FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FlDXSuup"]
[Date "2024.07.20"]
[Round "-"]
[White "TheodorePapi"]
[Black "metoca"]
[Result "0-1"]
[GameId "FlDXSuup"]
[UTCDate "2024.07.20"]
[UTCTime "08:44:30"]
[WhiteElo "921"]
[BlackElo "1127"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Bb5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxh7 Rxh7 6. f4 exf4) 2... Qh4 { [%eval #-16] } 3. Bxd7 { [%eval #-15] } 3... Qxe4 { [%eval #-15] } 4. Bxc8 { [%eval #-14] } 4... Qxc2?? { (Mate in 14 → -4.77) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -4.77] } (4... Qxg2 5. Bxb7 Qxg1 6. Bxa8 Qxh2 7. Rxh2 e4 8. Rxh7 Rxh7 9. Bxe4 f5 10. Bxf5) 5. Qxc2 { [%eval -5.3] } 5... Bc5?? { (-5.30 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (5... c5 6. Bxb7 c4 7. Qxc4 f5 8. Bxa8 Nc6 9. Qxc6 g5 10. Qxe8 g4 11. Qxf8) 6. Qxc5?? { (Mate in 14 → 1.41) Lost forced checkmate sequence. Bxb7 was best. } { [%eval 1.41] } (6. Bxb7 Bxf2 7. Bxa8 Bxg1 8. Qxc7 Bxh2 9. Qxe5 Bxe5 10. Rxh7 Bxb2 11. Bxb2 Rxh7) 6... Kf8? { (1.41 → 2.80) Mistake. Na6 was best. } { [%eval 2.8] } (6... Na6 7. Qxa7) 7. Qxe5?? { (2.80 → -0.40) Blunder. Qxc7 was best. } { [%eval -0.4] } (7. Qxc7) 7... g5?? { (-0.40 → 2.02) Blunder. Ke7 was best. } { [%eval 2.02] } (7... Ke7 8. Qxc7) 8. Qxc7 { [%eval 3.04] } 8... Nd7?? { (3.04 → 7.38) Blunder. Nf6 was best. } { [%eval 7.38] } (8... Nf6 9. Qxb8) 9. Qxd7 { [%eval 7.3] } 9... Rxc8 { [%eval 7.56] } 10. Qxf7 { [%eval 6.98] } 10... Rxc1 { [%eval 7.61] } 11. Qxg8? { (7.61 → 3.74) Mistake. Qxf8 was best. } { [%eval 3.74] } (11. Qxf8 Rxb1 12. Qxg8 Rxg8 13. Rxb1 Rh8 14. f4 gxf4 15. Nf3 b5 16. Ke2 h5) 11... Rxe1? { (3.74 → 7.07) Mistake. Rxg8 was best. } { [%eval 7.07] } (11... Rxg8 12. d4) 12. Qxh8?? { (7.07 → Mate in 6) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-6] } (12. Qxf8 Rxf8) 12... Rxg1 { [%eval #-6] } 13. Qxh7 { [%eval #-5] } 13... Rxg2 { [%eval #-5] } 14. Qxb7 { [%eval #-4] } 14... Rxh2?? { (Mate in 4 → 8.30) Lost forced checkmate sequence. Rxf2 was best. } { [%eval 8.3] } (14... Rxf2 15. Qxa7 Rxd2 16. Nxd2 Kg7 17. Qxg7 g4 18. Qxg4#) 15. Qxa7 { [%eval 8.14] } 15... Rxf2 { [%eval 6.65] } 16. Qxf2 { [%eval 4.79] } 16... g4?? { (4.79 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } { [%eval #10] } (16... Ke7 17. Qf8) 17. Qxf8 { [%eval #10] } 17... g3 { [%eval #9] } 18. Rh8?? { (Mate in 9 → 1.59) Lost forced checkmate sequence. Rh7 was best. } { [%eval 1.59] } (18. Rh7 g2 19. Re7 g1=K 20. Qf1 Kxf1 21. Re2 Kxe2 22. Nc3 Kxd2 23. b3 Kxc3) 18... g2 { [%eval 3.2] } 19. Nc3?? { (3.20 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (19. d4 g1=K) 19... g1=K { [%eval #-1] } 20. Rxg1# { Game ends by variant rule. } 0-1
