FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/FSLapJZ0"]
[Date "2025.03.24"]
[White "FlyingFox365"]
[Black "Louisthedog4"]
[Result "1-0"]
[GameId "FSLapJZ0"]
[UTCDate "2025.03.24"]
[UTCTime "08:10:13"]
[WhiteElo "1173"]
[BlackElo "898"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-28"]
[Variant "Antichess"]
[TimeControl "660+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bc4 { [%eval #16] } 2... dxc4 { [%eval #15] } 3. g4?? { (Mate in 15 → 0.07) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.07] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nxc4 Bxg2) 3... Bxg4 { [%eval -0.23] } 4. Qxg4 { [%eval -0.58] } 4... Qxd2 { [%eval -0.3] } 5. Qxg7?? { (-0.30 → -8.75) Blunder. Bxd2 was best. } { [%eval -8.75] } (5. Bxd2 g5 6. Qxc4 Nd7 7. Qxf7 Kxf7 8. Bb4 h5 9. Bxe7 Nxe7 10. Nd2 c5) 5... Bxg7?? { (-8.75 → Mate in 11) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #11] } (5... Qxc2) 6. Bxd2 { [%eval #11] } 6... Bxb2 { [%eval #10] } 7. e4 { [%eval #10] } 7... Bxa1 { [%eval #9] } 8. Bh6 { [%eval #9] } 8... Nxh6 { [%eval #8] } 9. Nc3 { [%eval #8] } 9... Bxc3 { [%eval #7] } 10. Kd2?? { (Mate in 7 → -9.28) Lost forced checkmate sequence. h4 was best. } { [%eval -9.28] } (10. h4 Bxe1 11. h5 Bxf2 12. Rh2 Bxg1 13. a4 Bxh2 14. e5 Bxe5 15. c3 Bxc3) 10... Bxd2 { [%eval -8.38] } 11. c3 { [%eval -7.8] } 11... Bxc3 { [%eval -8.81] } 12. e5 { [%eval -9.46] } 12... Bxe5 { [%eval -8.57] } 13. Nh3? { (-8.57 → Mate in 13) Checkmate is now unavoidable. f4 was best. } { [%eval #-13] } (13. f4 Bxf4) 13... Bxh2 { [%eval #-13] } 14. Rxh2 { [%eval #-13] } 14... c3?! { (Mate in 13 → -10.29) Lost forced checkmate sequence. f5 was best. } { [%eval -10.29] } (14... f5 15. Rh1 f4 16. Nxf4 Rg8 17. Rxh6 Nd7 18. Rxh7 Rg6 19. Nxg6 Nb6 20. Nxe7) 15. Ng5?! { (-10.29 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (15. f4 f5) 15... c2? { (Mate in 11 → -9.72) Lost forced checkmate sequence. Rf8 was best. } { [%eval -9.72] } (15... Rf8 16. Rxh6 e5 17. Nxh7 Kd7 18. Nxf8 Na6 19. Rxa6 Rxf8 20. Rxa7 f5 21. Rxb7) 16. Rxh6? { (-9.72 → Mate in 11) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #-11] } (16. Nxh7) 16... c1=Q?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. f5 was best. } { [%eval #4] } (16... f5 17. Rxh7 Rxh7 18. Nxh7 Kf8 19. Nxf8 Nd7 20. Nxd7 Rf8 21. Nxf8 e6 22. Nxe6) 17. Rxh7 { [%eval #4] } 17... Rxh7 { [%eval #3] } 18. Nxf7 { [%eval #3] } 18... Kxf7 { [%eval #2] } 19. a3 { [%eval #2] } 19... Qxa3 { [%eval #1] } 20. f3 { [%eval #1] } 20... Qxf3# { Game ends by variant rule. } 1-0