FEN
[Event "111 Arena"]
[Site "https://lichess.org/Fk1fG6zJ"]
[Date "2026.06.03"]
[Round "-"]
[White "ADAM-RASHWAN"]
[Black "Yossef2025"]
[Result "0-1"]
[GameId "Fk1fG6zJ"]
[UTCDate "2026.06.03"]
[UTCTime "14:55:34"]
[WhiteElo "1862"]
[BlackElo "2051"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+18"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Nf3?? { (Mate in 14 → -1.64) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.64] } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3) 5... Bxf3 { [%eval -0.74] } 6. gxf3 { [%eval -0.45] } 6... Qxd2 { [%eval -0.5] } 7. Nxd2 { [%eval -0.61] } 7... Rd8 { [%eval -0.73] } 8. Ke2?! { (-0.73 → -1.40) Inaccuracy. Rg1 was best. } { [%eval -1.4] } (8. Rg1 Rxd2) 8... Rxd2 { [%eval -1.37] } 9. Bxd2?? { (-1.37 → Mate in 10) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-10] } (9. Kxd2 Nh6) 9... a5 { [%eval #-10] } 10. Bxa5 { [%eval #-9] } 10... g6 { [%eval #-9] } 11. Bxc7 { [%eval #-8] } 11... Kd8?? { (Mate in 8 → 1.51) Lost forced checkmate sequence. e5 was best. } { [%eval 1.51] } (11... e5 12. Bxe5 f5 13. Bxh8 f4 14. exf4 g5 15. fxg5 Bg7 16. Bxg7 Kf8 17. Bxf8) 12. Bxd8 { [%eval 2.05] } 12... Bh6? { (2.05 → 3.47) Mistake. Nh6 was best. } { [%eval 3.47] } (12... Nh6 13. Bxe7 Bxe7 14. b4 Bxb4 15. c3 Bxc3 16. f4 Bxa1 17. Rxa1 f5 18. Rb1) 13. Bxe7 { [%eval 3.4] } 13... Bxe3 { [%eval 3.11] } 14. fxe3 { [%eval 3.46] } 14... Nxe7 { [%eval 2.62] } 15. b3?! { (2.62 → 1.61) Inaccuracy. a4 was best. } { [%eval 1.61] } (15. a4) 15... g5?? { (1.61 → 4.41) Blunder. f5 was best. } { [%eval 4.41] } (15... f5 16. Kd3 Rg8 17. e4 fxe4 18. Kxe4 g5 19. Kf4 gxf4 20. Rag1 Rxg1 21. Rxg1) 16. h4?? { (4.41 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (16. f4) 16... gxh4 { [%eval #-6] } 17. Rxh4 { [%eval #-5] } 17... Rg8 { [%eval #-5] } 18. Rxh7 { [%eval #-4] } 18... Rg7 { [%eval #-4] } 19. Rxg7 { [%eval #-3] } 19... c5 { [%eval #-3] } 20. Rxf7 { [%eval #-2] } 20... c4 { [%eval #-2] } 21. bxc4 { [%eval #-1] } 21... Nf5 { [%eval #-1] } 22. Rxf5# { Game ends by variant rule. } 0-1