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[Event "rated Antichess game"] [Site "https://lichess.org/FIIXuVjT"] [Date "2021.06.05"] [White "HolyGuacamoly"] [Black "Heiko76"] [Result "0-1"] [GameId "FIIXuVjT"] [UTCDate "2021.06.05"] [UTCTime "14:53:00"] [WhiteElo "1609"] [BlackElo "1621"] [WhiteRatingDiff "-60"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -4.67) Blunder. e3 was best. } { [%eval -4.67] } (1. e3 b5) 1... h5?? { (-4.67 → 3.34) Blunder. Nh6 was best. } { [%eval 3.34] } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ng4 6. fxg4) 2. g4 { [%eval 3.13] } 2... hxg4 { [%eval 2.32] } 3. hxg4 { [%eval 2.52] } 3... Rxh1 { [%eval 2.87] } 4. g5?! { (2.87 → 1.99) Inaccuracy. d3 was best. } { [%eval 1.99] } (4. d3 Rxg1) 4... Rxg1 { [%eval 1.92] } 5. a3?? { (1.92 → 0.06) Blunder. g6 was best. } { [%eval 0.06] } (5. g6 Rxg6) 5... Rxf1 { [%eval -1.19] } 6. Kxf1 { [%eval -0.61] } 6... Nh6?? { (-0.61 → 1.75) Blunder. g6 was best. } { [%eval 1.75] } (6... g6 7. c3) 7. gxh6 { [%eval 1.75] } 7... gxh6 { [%eval 2.06] } 8. a4?? { (2.06 → -2.50) Blunder. c3 was best. } { [%eval -2.5] } (8. c3) 8... b5 { [%eval -1.87] } 9. axb5 { [%eval -2.12] } 9... Ba6?? { (-2.12 → 0.86) Blunder. c6 was best. } { [%eval 0.86] } (9... c6) 10. Rxa6 { [%eval 1.5] } 10... Nxa6 { [%eval 1.0] } 11. bxa6 { [%eval 1.08] } 11... Bg7? { (1.08 → 2.93) Mistake. Qb8 was best. } { [%eval 2.93] } (11... Qb8) 12. c3 { [%eval 3.09] } 12... Bxc3 { [%eval 2.98] } 13. bxc3 { [%eval 2.51] } 13... e6 { [%eval 2.79] } 14. Kg2 { [%eval 2.82] } 14... Qf6 { [%eval 3.25] } 15. Kf3?? { (3.25 → -3.02) Blunder. c4 was best. } { [%eval -3.02] } (15. c4 Qxf2) 15... Qxc3?? { (-3.02 → 1.03) Blunder. Qxf3 was best. } { [%eval 1.03] } (15... Qxf3) 16. Nxc3 { [%eval -1.3] } 16... d5 { [%eval -1.2] } 17. Nxd5 { [%eval -1.63] } 17... exd5 { [%eval -1.33] } 18. Ke4?? { (-1.33 → -3.34) Blunder. Qg1 was best. } { [%eval -3.34] } (18. Qg1 h5) 18... dxe4 { [%eval -3.86] } 19. f3?? { (-3.86 → Mate in 8) Checkmate is now unavoidable. Qg1 was best. } { [%eval #-8] } (19. Qg1) 19... exf3 { [%eval #-8] } 20. exf3 { [%eval #-7] } 20... Rd8?? { (Mate in 7 → 1.46) Lost forced checkmate sequence. c5 was best. } { [%eval 1.46] } (20... c5 21. d4 cxd4 22. Qxd4 Rb8 23. Bxh6 f6 24. Qxa7 f5 25. Qxb8 f4 26. Qxf4 Kf7 27. Qxf7#) 21. Qf1?? { (1.46 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (21. f4 Rxd2 22. Qxd2 f6 23. Qa2 Kd7 24. Qe6 Kxe6 25. Bb2 Kd7 26. Bxf6 h5 27. Bh4 c5) 21... Rxd2 { [%eval #-5] } 22. Bxd2 { [%eval #-4] } 22... f5 { [%eval #-4] } 23. Bxh6 { [%eval #-3] } 23... f4 { [%eval #-3] } 24. Bxf4 { [%eval #-2] } 24... Ke7 { [%eval #-2] } 25. Bxc7 { [%eval #-1] } 25... Kd6 { [%eval #-1] } 26. Bxd6# { Game ends by variant rule. } 0-1