- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/FXgCrpbp"] [Date "2026.01.14"] [Round "-"] [White "v-point"] [Black "Viqtoh111"] [Result "0-1"] [GameId "FXgCrpbp"] [UTCDate "2026.01.14"] [UTCTime "18:17:24"] [WhiteElo "1601"] [BlackElo "1593"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.08] } 1... e6 { [%eval 0.11] } 2. d4 { [%eval 0.0] } 2... d5 { [%eval 0.11] } 3. Nf3 { [%eval 0.02] } 3... Nf6 { [%eval 0.04] } { D05 Queen's Pawn Game: Colle System } 4. Ne5 { [%eval -0.14] } 4... Nc6 { [%eval 0.13] } 5. Bb5 { [%eval 0.04] } 5... Bd7 { [%eval 0.13] } 6. Nxd7 { [%eval 0.0] } 6... Qxd7 { [%eval -0.04] } 7. Bxc6 { [%eval -0.36] } 7... Qxc6 { [%eval -0.34] } 8. Nd2 { [%eval -0.79] } 8... Ne4 { [%eval -0.25] } 9. Nxe4 { [%eval -0.08] } 9... dxe4 { [%eval -0.12] } 10. O-O { [%eval -0.23] } 10... f5 { [%eval 0.02] } 11. f3?! { (0.02 → -0.56) Inaccuracy. Qh5+ was best. } { [%eval -0.56] } (11. Qh5+ g6 12. Qe2 h5 13. c4 h4 14. Bd2 h3 15. g3 a5 16. Bc3 Rh7) 11... O-O-O { [%eval -0.51] } 12. f4?! { (-0.51 → -1.15) Inaccuracy. c3 was best. } { [%eval -1.15] } (12. c3 h5 13. fxe4 Qxe4 14. Qf3 Qxf3 15. gxf3 Rg8 16. e4 g5 17. Be3 Rg6) 12... h6 { [%eval -0.9] } 13. h3?! { (-0.90 → -1.60) Inaccuracy. Qe2 was best. } { [%eval -1.6] } (13. Qe2 g5 14. c3 Rd7 15. Kh1 gxf4 16. exf4 h5 17. Be3 Rg7 18. Rac1 Rhg8) 13... g5 { [%eval -1.67] } 14. fxg5?? { (-1.67 → -3.84) Blunder. c3 was best. } { [%eval -3.84] } (14. c3) 14... hxg5 { [%eval -3.71] } 15. Kf2 { [%eval -3.51] } 15... Bd6 { [%eval -3.77] } 16. Ke2 { [%eval -4.56] } 16... Bg3?! { (-4.56 → -3.55) Inaccuracy. g4 was best. } { [%eval -3.55] } (16... g4 17. hxg4 Rdg8 18. Kd2 Rxg4 19. Qe2 Rhg8 20. c3 Rxg2 21. Rf2 Rxf2 22. Qxf2) 17. c3?? { (-3.55 → Mate in 2) Checkmate is now unavoidable. b3 was best. } { [%eval #-2] } (17. b3 g4 18. hxg4 Rh2 19. Rg1 Rf8 20. c4 fxg4 21. Kd2 Bf2 22. Kc3 Qd6) 17... Qc4+ { [%eval #-1] } 18. Kd2 { [%eval #-1] } 18... Qd3# { Black wins by checkmate. } 0-1