FEN
[Event "casual rapid game"]
[Site "https://lichess.org/FOqqfm6t"]
[Date "2024.01.27"]
[Round "-"]
[White "randoName5138954"]
[Black "dat_randomguy"]
[Result "1/2-1/2"]
[GameId "FOqqfm6t"]
[UTCDate "2024.01.27"]
[UTCTime "06:24:50"]
[WhiteElo "1075"]
[BlackElo "1272"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.2] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.14] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.11] } 4... Nf6 { [%eval 0.18] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. Ng5 { [%eval -0.34] } 5... Nxe4?? { (-0.34 → 7.12) Blunder. O-O was best. } { [%eval 7.12] } (5... O-O 6. a4 Ne7 7. Nf3 Ng6 8. O-O c6 9. Bb3 Re8 10. Be3) 6. Nxf7?? { (7.12 → -0.91) Blunder. dxe4 was best. } { [%eval -0.91] } (6. dxe4 Qf6 7. O-O O-O 8. Nc3 Qg6 9. Kh1 h6 10. Nf3 d6) 6... Nxf2?? { (-0.91 → 1.22) Blunder. Qh4 was best. } { [%eval 1.22] } (6... Qh4 7. Qf3 Qxf2+ 8. Qxf2 Nxf2 9. Nxh8 Nxh1 10. Nc3 Nd4 11. Rb1) 7. Nxd8 { [%eval 1.35] } 7... Nxd1 { [%eval 1.26] } 8. Nxc6 { [%eval 1.33] } 8... dxc6? { (1.33 → 2.91) Mistake. bxc6 was best. } { [%eval 2.91] } (8... bxc6 9. Kxd1 d5 10. Bb3 Bg4+ 11. Ke1 Rf8 12. Nc3 Bf2+ 13. Kd2 O-O-O 14. Nd1 Bb6 15. a4) 9. Kxd1 { [%eval 2.68] } 9... Bg4+ { [%eval 3.05] } 10. Kd2?! { (3.05 → 2.27) Inaccuracy. Ke1 was best. } { [%eval 2.27] } (10. Ke1 Rf8 11. Nc3 Bf2+ 12. Kd2 Bh4 13. Ne4 b5 14. Bb3 Bf5 15. g3 Bxe4 16. dxe4 Rd8+) 10... O-O-O?! { (2.27 → 3.58) Inaccuracy. b5 was best. } { [%eval 3.58] } (10... b5 11. Bb3 Rf8 12. h3 Bh5 13. g4 Bg6 14. Nc3 a5 15. Re1 Kd7 16. Rxe5 Rf2+ 17. Ke1) 11. b3?? { (3.58 → 0.72) Blunder. Nc3 was best. } { [%eval 0.72] } (11. Nc3 b5 12. h3 Bf5 13. Rf1 Bg6 14. Be6+ Kb8 15. Bf5 Rdf8 16. g4 h5 17. Ne4 hxg4) 11... b5 { [%eval 1.03] } 12. Bf7?! { (1.03 → 0.00) Inaccuracy. h3 was best. } { [%eval 0.0] } (12. h3) 12... Bb4+? { (0.00 → 1.32) Mistake. Rhf8 was best. } { [%eval 1.32] } (12... Rhf8 13. Rf1 e4 14. h3 Bh5 15. Be6+ Kb7 16. Rxf8 Rxf8 17. g4 e3+ 18. Ke1 Bg6 19. b4) 13. Nc3? { (1.32 → 0.00) Mistake. c3 was best. } { [%eval 0.0] } (13. c3) 13... Rhf8 { [%eval 0.0] } 14. h3?? { (0.00 → -2.46) Blunder. Rf1 was best. } { [%eval -2.46] } (14. Rf1 Rd7) 14... Rxf7 { [%eval -2.81] } 15. hxg4? { (-2.81 → -4.60) Mistake. Bb2 was best. } { [%eval -4.6] } (15. Bb2 Rf2+ 16. Kc1 Bf5 17. g4 Bg6 18. a4 Bxc3 19. Bxc3 e4 20. Rd1 exd3 21. cxd3 Kb7) 15... Rf2+ { [%eval -4.51] } 16. Kd1 { [%eval -5.07] } 16... Bxc3 { [%eval -4.96] } 17. Rb1 { [%eval -5.11] } 17... e4 { [%eval -5.06] } 18. Rh3 { [%eval -6.35] } 18... Rxg2 { [%eval -6.57] } 19. Bg5 { [%eval -6.8] } 19... Rg1+ { [%eval -5.5] } 20. Ke2 { [%eval -5.48] } 20... exd3+ { [%eval -5.43] } 21. cxd3 { [%eval -6.55] } 21... Rxb1 { [%eval -5.81] } 22. Bxd8 { [%eval -5.88] } 22... Kxd8 { [%eval -5.92] } 23. Rxh7 { [%eval -5.79] } 23... Re1+ { [%eval -5.78] } 24. Kf3 { [%eval -5.9] } 24... c5 { [%eval -5.63] } 25. Rh8+ { [%eval -5.75] } 25... Re8 { [%eval -5.62] } 26. Rxe8+ { [%eval -5.68] } 26... Kxe8 { [%eval -5.74] } 27. Ke4 { [%eval -5.9] } 27... Ke7 { [%eval -5.87] } 28. Kf5 { [%eval -5.71] } 28... a5 { [%eval -6.09] } 29. a4 { [%eval -7.28] } 29... bxa4 { [%eval -7.17] } 30. bxa4 { [%eval -7.81] } 30... Kf7 { [%eval -7.31] } 31. g5?! { (-7.31 → -35.74) Inaccuracy. Ke4 was best. } { [%eval -35.74] } (31. Ke4 Kf6 32. Kd5 Kg5 33. Kxc5 Kxg4 34. Kc6 Kf4 35. Kxc7 g5 36. d4 Bxd4 37. Kc6 Ke4) 31... g6+ { [%eval -36.46] } 32. Kg4?! { (-36.46 → Mate in 28) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-28] } (32. Kf4 Bd4 33. Kf3 Ke6 34. Ke4 Be5 35. d4 Bxd4 36. Kf4 Kd5 37. Kf3 Ke5 38. Kg2 Be3) 32... Be5?! { (Mate in 28 → -36.46) Lost forced checkmate sequence. Ke6 was best. } { [%eval -36.46] } (32... Ke6 33. Kf4 Kd5 34. Ke3 Ke5 35. Kf3 Bd2 36. Ke2 Bxg5 37. Kd1 Kd4 38. Kc2 Bf4 39. Kd1) 33. Kh4 { [%eval -85.48] } 33... Bf4 { [%eval -35.76] } 34. Kg4 { [%eval -8.72] } 34... Bd2 { [%eval -8.97] } 35. Kf3 { [%eval -34.4] } 35... Bxg5 { [%eval -38.63] } 36. Kg4?! { (-38.63 → Mate in 14) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-14] } (36. Ke4 Ke6 37. d4 Kd6 38. dxc5+ Kxc5 39. Ke5 Kb4 40. Kd5 Kxa4 41. Kc6 Kb3 42. Kxc7 a4) 36... Bf6?! { (Mate in 14 → -40.14) Lost forced checkmate sequence. Kf6 was best. } { [%eval -40.14] } (36... Kf6 37. Kf3 Ke5 38. Kg4 Bh6 39. Kf3 Kd4 40. Ke2 Be3 41. Ke1 Kxd3 42. Kf1 c4 43. Kg2) 37. Kf4?! { (-40.14 → Mate in 21) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-21] } (37. Kf3 Ke6 38. Ke4 Kd6 39. Kf3 Kd5 40. Ke3 Bg5+ 41. Kf2 Kd4 42. Ke2 c6 43. Kf2 Kxd3) 37... g5+?! { (Mate in 21 → -12.06) Lost forced checkmate sequence. Ke6 was best. } { [%eval -12.06] } (37... Ke6 38. Ke4 Kd6 39. Kf3 Kd5 40. Ke2 Bg5 41. Kd1 Kd4 42. Kc2 Bf4 43. Kd1 Kxd3 44. Ke1) 38. Kg4 { [%eval -34.2] } 38... c6 { [%eval #-17] } 39. Kf5 { [%eval #-16] } 39... c4 { [%eval #-16] } 40. dxc4 { [%eval #-14] } 40... Kg7?! { (Mate in 14 → -34.46) Lost forced checkmate sequence. c5 was best. } { [%eval -34.46] } (40... c5 41. Ke4 Ke6 42. Ke3 Kf5 43. Kf3 g4+ 44. Kg3 Bd4 45. Kh2 