FEN
[Event "rated blitz game"]
[Site "https://lichess.org/FISolPuX"]
[Date "2024.09.23"]
[Round "-"]
[White "ivan9273"]
[Black "End_devil"]
[Result "0-1"]
[GameId "FISolPuX"]
[UTCDate "2024.09.23"]
[UTCTime "16:06:41"]
[WhiteElo "706"]
[BlackElo "696"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+42"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C47"]
[Opening "Four Knights Game: Scotch Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d4 { [%eval -0.09] } 2... Nc6?! { (-0.09 → 0.68) Inaccuracy. exd4 was best. } { [%eval 0.68] } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 Nf6 6. e5 Ng4 7. O-O) 3. Nf3?! { (0.68 → 0.11) Inaccuracy. d5 was best. } { [%eval 0.11] } (3. d5 Nce7 4. Nf3 Ng6 5. h4 h5 6. Nc3 Nf6 7. Bg5 Bb4) 3... Nf6?! { (0.11 → 0.81) Inaccuracy. exd4 was best. } { [%eval 0.81] } (3... exd4 4. Nxd4 Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. Bd2) 4. Nc3?! { (0.81 → 0.07) Inaccuracy. dxe5 was best. } { [%eval 0.07] } { C47 Four Knights Game: Scotch Variation } (4. dxe5 Nxe4 5. Qe2 Nc5 6. Nc3 Ne6 7. h4 h6 8. Be3 Bb4) 4... Bb4 { [%eval 0.28] } 5. a3 { [%eval -0.12] } 5... Bxc3+ { [%eval -0.15] } 6. bxc3 { [%eval -0.26] } 6... Nxe4 { [%eval -0.17] } 7. dxe5 { [%eval -0.37] } 7... O-O?? { (-0.37 → 2.97) Blunder. d5 was best. } { [%eval 2.97] } (7... d5 8. c4 Be6 9. cxd5 Qxd5 10. Qxd5 Bxd5 11. h4 O-O-O 12. h5) 8. Bd3?? { (2.97 → -0.30) Blunder. Qd5 was best. } { [%eval -0.3] } (8. Qd5 Nxc3 9. Qc4 d5 10. Qxc3 d4 11. Qc5 Re8 12. Be2 Bg4) 8... d5 { [%eval -0.32] } 9. O-O { [%eval -0.68] } 9... f6?! { (-0.68 → 0.32) Inaccuracy. Bg4 was best. } { [%eval 0.32] } (9... Bg4) 10. c4 { [%eval 0.31] } 10... fxe5? { (0.31 → 1.94) Mistake. Nxe5 was best. } { [%eval 1.94] } (10... Nxe5 11. Nxe5) 11. cxd5 { [%eval 2.14] } 11... Ne7?? { (2.14 → 5.20) Blunder. Nc3 was best. } { [%eval 5.2] } (11... Nc3 12. Qd2) 12. Bxe4 { [%eval 5.21] } 12... c6 { [%eval 5.98] } 13. c4 { [%eval 5.01] } 13... Rf4?! { (5.01 → 7.43) Inaccuracy. Bf5 was best. } { [%eval 7.43] } (13... Bf5 14. Bxf5 Nxf5 15. Nxe5 Qf6 16. Bb2 Rae8 17. d6 Rxe5 18. Bxe5 Qxe5 19. d7) 14. Bc2 { [%eval 6.0] } 14... Rd4 { [%eval 7.08] } 15. Nxd4 { [%eval 7.27] } 15... exd4 { [%eval 7.06] } 16. Qd3?! { (7.06 → 5.32) Inaccuracy. Qxd4 was best. } { [%eval 5.32] } (16. Qxd4 Nf5 17. Bxf5 Bxf5 18. Re1 Qd6 19. Bb2 Qg6 20. Kh1 Rf8 21. Bc3 Qh6) 16... cxd5?! { (5.32 → 8.62) Inaccuracy. Bf5 was best. } { [%eval 8.62] } (16... Bf5 17. Qb3 Bxc2 18. Qxc2 cxd5 19. Re1 Ng6 20. Qe2 Qd7 21. Kh1 Rf8 22. Bg5) 17. Qxh7+ { [%eval 8.59] } 17... Kf7 { [%eval 8.59] } 18. Bg5 { [%eval 9.07] } 18... Qg8 { [%eval 8.59] } 19. Qd3 { [%eval 7.48] } 19... Bf5 { [%eval 7.23] } 20. Qxd4 { [%eval 7.51] } 20... Bxc2 { [%eval 7.29] } 21. Rfe1 { [%eval 6.01] } 21... Re8 { [%eval 7.98] } 22. Ra2?! { (7.98 → 5.35) Inaccuracy. Bxe7 was best. } { [%eval 5.35] } (22. Bxe7 Bf5 23. Qxd5+ Kg6 24. f3 Qf7 25. Qxf7+ Kxf7 26. Bb4 Rc8 27. c5 b6) 22... Bb3?! { (5.35 → 8.45) Inaccuracy. Nf5 was best. } { [%eval 8.45] } (22... Nf5 23. Qxd5+ Kg6 24. Bd2 Rxe1+ 25. Bxe1 Qe8 26. Bc3 Be4 27. Re2 Bxd5 28. Rxe8) 23. Qf4+ { [%eval 8.22] } 23... Kg6 { [%eval 8.29] } 24. Re6+?? { (8.29 → -4.58) Blunder. Rae2 was best. } { [%eval -4.58] } (24. Rae2 Qf8 25. Qg4 Kh7 26. Qh3+ Kg8 27. Qxb3 Qf5 28. cxd5 Qxg5 29. d6+ Kh7) 24... Kh7?? { (-4.58 → Mate in 1) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #1] } (24... Qxe6 25. Ra1 dxc4 26. h3 Nf5 27. Qg4 Kh7 28. Bd2 Qg6 29. Qf4 Bc2 30. Re1) 25. Rae2?? { (Mate in 1 → 6.80) Lost forced checkmate sequence. Qh4# was best. } { [%eval 6.8] } (25. Qh4#) 25... Ng6 { [%eval 7.12] } 26. Qh4+?? { (7.12 → 0.00) Blunder. Qf5 was best. } { [%eval 0.0] } (26. Qf5 Rxe6 27. Rxe6 Qxe6 28. Qxe6 dxc4 29. f4 b6 30. Kf2 Ba4 31. Qxc4 Bd1) 26... Nxh4 { [%eval 0.0] } 27. Rxe8 { [%eval -0.09] } 27... Qf7?! { (-0.09 → 0.93) Inaccuracy. Nf3+ was best. } { [%eval 0.93] } (27... Nf3+ 28. gxf3) 28. Ra8?? { (0.93 → -5.80) Blunder. Bxh4 was best. } { [%eval -5.8] } (28. Bxh4 dxc4 29. R8e7 Qg6 30. R2e6 Qc2 31. Re1 c3 32. Bg5 Qf5 33. h4 Bd5) 28... Qf5 { [%eval -5.39] } 29. Bxh4?? { (-5.39 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (29. f4 Qb1+ 30. Kf2 Bxc4 31. Re5 Nf5 32. Rxf5 Qxf5 33. h4 d4 34. Rd8 Qc5) 29... Qb1+ { [%eval #-1] } 30. Re1 { [%eval #-1] } 30... Qxe1# { Black wins by checkmate. } 0-1