FEN
[Event "rated blitz game"]
[Site "https://lichess.org/FpAW7XGK"]
[Date "2022.09.17"]
[Round "-"]
[White "AztecWarrior23"]
[Black "ivan_ivan2"]
[Result "1/2-1/2"]
[GameId "FpAW7XGK"]
[UTCDate "2022.09.17"]
[UTCTime "16:01:49"]
[WhiteElo "696"]
[BlackElo "736"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Kádas Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h4?! { (0.15 → -0.53) Inaccuracy. Nf3 was best. } { [%eval -0.53] } { A00 Kádas Opening } (1. Nf3 Nf6 2. d4 d5 3. c4 e6 4. Nc3 Bb4 5. cxd5 exd5) 1... a6 { [%eval 0.0] } 2. Rh3?? { (0.00 → -2.00) Blunder. e4 was best. } { [%eval -2.0] } (2. e4 d5 3. exd5 c6 4. d4 cxd5 5. Bf4 Nf6 6. c3 Bf5) 2... a5? { (-2.00 → -0.33) Mistake. d5 was best. } { [%eval -0.33] } (2... d5 3. Rh1 e5 4. c3 Nd7 5. d4 Ngf6 6. Bg5 Bd6 7. e3) 3. Re3? { (-0.33 → -1.53) Mistake. d4 was best. } { [%eval -1.53] } (3. d4) 3... a4?! { (-1.53 → -0.41) Inaccuracy. d5 was best. } { [%eval -0.41] } (3... d5 4. d4 Nf6 5. Nf3 e6 6. Nc3 c5 7. Ne5 cxd4 8. Qxd4 Nc6 9. Nxc6 bxc6 10. Rg3) 4. g4? { (-0.41 → -1.72) Mistake. c4 was best. } { [%eval -1.72] } (4. c4 e6 5. d4 Nf6 6. Nc3 a3 7. bxa3 Bxa3 8. Bxa3 Rxa3 9. Nf3 O-O 10. g3 Nc6) 4... a3?? { (-1.72 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (4... d5 5. g5) 5. bxa3? { (0.00 → -1.44) Mistake. c4 was best. } { [%eval -1.44] } (5. c4 Nh6 6. Bh3 d5 7. cxd5 Nxg4 8. Bxg4 Bxg4 9. Qb3 Nd7 10. Nxa3 e5 11. d4 Bxa3) 5... b6? { (-1.44 → 0.17) Mistake. d5 was best. } { [%eval 0.17] } (5... d5) 6. a4? { (0.17 → -1.27) Mistake. c4 was best. } { [%eval -1.27] } (6. c4 e6) 6... b5?? { (-1.27 → 2.42) Blunder. d5 was best. } { [%eval 2.42] } (6... d5 7. Rg3 Nf6 8. e3 Ne4 9. Rg2 e5 10. Bb2 Bd6 11. d4 Bb4+ 12. c3 Ba5 13. dxe5) 7. axb5 { [%eval 2.19] } 7... c6 { [%eval 2.75] } 8. bxc6? { (2.75 → 1.30) Mistake. c4 was best. } { [%eval 1.3] } (8. c4 e6 9. Nf3 h6 10. Bg2 Nf6 11. g5 hxg5 12. hxg5 Ng4 13. Rb3 cxb5 14. cxb5 d5) 8... d6?? { (1.30 → 4.97) Blunder. Nxc6 was best. } { [%eval 4.97] } (8... Nxc6 9. Nc3) 9. c4?? { (4.97 → 2.10) Blunder. Bg2 was best. } { [%eval 2.1] } (9. Bg2 Ra6 10. Rc3 Qc7 11. Na3 Nxc6 12. Nb5 Qd7 13. d4 d5 14. Rb1 e6 15. Nf3 Ra4) 9... d5?? { (2.10 → 5.04) Blunder. Nxc6 was best. } { [%eval 5.04] } (9... Nxc6 10. Bg2 Bd7 11. g5 h6 12. Nc3 hxg5 13. Nb5 e6 14. hxg5 Rc8 15. d3 d5 16. Kf1) 10. cxd5 { [%eval 4.92] } 10... e6 { [%eval 6.0] } 11. dxe6 { [%eval 5.3] } 11... f6?! { (5.30 → 7.60) Inaccuracy. Bxe6 was best. } { [%eval 7.6] } (11... Bxe6 12. Bg2 Bc5 13. c7 Qxc7 14. Bxa8 Bxe3 15. dxe3 Qa5+ 16. Nc3 Qxc3+ 17. Bd2 Qa3 18. Bg2) 12. e7 { [%eval 7.53] } 12... f5?! { (7.53 → 21.92) Inaccuracy. Nxe7 was best. } { [%eval 21.92] } (12... Nxe7 13. Bg2 Ra5 14. Nc3 h5 15. Qb3 Na6 16. Nb5 Nc7 17. Rd3 Rxb5 18. Rxd8+ Kxd8 19. Qd3+) 13. exd8=Q+ { [%eval 20.75] } 13... Kf7?! { (20.75 → Mate in 2) Checkmate is now unavoidable. Kxd8 was best. } { [%eval #2] } (13... Kxd8 14. Qb3 Be7 15. Qb6+ Ke8 16. Ba3 Na6 17. c7 Nxc7 18. Qxc7 Bd7 19. Bg2 Rc8 20. Qd6) 14. c7 { [%eval #8] } 14... f4 { [%eval #2] } 15. Rd3?! { (Mate in 2 → 42.22) Lost forced checkmate sequence. Qb3+ was best. } { [%eval 42.22] } (15. Qb3+ Kg6 16. Qg5#) 15... f3?! { (42.22 → Mate in 4) Checkmate is now unavoidable. Be6 was best. } { [%eval #4] } (15... Be6 16. Nf3 Nf6 17. cxb8=Q Rxb8 18. Qxb8 Kg8 19. Ng5 Bf7 20. Qxf4 Be7 21. Nxf7 Kxf7 22. Qb3+) 16. cxb8=Q?! { (Mate in 4 → 39.09) Lost forced checkmate sequence. Qb3+ was best. } { [%eval 39.09] } (16. Qb3+ Be6 17. Qe8+ Kxe8 18. Qxe6+ Be7 19. c8=Q#) 16... g6?! { (39.09 → Mate in 4) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #4] } (16... Rxb8 17. Qc7+ Be7 18. Rxf3+ Nf6 19. Qxb8 Rd8 20. g5 Be6 21. Qe5 Rd5 22. Qe4 Rd6 23. gxf6) 17. Qxa8 { [%eval #5] } 17... g5 { [%eval #3] } 18. Qaxc8 { [%eval #4] } 18... h6 { [%eval #2] } 19. hxg5 { [%eval #4] } 19... h5 { [%eval #2] } 20. gxh5 { [%eval #3] } 20... Rh6 { [%eval #1] } 21. gxh6 { [%eval #2] } 21... Bg7 { [%eval #1] } 22. hxg7 { [%eval #2] } 22... Nh6 { [%eval #1] } 23. Qdd7+ { [%eval #3] } 23... Kf6 { [%eval #3] } 24. Rd4 { [%eval #3] } 24... Ng4 { [%eval #2] } 25. Rxg4 { [%eval #1] } 25... fxe2 { [%eval #1] } 26. Qxe2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bb2# was best. } { [%eval 0.0] } { Draw by stalemate. } (26. Bb2#) 1/2-1/2