- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/FSdx8I1C"] [Date "2025.05.11"] [White "OUT33"] [Black "gserdemmmmm"] [Result "0-1"] [GameId "FSdx8I1C"] [UTCDate "2025.05.11"] [UTCTime "01:42:26"] [WhiteElo "1720"] [BlackElo "1226"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. Bb2?? { (0.29 → -5.19) Blunder. Qh5 was best. } { [%eval -5.19] } (5. Qh5 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5) 5... Nxa2 { [%eval #-14] } 6. Bxg7 { [%eval #-13] } 6... Bxg7 { [%eval #-13] } 7. Rxa2 { [%eval -6.86] } 7... Bc3 { [%eval -9.92] } 8. Rxa7 { [%eval -9.38] } 8... Rxa7 { [%eval -7.54] } 9. dxc3 { [%eval -6.38] } 9... Ra3?? { (-6.38 → -2.71) Blunder. Qb8 was best. } { [%eval -2.71] } (9... Qb8 10. Qxd7 Qxb1 11. Qxc7 Qxe1 12. Qxa7 Qxg1 13. Qxe7 Nxe7 14. Rxg1 Nc8 15. c4) 10. Nxa3 { [%eval -6.13] } 10... c5?? { (-6.13 → -0.54) Blunder. Qa8 was best. } { [%eval -0.54] } (10... Qa8) 11. Qxd7 { [%eval -0.48] } 11... Kxd7 { [%eval -0.23] } 12. Kd1?? { (-0.23 → Mate in 7) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-7] } (12. Nb1 Kc6) 12... c4 { [%eval #-7] } 13. Nxc4 { [%eval #-6] } 13... Qb6 { [%eval #-6] } 14. Nxb6 { [%eval #-5] } 14... Nh6 { [%eval #-5] } 15. Nxd7 { [%eval #-4] } 15... e5 { [%eval #-4] } 16. Nxe5 { [%eval #-3] } 16... Nf5 { [%eval #-6] } 17. Nxf7 { [%eval #-5] } 17... Nxe3 { [%eval #-5] } 18. Nxh8 { [%eval #-4] } 18... Nxc2 { [%eval #-4] } 19. Kxc2 { [%eval #-3] } 19... h5 { [%eval #-3] } 20. g4 { [%eval #-2] } 20... hxg4 { [%eval #-2] } 21. Nh3 { [%eval #-1] } 21... gxh3 { [%eval #-1] } 22. Rg1# { Game ends by variant rule. } 0-1