12. Rxb7 gxf4) 6... Qxd1+ { [%eval 4.46] } 7. Kxd1 { [%eval 4.09] } 7... Nec6 { [%eval 4.67] } 8. e4 { [%eval 4.25] } 8... Nxe5 { [%eval 4.4] } 9. f4 { [%eval 3.9] } 9... Ng4?! { (3.90 → 4.90) Inaccuracy. Nec6 was best. } { [%eval 4.9] } (9... Nec6 10. Ke1 Nd4 11. Kf2 f5 12. Nc3 fxe4 13. Nxe4 O-O 14. Ra3 b6 15. Nf3 Na6 16. Bd3) 10. h3?? { (4.90 → -2.11) Blunder. Ke1 was best. } { [%eval -2.11] } (10. Ke1 Nc6 11. h3 Nf6 12. Nc3 Be6 13. Kf2 O-O-O 14. Nf3 Nb4 15. e5 Nd3+ 16. Bxd3 Rxd3) 10... Nf2+ { [%eval -2.44] } 11. Kd2 { [%eval -2.94] } 11... Nxh1 { [%eval -3.22] } 12. Ne2?! { (-3.22 → -4.08) Inaccuracy. Nc3 was best. } { [%eval -4.08] } (12. Nc3 Ng3 13. Bd3 f5 14. Ba3 Na6 15. Nf3 Bd7 16. e5 Be6 17. Ng5 Bg8 18. Rd1 h6) 12... O-O? { (-4.08 → -2.19) Mistake. Nc6 was best. } { [%eval -2.19] } (12... Nc6) 13. Nec3? { (-2.19 → -4.25) Mistake. Ke3 was best. } { [%eval -4.25] } (13. Ke3 Nc6) 13... Rd8+ { [%eval -4.7] } 14. Ke3 { [%eval -4.13] } 14... Rd4?? { (-4.13 → -0.43) Blunder. Ng3 was best. } { [%eval -0.43] } (14... Ng3 15. Bd3) 15. Kf3 { [%eval -0.39] } 15... Nc6 { [%eval -0.25] } 16. h4?? { (-0.25 → -4.36) Blunder. Be3 was best. } { [%eval -4.36] } (16. Be3 h5) 16... Nb4? { (-4.36 → -2.09) Mistake. Rxe4 was best. } { [%eval -2.09] } (16... Rxe4) 17. Na3 { [%eval -1.96] } 17... c6?? { (-1.96 → 0.21) Blunder. h5 was best. } { [%eval 0.21] } (17... h5 18. g4) 18. f5?? { (0.21 → -3.32) Blunder. Be3 was best. } { [%eval -3.32] } (18. Be3 h5) 18... Bxf5 { [%eval -3.0] } 19. e5?? { (-3.00 → -21.43) Blunder. exf5 was best. } { [%eval -21.43] } (19. exf5 Nd3) 19... Rd5?? { (-21.43 → 3.52) Blunder. Bg4+ was best. } { [%eval 3.52] } (19... Bg4+) 20. e6?? { (3.52 → -6.53) Blunder. cxd5 was best. } { [%eval -6.53] } (20. cxd5) 20... Rd6 { [%eval -5.52] } 21. exf7+ { [%eval -5.8] } 21... Kxf7 { [%eval -6.39] } 22. h5 { [%eval -8.6] } 22... Rf6 { [%eval -6.07] } 23. Ke3?! { (-6.07 → -12.71) Inaccuracy. Bf4 was best. } { [%eval -12.71] } (23. Bf4 Rd8) 23... Rh6?! { (-12.71 → -6.28) Inaccuracy. Re8+ was best. } { [%eval -6.28] } (23... Re8+ 24. Kd2 Bg4 25. Nc2 Rf2+ 26. Ne2 Rxf1 27. Ne3 Rxe3 28. Kxe3 Nc2+ 29. Kd2 Nxa1 30. Ba3) 24. Ne4?! { (-6.28 → -9.89) Inaccuracy. Kf3 was best. } { [%eval -9.89] } (24. Kf3 Rxh5) 24... Bg4 { [%eval -7.23] } 25. Be2 { [%eval -7.34] } 25... Re6?? { (-7.34 → -0.31) Blunder. Bxe2 was best. } { [%eval -0.31] } (25... Bxe2 26. Kxe2) 26. Kd2?? { (-0.31 → -16.25) Blunder. Bxg4 was best. } { [%eval -16.25] } (26. Bxg4 Re7 27. Kf3 Rf8 28. Bf4 Nd3 29. Rxh1 Kg8 30. Ke3 Nxf4 31. Bf3 Ne6 32. Nb1 b6) 26... Rxe4 { [%eval -14.25] } 27. Bb2?! { (-14.25 → Mate in 7) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-7] } (27. Bf1 Ng3 28. Kc3 Nxf1 29. Nc2 Nxc2 30. Kxc2 Rxc4+ 31. Kd3 Rd4+ 32. Kc3 Ng3 33. Be3 Ne2+) 27... Rxe2+ { [%eval #-6] } 28. Kc3 { [%eval #-6] } 28... Re3+ { [%eval #-5] } 29. Kd2 { [%eval #-5] } 29... Re2+ { [%eval #-6] } 30. Kc3 { [%eval #-6] } 30... Re3+ { [%eval #-5] } 31. Kd2 { [%eval #-5] } 31... Re2+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rd3+ was best. } { [%eval 0.0] } { The game is a draw. } (31... Rd3+ 32. Ke1 Rad8 33. Bd4 R3xd4 34. Nb5 Rd1+ 35. Rxd1 Rxd1#) 1/2-1/2