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[Event "rated rapid game"] [Site "https://lichess.org/FVijmDRM"] [Date "2026.02.05"] [Round "-"] [White "Jomichenu"] [Black "Maro67"] [Result "1-0"] [GameId "FVijmDRM"] [UTCDate "2026.02.05"] [UTCTime "21:19:26"] [WhiteElo "879"] [BlackElo "936"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-30"] [Variant "Standard"] [TimeControl "600+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... e5?! { (0.15 → 1.13) Inaccuracy. Nf6 was best. } { [%eval 1.13] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nc3 Bb4 4. e3 O-O 5. Bd3 c5 6. Nf3) 2. dxe5 { [%eval 1.07] } 2... Nc6 { [%eval 1.12] } 3. Nf3 { [%eval 1.06] } 3... d5 { [%eval 1.07] } 4. Nc3 { [%eval 0.82] } 4... Bb4 { [%eval 0.83] } 5. Bd2 { [%eval 0.72] } 5... d4?! { (0.72 → 1.51) Inaccuracy. Nge7 was best. } { [%eval 1.51] } (5... Nge7 6. a3 Ba5 7. Na4 O-O 8. e3 Bxd2+ 9. Qxd2 Bg4 10. O-O-O) 6. Nb5 { [%eval 1.49] } 6... a6?! { (1.49 → 2.65) Inaccuracy. Bc5 was best. } { [%eval 2.65] } (6... Bc5 7. Bg5 Nge7 8. c3 dxc3 9. Qxd8+ Kxd8 10. O-O-O+ Bd7 11. g3) 7. Nbxd4 { [%eval 3.01] } 7... Nxd4 { [%eval 2.92] } 8. c3?? { (2.92 → -2.66) Blunder. Bxb4 was best. } { [%eval -2.66] } (8. Bxb4 Nxf3+ 9. exf3 Bf5 10. Qd2 Qxd2+ 11. Bxd2 O-O-O 12. O-O-O Ne7 13. Be2 Nc6) 8... Nxf3+ { [%eval -2.75] } 9. gxf3 { [%eval -2.7] } 9... Bc5 { [%eval -2.75] } 10. f4 { [%eval -2.68] } 10... Ne7 { [%eval -2.48] } 11. e3 { [%eval -2.46] } 11... O-O { [%eval -2.2] } 12. Bc4 { [%eval -2.65] } 12... b5 { [%eval -2.86] } 13. Bd3? { (-2.86 → -5.47) Mistake. Bb3 was best. } { [%eval -5.47] } (13. Bb3 Bf5 14. Qe2 Bd3 15. Qg4 a5 16. Rg1 g6 17. Bd1 Bf5 18. Qf3 Qd5) 13... Bb7?! { (-5.47 → -3.57) Inaccuracy. Qxd3 was best. } { [%eval -3.57] } (13... Qxd3 14. h4 Rd8 15. Rg1 Kf8 16. h5 Bf5 17. b4 Be4 18. bxc5) 14. Qc2 { [%eval -4.28] } 14... Bxh1 { [%eval -4.41] } 15. O-O-O { [%eval -4.02] } 15... Bb7 { [%eval -3.77] } 16. c4 { [%eval -3.98] } 16... bxc4 { [%eval -3.52] } 17. Bxc4 { [%eval -3.96] } 17... Bf3 { [%eval -3.83] } 18. Re1?! { (-3.83 → -4.84) Inaccuracy. Rg1 was best. } { [%eval -4.84] } (18. Rg1 Kh8 19. Rg3 Bh5 20. Bd3 Qd5 21. Be4 Qd7 22. Qxc5 Rad8 23. Bc3) 18... Rb8 { [%eval -4.9] } 19. e6 { [%eval -4.79] } 19... f6 { [%eval -4.95] } 20. Bc3 { [%eval -5.17] } 20... f5?! { (-5.17 → -3.63) Inaccuracy. Bb4 was best. } { [%eval -3.63] } (20... Bb4 21. Bxb4 Rxb4 22. Bd3 g6 23. f5 Qe8 24. fxg6 hxg6 25. Rg1 Bh5 26. Rg3) 21. Rg1 { [%eval -3.52] } 21... Be4?? { (-3.52 → 4.42) Blunder. g6 was best. } { [%eval 4.42] } (21... g6 22. h4 Bd5 23. Rd1 c6 24. h5 Qd6 25. hxg6 Nxg6 26. Qd3 Rbc8 27. Rg1) 22. Rxg7+ { [%eval 4.57] } 22... Kh8 { [%eval 4.28] } 23. Qe2?? { (4.28 → 1.17) Blunder. Rxe7+ was best. } { [%eval 1.17] } (23. Rxe7+ Bd4 24. Bxd4+ Qxd4 25. exd4 Bxc2 26. Kxc2 c6 27. b3 a5 28. Kd3 a4) 23... Bb4?? { (1.17 → Mate in 3) Checkmate is now unavoidable. Bd4 was best. } { [%eval #3] } (23... Bd4 24. Bxd4 Qxd4 25. Rxh7+ Kxh7 26. Qh5+ Kg7 27. Qg5+ Kh7 28. Qh4+ Kg6 29. exd4) 24. Rxe7+?? { (Mate in 3 → -5.74) Lost forced checkmate sequence. Rxh7+ was best. } { [%eval -5.74] } (24. Rxh7+ Kxh7 25. Qh5+ Kg8 26. Qh8#) 24... Kg8?? { (-5.74 → 4.78) Blunder. Bxc3 was best. } { [%eval 4.78] } (24... Bxc3 25. Rxh7+ Kxh7 26. b4 Kg7 27. e7 Bd2+ 28. Qxd2 Qxd2+ 29. Kxd2 Rfe8 30. Bxa6) 25. Bxb4 { [%eval 4.41] } 25... Rxb4 { [%eval 4.4] } 26. Rf7?? { (4.40 → -4.64) Blunder. Rd7 was best. } { [%eval -4.64] } (26. Rd7 Qb8 27. e7+ Kh8 28. exf8=R+ Qxf8 29. Rf7 Qg8 30. b3 Qg1+ 31. Kb2 Qb1+) 26... Rxf7 { [%eval -5.2] } 27. exf7+ { [%eval -4.56] } 27... Kf8 { [%eval -4.44] } 28. Bxa6 { [%eval -5.56] } 28... Kxf7?! { (-5.56 → -3.87) Inaccuracy. Rb6 was best. } { [%eval -3.87] } (28... Rb6 29. Bb5 Qd5 30. Bc4 Rc6 31. b3 Qd3 32. Qxd3 Bxd3 33. Kb2 Bxc4 34. bxc4) 29. Qh5+ { [%eval -4.48] } 29... Kf8 { [%eval -4.27] } 30. a3?! { (-4.27 → -6.07) Inaccuracy. Qh6+ was best. } { [%eval -6.07] } (30. Qh6+ Kg8 31. Qe6+ Kg7 32. Qe5+ Qf6 33. b3 Rb6 34. Bc4 Qxe5 35. fxe5 Rh6) 30... Rb6 { [%eval -5.18] } 31. Qxh7?? { (-5.18 → Mate in 2) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-2] } (31. Bc4 Qf6 32. Qe2 Rc6 33. Kd1 Qg7 34. Ke1 Rd6 35. Bb5 Qg1+ 36. Qf1 Qxh2) 31... Qd3?? { (Mate in 2 → 5.88) Lost forced checkmate sequence. Rc6+ was best. } { [%eval 5.88] } (31... Rc6+ 32. Bc4 Rxc4#) 32. Bxd3 { [%eval 5.65] } 32... Bxd3 { [%eval 6.75] } { Black resigns. } 1-0