Kf4 46. Kg2 Be3 47. Kf1) 41. Kg4?! { (-34.46 → Mate in 13) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-13] } (41. Ke6 Kg6 42. Kd6 Kf7 43. Kc7 Ke6 44. Kb6 Bd8+ 45. Kxc6 g4 46. Kc5 Ke5 47. Kc6 g3) 41... Kg6 { [%eval #-12] } 42. Kf3 { [%eval #-12] } 42... Kf5 { [%eval #-11] } 43. Kg3 { [%eval #-11] } 43... Be5+ { [%eval #-11] } 44. Kf3 { [%eval #-11] } 44... g4+ { [%eval #-10] } 45. Ke3 { [%eval #-11] } 45... Kg5 { [%eval #-12] } 46. Ke4 { [%eval #-12] } 46... Kh4?? { (Mate in 12 → -6.87) Lost forced checkmate sequence. Ba1 was best. } { [%eval -6.87] } (46... Ba1 47. c5 Bg7 48. Ke3 Kf5 49. Ke2 Kf4 50. Kf2 g3+ 51. Ke2 Be5 52. Kd3 g2 53. Kc2) 47. Kxe5 { [%eval -7.03] } 47... g3 { [%eval -78.96] } 48. Kd6 { [%eval -74.85] } 48... g2 { [%eval -7.13] } 49. Kxc6 { [%eval #-32] } 49... g1=Q { [%eval #-13] } 50. c5 { [%eval #-14] } 50... Qa1 { [%eval #-17] } 51. Kb5 { [%eval -57.71] } 51... Kg4 { [%eval -96.05] } 52. c6 { [%eval -96.05] } 52... Kf5 { [%eval #-14] } 53. c7 { [%eval #-8] } 53... Qf1+?! { (Mate in 8 → -34.79) Lost forced checkmate sequence. Qc3 was best. } { [%eval -34.79] } (53... Qc3 54. Kb6 Ke6 55. c8=Q+ Qxc8 56. Kxa5 Qc5+ 57. Ka6 Kd7 58. a5 Qb4 59. Ka7 Kc7 60. Ka6) 54. Kxa5?! { (-34.79 → Mate in 15) Checkmate is now unavoidable. Kb6 was best. } { [%eval #-15] } (54. Kb6 Qc1 55. Kb7 Ke6 56. c8=Q+ Qxc8+ 57. Kxc8 Kd6 58. Kd8 Kc5 59. Ke7 Kb4 60. Ke6 Kxa4) 54... Qc4 { [%eval #-8] } 55. Kb6 { [%eval #-7] } 55... Qe6+?? { (Mate in 7 → -0.02) Lost forced checkmate sequence. Ke6 was best. } { [%eval -0.02] } (55... Ke6 56. a5 Kd6 57. c8=N+ Qxc8 58. Kb5 Qc3 59. Kb6 Qb3+ 60. Ka7 Kc7 61. Ka8 Qb7#) 56. Kb7 { [%eval -0.11] } 56... Qb3+ { [%eval -0.1] } 57. Kc8?? { (-0.10 → Mate in 5) Checkmate is now unavoidable. Ka8 was best. } { [%eval #-5] } (57. Ka8 Qf3+ 58. Kb8 Qf4 59. Kb7 Qb4+ 60. Ka8 Qxa4+ 61. Kb7 Qb5+ 62. Ka7 Qc6 63. Kb8 Qb6+) 57... Qxa4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ke6 was best. } { [%eval 0.0] } (57... Ke6 58. a5 Kd6 59. a6 Qb6 60. Kd8 Qxc7+ 61. Ke8 Qe7#) 58. Kd8?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-11] } (58. Kb7 Qe4+ 59. Kb8 Qb4+ 60. Ka7 Qf8 61. Kb7 Qf7 62. Kc6 Qg8 63. Kb7 Qg2+ 64. Kb8 Qb2+) 58... Qa8+?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Qa5 was best. } { [%eval 0.0] } (58... Qa5 59. Kd7 Qd5+ 60. Ke7 Qc6 61. Kd8 Qd6+ 62. Kc8 Ke6 63. Kb7 Qd5+ 64. Ka6 Kd7 65. c8=Q+) 59. c8=Q+ { [%eval 0.0] } 59... Qxc8+ { [%eval 0.0] } 60. Kxc8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2