FEN
[Event "rated rapid game"]
[Site "https://lichess.org/FSDn0fAx"]
[Date "2020.12.17"]
[Round "-"]
[White "Hizako"]
[Black "Van_n"]
[Result "1/2-1/2"]
[GameId "FSDn0fAx"]
[UTCDate "2020.12.17"]
[UTCTime "05:27:29"]
[WhiteElo "1714"]
[BlackElo "1500"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+170"]
[Variant "Standard"]
[TimeControl "300+8"]
[ECO "B50"]
[Opening "Sicilian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... c5 { [%eval 0.0] } 2. Nf3 { [%eval 0.0] } 2... d6 { [%eval 0.0] } 3. d4 { [%eval 0.13] } 3... cxd4 { [%eval 0.0] } { B50 Sicilian Defense } 4. Nxd4 { [%eval 0.0] } 4... e5?! { (0.00 → 0.56) Inaccuracy. Nf6 was best. } { [%eval 0.56] } (4... Nf6 5. Nc3 a6 6. Be3 h6 7. a3 Ng4 8. Bc1 Nf6) 5. Nf3 { [%eval 0.6] } 5... Nf6 { [%eval 0.77] } 6. Nc3?! { (0.77 → 0.00) Inaccuracy. Bd3 was best. } { [%eval 0.0] } (6. Bd3 Be6 7. c4 Nbd7 8. O-O Be7 9. b3 O-O 10. Nc3 a6) 6... Be7 { [%eval 0.28] } 7. Bc4 { [%eval 0.0] } 7... Be6 { [%eval 0.33] } 8. Bxe6 { [%eval -0.09] } 8... fxe6 { [%eval -0.27] } 9. O-O { [%eval -0.25] } 9... O-O { [%eval -0.26] } 10. Ng5 { [%eval -0.6] } 10... Qd7 { [%eval -0.63] } 11. Be3 { [%eval -0.88] } 11... Nc6 { [%eval -0.78] } 12. a3?! { (-0.78 → -1.38) Inaccuracy. f4 was best. } { [%eval -1.38] } (12. f4 exf4) 12... h6 { [%eval -1.35] } 13. Nf3 { [%eval -1.21] } 13... d5 { [%eval -1.67] } 14. Qe2?! { (-1.67 → -2.60) Inaccuracy. exd5 was best. } { [%eval -2.6] } (14. exd5 exd5) 14... dxe4?? { (-2.60 → 0.35) Blunder. d4 was best. } { [%eval 0.35] } (14... d4) 15. Nd2 { [%eval 0.18] } 15... h5? { (0.18 → 1.61) Mistake. Nd4 was best. } { [%eval 1.61] } (15... Nd4 16. Bxd4) 16. Rfd1?! { (1.61 → 0.64) Inaccuracy. Ncxe4 was best. } { [%eval 0.64] } (16. Ncxe4) 16... Ng4 { [%eval 0.93] } 17. h3 { [%eval 1.04] } 17... Nxe3 { [%eval 0.99] } 18. Qxe3 { [%eval 0.64] } 18... b6? { (0.64 → 1.80) Mistake. Nd4 was best. } { [%eval 1.8] } (18... Nd4 19. Qxe4 Qc7 20. Qg6 h4 21. Nce4 Rac8 22. c4 Ne2+ 23. Kh2 Nf4 24. Qg4 Qc6 25. b4) 19. Ndxe4?! { (1.80 → 0.74) Inaccuracy. Nf3 was best. } { [%eval 0.74] } (19. Nf3 Qe8) 19... Qb7?! { (0.74 → 1.80) Inaccuracy. Nd4 was best. } { [%eval 1.8] } (19... Nd4 20. Ne2 Qb5 21. Nxd4 exd4 22. Qxd4 Rad8 23. Qc3 Rc8 24. Qb3 Qxb3 25. cxb3 Rc2 26. Rac1) 20. Qf3?? { (1.80 → -9.70) Blunder. Qe2 was best. } { [%eval -9.7] } (20. Qe2) 20... Rxf3 { [%eval -9.7] } 21. gxf3 { [%eval -9.69] } 21... Nd4 { [%eval -9.37] } 22. Rd2 { [%eval -17.17] } 22... Nxf3+ { [%eval -17.24] } 23. Kg2 { [%eval -16.85] } 23... Nxd2 { [%eval -16.54] } 24. Rd1 { [%eval -27.96] } 24... Nxe4 { [%eval -26.81] } 25. Nxe4?! { (-26.81 → Mate in 8) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-8] } (25. Rd3 Nxc3+) 25... Qxe4+ { [%eval #-7] } 26. Kf1 { [%eval #-7] } 26... Qxc2 { [%eval #-6] } 27. Ke1 { [%eval #-6] } 27... Qxb2 { [%eval #-8] } 28. Rd2 { [%eval #-8] } 28... Qxa3 { [%eval #-7] } 29. Re2 { [%eval #-1] } 29... Qxh3 { [%eval #-7] } 30. Rxe5 { [%eval #-4] } 30... h4 { [%eval #-7] } 31. Re3 { [%eval #-7] } 31... Qh1+ { [%eval #-7] } 32. Ke2 { [%eval #-6] } 32... Rd8 { [%eval #-5] } 33. Rxe6 { [%eval #-4] } 33... Kf7 { [%eval #-5] } 34. Re4 { [%eval #-2] } 34... Rd1 { [%eval #-6] } 35. Ke3 { [%eval #-4] } 35... Qe1+ { [%eval #-5] } 36. Kf4 { [%eval #-3] } 36... Qd2+ { [%eval #-5] } 37. Ke5 { [%eval #-1] } 37... Qxf2 { [%eval #-3] } 38. Rf4+ { [%eval #-3] } 38... Kg6 { [%eval #-15] } 39. Rxf2 { [%eval #-15] } 39... h3 { [%eval #-14] } 40. Rh2 { [%eval #-8] } 40... Rd3?! { (Mate in 8 → -10.16) Lost forced checkmate sequence. Bd6+ was best. } { [%eval -10.16] } (40... Bd6+ 41. Ke4 Bxh2 42. Ke3 Bf4+ 43. Kxf4 h2 44. Kg3 h1=Q 45. Kf2 Rd3 46. Ke2 Qf3+ 47. Ke1) 41. Re2?! { (-10.16 → Mate in 15) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-15] } (41. Ke4 Rc3) 41... Bc5 { [%eval #-15] } 42. Re4 { [%eval #-13] } 42... h2 { [%eval #-14] } 43. Rh4 { [%eval #-14] } 43... Bd6+ { [%eval #-15] } 44. Ke4 { [%eval #-13] } 44... Rd1 { [%eval #-12] } 45. Kf3 { [%eval #-12] } 45... h1=Q+ { [%eval #-11] } 46. Rxh1 { [%eval #-11] } 46... Rxh1 { [%eval #-10] } 47. Kg2 { [%eval #-9] } 47... Rd1 { [%eval #-8] } 48. Kf3 { [%eval #-8] } 48... Rd3+ { [%eval #-9] } 49. Ke4 { [%eval #-9] } 49... Rd1 { [%eval #-8] } 50. Ke3 { [%eval #-8] } 50... b5 { [%eval #-9] } 51. Ke2 { [%eval #-9] } 51... Ra1 { [%eval #-9] } 52. Kd2 { [%eval #-9] } 52... b4 { [%eval #-8] } 53. Kc2 { [%eval #-8] } 53... Rh1 { [%eval #-7] } 54. Kb3 { [%eval #-7] } 54... a6 { [%eval #-8] } 55. Ka4 { [%eval #-7] } 55... Ra1+ { [%eval #-7] } 56. Kb3 { [%eval #-7] } 56... a5 { [%eval #-8] } 57. Kb2 { [%eval #-8] } 57... Rh1 { [%eval #-7] } 58. Kb3 { [%eval #-7] } 58... Rh4 { [%eval #-7] } 59. Ka4 { [%eval #-7] } 59... Rh3 { [%eval #-6] } 60. Kxa5 { [%eval #-5] } 60... b3 { [%eval #-4] } 61. Ka4 { [%eval #-4] } 61... b2 { [%eval #-3] } 62. Kb5 { [%eval #-3] } 62... b1=Q+ { [%eval #-4] } 63. Kc6 { [%eval #-4] } 63... Rd3 { [%eval #-3] } 64. Kd7 { [%eval #-3] } 64... Qb7+ { [%eval #-2] } 65. Ke6 { [%eval #-1] } 65... Re3+ { [%eval #-3] } 66. Kxd6 { [%eval #-3] } 66... Rd3+ { [%eval #-4] } 67. Ke5 { [%eval #-2] } 67... Qd5+ { [%eval #-1] } 68. Kf4 { [%eval #-1] } 68... Rc3 { [%eval #-1] } 69. Kg4 { [%eval #-1] } 69... Rc4+ { [%eval #-3] } 70. Kg3 { [%eval #-3] } 70... Qd3+ { [%eval #-2] } 71. Kf2 { [%eval #-2] } 71... Rc2+ { [%eval #-1] } 72. Ke1 { [%eval #-1] } 72... Ra2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qe2# was best. } { [%eval 0.0] } { Draw by stalemate. } (72... Qe2#) 1/2-1/2