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[Event "casual variant:antichess game"] [Site "https://lichess.org/FoNFxTVp"] [Date "2026.05.23"] [Round "-"] [White "gfhfkbhjukfv6"] [Black "Mia3406"] [Result "1-0"] [GameId "FoNFxTVp"] [UTCDate "2026.05.23"] [UTCTime "07:47:31"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. e5 was best. } { [%eval #17] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bh6 { [%eval #22] } 2... gxh6 { [%eval 13.65] } 3. e4 { [%eval #21] } 3... dxe4 { [%eval 12.6] } 4. f3?? { (12.60 → 0.58) Blunder. Ba6 was best. } { [%eval 0.58] } (4. Ba6 bxa6 5. Qd2 Qxd4 6. Qxd4 e3 7. Qxe3 Be6 8. Qxe6 fxe6) 4... exf3?? { (0.58 → Mate in 34) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #34] } (4... Qxd4 5. Qxd4 exf3 6. Qxh8 fxg2 7. Qxg8 gxf1=K 8. Kxf1 h5 9. Qxf7) 5. Nxf3?? { (Mate in 34 → Mate in 16) Lost forced checkmate sequence. Qxf3 was best. } { [%eval #-16] } (5. Qxf3 Qxd4 6. Qxf7 Qxb2 7. Qxf8 Qxc2 8. Qxe8 Qxg2 9. Qxc8 Qxf1) 5... Qxd4 { [%eval #-16] } 6. Qxd4 { [%eval #-16] } 6... Bh3?? { (Mate in 16 → 1.15) Lost forced checkmate sequence. a5 was best. } { [%eval 1.15] } (6... a5 7. Qxh8 c5 8. Qxh7 e5 9. Qxg8 a4 10. Nxe5 Kd8 11. Qxf8 Bg4 12. Qxd8) 7. gxh3?? { (1.15 → Mate in 15) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-15] } (7. Qxh8 Bxg2 8. Qxg8 Bxf1 9. Kxf1 f5 10. Qxf8 Kxf8 11. Ne1 f4 12. Kf2 e5) 7... Bg7?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. a5 was best. } { [%eval #12] } (7... a5 8. Qxh8 f5 9. Qxg8 e5 10. Qxh7 b5 11. Qxc7 Ra7 12. Qxb8 Rg7 13. Qxe5) 8. Qxa7 { [%eval #12] } 8... Rxa7 { [%eval #10] } 9. Nc3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-9] } (9. Nd4 Bxd4 10. Na3 Rxa3 11. bxa3 Bxa1 12. c3 Bxc3 13. Rg1 Bxe1 14. Rxg8 Rxg8) 9... Rxa2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bxc3 was best. } { [%eval #8] } (9... Bxc3 10. bxc3 Rxa2 11. Rxa2 b5 12. Bxb5 e6 13. Bxe8 Nf6 14. Bxf7 e5 15. Nxe5) 10. Nxa2 { [%eval #8] } 10... Bxb2 { [%eval #7] } 11. Ba6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nb4 was best. } { [%eval #-9] } (11. Nb4 Bxa1 12. Nc6 Nxc6 13. c3 Bxc3 14. Nh4 Bxe1 15. Rg1 Bxh4 16. Rxg8 Rxg8) 11... bxa6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxa1 was best. } { [%eval #7] } (11... Bxa1 12. Bxb7 Nc6 13. Bxc6 Kd7 14. Bxd7 Bc3 15. Nxc3 e5 16. Nxe5 Ne7 17. Nxf7) 12. Nc3?? { (Mate in 7 → -6.37) Lost forced checkmate sequence. Rg1 was best. } { [%eval -6.37] } (12. Rg1 Bxa1 13. Rxg8 Rxg8 14. Ng1 Rxg1 15. Nc1 Rxe1 16. c4 Rxc1 17. h4 Rxc4) 12... Bxc3 { [%eval -6.31] } 13. Rxa6 { [%eval -6.1] } 13... Nxa6?! { (-6.10 → -4.59) Inaccuracy. Bxe1 was best. } { [%eval -4.59] } (13... Bxe1 14. Nxe1) 14. Nd4?? { (-4.59 → Mate in 9) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-9] } (14. Kf1 Bd4) 14... Bxd4?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bxe1 was best. } { [%eval #6] } (14... Bxe1 15. Rxe1 e5 16. Rxe5 f6 17. Rxe8 c5 18. Rxg8 cxd4 19. Rxh8 Nc5 20. Rxh7) 15. Rg1?? { (Mate in 6 → -3.18) Lost forced checkmate sequence. c3 was best. } { [%eval -3.18] } (15. c3 Bxc3 16. Rf1 Bxe1 17. Rxf7 Kxf7 18. h4 Bxh4 19. h3 Be1 20. h4 Bxh4#) 15... Bxg1 { [%eval -3.42] } 16. Kf2?? { (-3.42 → Mate in 15) Checkmate is now unavoidable. h4 was best. } { [%eval #-15] } (16. h4 Bxh2 17. h5 c5 18. c4 Kd7 19. Kf2 Bg1 20. Kxg1 Nc7 21. Kf2 f5) 16... Bxf2 { [%eval #-16] } 17. c4 { [%eval #-13] } 17... Bg3 { [%eval #-13] } 18. hxg3 { [%eval #-12] } 18... Kd7 { [%eval #-15] } 19. c5 { [%eval #-14] } 19... Nxc5 { [%eval #-14] } 20. h4 { [%eval #-11] } 20... Ke6 { [%eval #-12] } 21. g4 { [%eval #-11] } 21... Kf5?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. h5 was best. } { [%eval #3] } (21... h5 22. gxh5 Nf6 23. h6 Ne8 24. h5 Ng7 25. hxg7 Na6 26. gxh8=K Kf6 27. Kxh7) 22. gxf5 { [%eval #3] } 22... e6 { [%eval #2] } 23. fxe6 { [%eval #2] } 23... Nxe6 { [%eval #1] } 24. h5 { [%eval #1] } 24... f5# { Game ends by variant rule. } 1-0