lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/FpI6dyhE"] [Date "2024.04.04"] [White "pawgra"] [Black "i-am-gran"] [Result "1-0"] [UTCDate "2024.04.04"] [UTCTime "17:17:53"] [WhiteElo "1113"] [BlackElo "1214"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d5?? { (Mate in 15 → 0.25) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. Ba6 Nxa6?? { (0.18 → Mate in 21) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Qh5?? { (Mate in 21 → -0.81) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Qxg2 5. Qxg7 Qxh1 6. Qxh7 Qxg1 7. Qxg8 Qxe1 8. Qxf8 Qxc1) 4... Qxd2?? { (-0.81 → 3.77) Blunder. Qxg2 was best. } (4... Qxg2) 5. Bxd2?? { (3.77 → 1.58) Blunder. Nxd2 was best. } (5. Nxd2) 5... Bh3? { (1.58 → 3.07) Mistake. Nb4 was best. } (5... Nb4 6. Qxh7) 6. Qxh7?? { (3.07 → -1.66) Blunder. Qxh3 was best. } (6. Qxh3 Nb8) 6... Rxh7 7. gxh3?? { (-1.78 → Mate in 12) Checkmate is now unavoidable. Nxh3 was best. } (7. Nxh3) 7... Rxh3 8. Nxh3 g5?? { (Mate in 11 → -0.52) Lost forced checkmate sequence. Nb4 was best. } (8... Nb4 9. Bxb4 g5 10. Nxg5 Kd8 11. Nxf7 Bg7 12. Nxd8 Rxd8 13. Bxe7 Bxb2 14. Bxd8 Bxa1 15. Bxc7) 9. Bxg5 Bh6?? { (-1.00 → Mate in 11) Checkmate is now unavoidable. Nc5 was best. } (9... Nc5 10. Bxe7 Bxe7 11. Ng5 Bxg5 12. b3 Nxb3 13. cxb3 Rc8 14. Kf1 Be3 15. fxe3 a5 16. Ke1) 10. Bxe7 Nxe7 11. Ng5 Bxg5 12. f4 Bxf4 13. Rf1 Bxh2 14. Rxf7 Kxf7 15. b4 Nxb4 16. a3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. a4 was best. } (16. a4 Nxc2 17. Kd2 Nxa1 18. Kc2 Nxc2 19. Na3 Nxa3 20. a5 Nc4 21. a6 bxa6#) 16... Nxc2 17. Kd1 Nxa3 18. Rxa3 Rg8 19. Rxa7 Bg1 20. Rxb7 Bc5 21. Rxc7 Bd4?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Nf5 was best. } (21... Nf5 22. Rxf7 Rg2 23. Rxf5 Re2 24. Rxc5 Re1 25. Kxe1#) 22. Rxe7 Kxe7 23. Nc3 Bxc3 24. Kd2 Bxd2# { Game ends by variant rule. } 1-0