FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FJQm5Mmi"]
[Date "2026.06.03"]
[Round "-"]
[White "stimax24"]
[Black "bilal0sinky"]
[Result "1-0"]
[GameId "FJQm5Mmi"]
[UTCDate "2026.06.03"]
[UTCTime "21:47:19"]
[WhiteElo "1713"]
[BlackElo "1365"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-52"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... f5?? { (2.49 → Mate in 23) Checkmate is now unavoidable. b5 was best. } { [%eval #23] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #23] } 2... Nxa6 { [%eval #14] } 3. Qg4?? { (Mate in 14 → 3.87) Lost forced checkmate sequence. e4 was best. } { [%eval 3.87] } (3. e4 fxe4 4. b4 Nxb4 5. Qg4 Nxa2 6. Qxe4 Nxc1 7. Rxa7 Rxa7) 3... fxg4 { [%eval 3.56] } 4. b4 { [%eval 4.42] } 4... Nxb4 { [%eval 2.69] } 5. a4 { [%eval 3.29] } 5... Nxc2 { [%eval 5.66] } 6. Kd1?? { (5.66 → -8.51) Blunder. g3 was best. } { [%eval -8.51] } (6. g3 Nxe3 7. dxe3 a5 8. Na3 h6 9. Kf1 b5 10. axb5 Nf6) 6... Nxe3 { [%eval -6.46] } 7. dxe3 { [%eval -7.54] } 7... g3 { [%eval -3.87] } 8. hxg3? { (-3.87 → -7.82) Mistake. fxg3 was best. } { [%eval -7.82] } (8. fxg3 c5) 8... d5?? { (-7.82 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (8... c5 9. Rxh7 Rxh7 10. Ke1 b5 11. axb5 Qa5 12. Rxa5 Ba6 13. Rxa6 Rc8 14. Rxa7) 9. Rxh7 { [%eval #10] } 9... Rxh7 { [%eval #9] } 10. e4 { [%eval #9] } 10... dxe4 { [%eval #8] } 11. Bh6?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-15] } (11. Ne2 Qxd1 12. Bf4 Qxb1 13. Bxc7 Qxa1 14. Ba5 Qxa4 15. Bb4 Qxb4 16. g4 Bxg4) 11... gxh6?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. Qxd1 was best. } { [%eval #7] } (11... Qxd1 12. Bxg7 Qxg1 13. Bxf8 Qxg2 14. Bxe7 Qxg3 15. fxg3 Kxe7 16. g4 Bxg4 17. a5) 12. Nh3 { [%eval #8] } 12... Bxh3 { [%eval #7] } 13. gxh3 { [%eval #7] } 13... Qxd1 { [%eval #6] } 14. Nd2 { [%eval #7] } 14... Qxd2 { [%eval #4] } 15. g4 { [%eval #5] } 15... Qxf2 { [%eval #4] } 16. Ra2 { [%eval #4] } 16... Qxa2 { [%eval #3] } 17. a5 { [%eval #3] } 17... Qxa5 { [%eval #2] } 18. g5 { [%eval #2] } 18... Qxg5 { [%eval #1] } 19. h4 { [%eval #1] } 19... Qxh4# { Game ends by variant rule. } 1-0