FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/FkjQiFux"]
[Date "2025.07.06"]
[White "Kirtikyashan"]
[Black "FlorenciaLlanos"]
[Result "1-0"]
[GameId "FkjQiFux"]
[UTCDate "2025.07.06"]
[UTCTime "02:13:57"]
[WhiteElo "1102"]
[BlackElo "1014"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -1.01] } 2. e3 { [%eval -1.28] } 2... Ba3?! { (-1.28 → -0.67) Inaccuracy. b5 was best. } { [%eval -0.67] } (2... b5 3. Bxb5 a5 4. Bxd7 Bxd7 5. b4 Bxb4 6. Ne2 Bxd2 7. Qxd2) 3. bxa3?! { (-0.67 → -1.74) Inaccuracy. Nxa3 was best. } { [%eval -1.74] } (3. Nxa3 b5 4. Bxb5 Qe7 5. Bxd7 Qxa3 6. bxa3 Kxd7 7. c4 Ne7) 3... Qe7? { (-1.74 → -0.08) Mistake. Nh6 was best. } { [%eval -0.08] } (3... Nh6 4. Ne2) 4. Nc3?? { (-0.08 → Mate in 13) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-13] } (4. Bd3 Qxa3) 4... Qxa3 { [%eval #-13] } 5. Bxa3 { [%eval #-13] } 5... d6?? { (Mate in 13 → 2.08) Lost forced checkmate sequence. Kf8 was best. } { [%eval 2.08] } (5... Kf8 6. Bxf8 Nc6 7. Bxg7 Na5 8. Bxh8 e5 9. Bxe5 h5 10. Bxc7 Nh6 11. Bxa5) 6. Bxd6 { [%eval 2.24] } 6... cxd6 { [%eval 2.38] } 7. Nd5?? { (2.38 → -0.44) Blunder. Qb1 was best. } { [%eval -0.44] } (7. Qb1 Nd7) 7... exd5 { [%eval -0.47] } 8. Bc4?? { (-0.47 → -2.50) Blunder. Ba6 was best. } { [%eval -2.5] } (8. Ba6) 8... dxc4 { [%eval -2.66] } 9. d3 { [%eval -2.64] } 9... cxd3 { [%eval -2.51] } 10. cxd3?? { (-2.51 → Mate in 11) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #-11] } (10. Qxd3 h5) 10... Bg4 { [%eval #-11] } 11. fxg4 { [%eval #-11] } 11... f5?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. h5 was best. } { [%eval 0.0] } (11... h5 12. gxh5 Rxh5 13. Qxh5 Kd8 14. Qxf7 a5 15. Qxg8 Ke8 16. Qxe8 Ra6 17. Qxb8) 12. gxf5 { [%eval -0.46] } 12... g6?? { (-0.46 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } { [%eval #11] } (12... Ke7 13. f6) 13. fxg6 { [%eval #11] } 13... hxg6 { [%eval #10] } 14. Qh5?? { (Mate in 10 → -3.28) Lost forced checkmate sequence. Qb3 was best. } { [%eval -3.28] } (14. Qb3 Rxh2 15. Qxb7 Rxg2 16. Qxb8 Rxg1 17. Qxe8 Rxh1 18. Qxg6 Rxe1 19. Qxd6 Rxa1) 14... gxh5?? { (-3.28 → Mate in 9) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #9] } (14... Rxh5) 15. g4 { [%eval #9] } 15... hxg4 { [%eval #8] } 16. Nf3?? { (Mate in 8 → -2.25) Lost forced checkmate sequence. Rb1 was best. } { [%eval -2.25] } (16. Rb1 Rxh2 17. Rxb7 Rxa2 18. Rxb8 Rxb8 19. Nf3 gxf3 20. Kd2 Rxd2 21. Rg1 Rxd3) 16... gxf3?? { (-2.25 → Mate in 7) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #7] } (16... Rxh2 17. Rxh2) 17. Ke2?? { (Mate in 7 → Mate in 15) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-15] } (17. Rb1 Rxh2 18. Rxb7 Rxa2 19. Rxb8 Rxb8 20. Kd2 Rxd2 21. Rh8 Rxd3 22. Rxg8 Rxe3) 17... fxe2?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #6] } (17... Rxh2 18. Rxh2 fxe2 19. Rxe2 Nc6 20. d4 Nxd4 21. exd4 Ne7 22. Rxe7 Kxe7 23. Rd1) 18. Rhf1 { [%eval #6] } 18... exf1=K { [%eval #5] } 19. Rxf1 { [%eval #5] } 19... Rxh2 { [%eval #4] } 20. Rf2 { [%eval #4] } 20... Rxf2 { [%eval #3] } 21. e4 { [%eval #3] } 21... Rxa2 { [%eval #2] } 22. e5 { [%eval #2] } 22... dxe5 { [%eval #1] } 23. d4 { [%eval #1] } 23... exd4# { Game ends by variant rule. } 1-0
