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[Event "rated classical game"] [Site "https://lichess.org/game/Fg120SLN"] [Date "2026.10.10"] [Round "-"] [White "blincir"] [Black "Seebslim"] [Result "1/2-1/2"] [GameId "Fg120SLN"] [UTCDate "2026.10.10"] [UTCTime "15:01:27"] [WhiteElo "1746"] [BlackElo "1984"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-69"] [Variant "Standard"] [TimeControl "900+15"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } 2. Bg2 { [%eval 0.15] } 2... e6 { [%eval 0.24] } 3. d3 { [%eval 0.03] } 3... d5 { [%eval 0.05] } 4. Nf3 { [%eval 0.0] } 4... Nbd7 { [%eval 0.15] } 5. e4 { [%eval -0.26] } 5... dxe4 { [%eval -0.19] } 6. dxe4 { [%eval -0.28] } 6... Nxe4 { [%eval -0.34] } 7. O-O { [%eval -0.34] } 7... Bc5 { [%eval -0.33] } 8. Qe2 { [%eval -0.39] } 8... Nef6 { [%eval -0.35] } 9. Bg5 { [%eval -0.81] } 9... h6 { [%eval -0.77] } 10. Bxf6 { [%eval -0.92] } 10... Qxf6 { [%eval -0.74] } 11. Nc3 { [%eval -0.78] } 11... O-O { [%eval -0.66] } 12. Ne4 { [%eval -0.6] } 12... Qe7 { [%eval -0.59] } 13. c3?! { (-0.59 → -1.17) Inaccuracy. Nxc5 was best. } { [%eval -1.17] } (13. Nxc5 Qxc5 14. a4 a5 15. Ra3 Qb4 16. Rb1 c6 17. Nd2 e5 18. Nc4 Re8) 13... a6?! { (-1.17 → -0.57) Inaccuracy. Bb6 was best. } { [%eval -0.57] } (13... Bb6 14. Rfe1 a5 15. Ned2 c6 16. Nc4 Bc7 17. Rad1 Nf6 18. h4 Bd7 19. Nfe5) 14. a4 { [%eval -1.05] } 14... Ba7 { [%eval -1.22] } 15. a5 { [%eval -1.28] } 15... c5? { (-1.28 → -0.02) Mistake. e5 was best. } { [%eval -0.02] } (15... e5 16. Ned2 f5 17. Qc4+ Kh7 18. Qxc7 e4 19. Nd4 Bb8 20. Qc4 Ne5 21. Qe2) 16. Rfd1 { [%eval -0.16] } 16... Rb8?! { (-0.16 → 0.53) Inaccuracy. Bb8 was best. } { [%eval 0.53] } (16... Bb8 17. Ned2 Bc7 18. Nc4 Rb8 19. Nfe5 Nxe5 20. Nxe5 Rd8 21. Rxd8+ Qxd8 22. Qh5) 17. Nd6 { [%eval 0.53] } 17... Nf6 { [%eval 1.0] } 18. Ne5 { [%eval 0.91] } 18... Nd5?! { (0.91 → 1.91) Inaccuracy. c4 was best. } { [%eval 1.91] } (18... c4 19. Rd2 Qc7 20. Ndxc4 Bd7 21. Nxd7 Nxd7 22. Rad1 Rfd8 23. b4 b6 24. Bf3) 19. c4?? { (1.91 → 0.16) Blunder. Ndxf7 was best. } { [%eval 0.16] } (19. Ndxf7 c4 20. Rxd5 exd5 21. Bxd5 g6 22. Re1 Kg7 23. Qd2 g5 24. Ng4 Qxf7) 19... Qxd6 { [%eval 0.25] } 20. cxd5 { [%eval 0.4] } 20... exd5 { [%eval 0.58] } 21. Rxd5?! { (0.58 → -0.46) Inaccuracy. Bxd5 was best. } { [%eval -0.46] } (21. Bxd5 Qe7 22. Re1 c4 23. Nxf7 Qxe2 24. Rxe2 Kh7 25. Ne5 Bh3 26. Bxc4 Rbe8) 21... Qf6?! { (-0.46 → 0.11) Inaccuracy. Qe7 was best. } { [%eval 0.11] } (21... Qe7 22. Re1 Re8 23. Rdd1 c4 24. Bd5 Qf6 25. Qf3 Qxf3 26. Nxf3 Bg4 27. Kg2) 22. Nd7 { [%eval 0.02] } 22... Bxd7 { [%eval 0.0] } 23. Rxd7 { [%eval 0.03] } 23... c4 { [%eval 0.13] } 24. Qf3?? { (0.13 → -1.66) Blunder. Rad1 was best. } { [%eval -1.66] } (24. Rad1 Bc5 25. Bd5 b5 26. axb6 Rxb6 27. Rd2 Bb4 28. Rd4 Bd6 29. Rxc4 Qf5) 24... Qxb2 { [%eval -1.65] } 25. Rad1?? { (-1.65 → -4.77) Blunder. Rf1 was best. } { [%eval -4.77] } (25. Rf1 c3 26. Qf5 Qb5 27. Bd5 Kh8 28. Kg2 Qxa5 29. Re1 Qc5 30. Re5 Rbc8) 25... Qb5?? { (-4.77 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (25... c3 26. Rc7 c2 27. Rf1 Rbc8 28. Qxf7+ Rxf7 29. Rxc8+ Kh7 30. Be4+ g6 31. Rxc2) 26. Rxb7?! { (0.00 → -0.97) Inaccuracy. Bf1 was best. } { [%eval -0.97] } (26. Bf1 Qc5 27. R1d5 Qc6 28. R7d6 Qc7 29. Rd7 Qc6) 26... Rxb7 { [%eval -1.04] } 27. Qxb7 { [%eval -1.11] } 27... Qxb7?! { (-1.11 → -0.01) Inaccuracy. Qc5 was best. } { [%eval -0.01] } (27... Qc5 28. Qxa6 Qxf2+ 29. Kh1 c3 30. Qc4 Qe3 31. Rf1 Bd4 32. a6 g6 33. Bd5) 28. Bxb7 { [%eval 0.0] } 28... c3 { [%eval 0.02] } 29. Bxa6 { [%eval 0.01] } 29... Re8 { [%eval 0.03] } 30. Bd3 { [%eval 0.0] } 30... g6 { [%eval 0.14] } 31. Kf1 { [%eval 0.06] } 31... Rc8 { [%eval 0.09] } 32. Bc2 { [%eval -0.02] } 32... Kg7 { [%eval 0.0] } 33. Rd3 { [%eval 0.04] } 33... Rc5 { [%eval 0.11] } 34. a6 { [%eval -0.01] } 34... Ra5 { [%eval 0.02] } 35. Rxc3 { [%eval 0.0] } 35... Rxa6 { [%eval 0.0] } 36. Bb3 { [%eval -0.05] } 36... Rf6 { [%eval 0.0] } 37. f4 { [%eval -0.07] } 37... g5 { [%eval -0.04] } 38. Rf3 { [%eval -0.04] } 38... gxf4 { [%eval 0.0] } 39. Rxf4 { [%eval 0.0] } 39... Rxf4+ { [%eval 0.0] } 40. gxf4 { [%eval 0.0] } 40... Be3 { [%eval 0.0] } 41. f5 { [%eval 0.0] } 41... Kf6 { [%eval 0.0] } 42. h3 { [%eval 0.0] } 42... Kxf5 { [%eval 0.0] } 43. Bxf7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2