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[Event "rated rapid game"] [Site "https://lichess.org/FHyCFYsy"] [Date "2026.03.09"] [Round "-"] [White "Fran_es_gay"] [Black "Eduard_Kufeld"] [Result "1/2-1/2"] [GameId "FHyCFYsy"] [UTCDate "2026.03.09"] [UTCTime "14:47:14"] [WhiteElo "1133"] [BlackElo "1149"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C47"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. Nc3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... Nd4? { (0.00 → 1.46) Mistake. Nxe4 was best. } { [%eval 1.46] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O O-O 9. Re1) 5. Nxd4? { (1.46 → 0.15) Mistake. Nxe5 was best. } { [%eval 0.15] } (5. Nxe5 d5 6. Bxd5 Nxd5 7. Nxd5 c6 8. c3 cxd5 9. cxd4 Bd6) 5... exd4 { [%eval 0.27] } 6. Nd5 { [%eval 0.27] } 6... Nxd5 { [%eval 0.25] } 7. exd5 { [%eval 0.04] } 7... d6 { [%eval 0.07] } 8. d3 { [%eval -0.32] } 8... Bf5?! { (-0.32 → 0.31) Inaccuracy. Be7 was best. } { [%eval 0.31] } (8... Be7 9. O-O O-O 10. Re1 Bd7 11. a4 Re8 12. Bd2 h6 13. Re4 f5 14. Re2) 9. Qh5?! { (0.31 → -0.24) Inaccuracy. O-O was best. } { [%eval -0.24] } (9. O-O Be7 10. Bb5+ Kf8 11. Qh5 Bc8 12. Re1 a6 13. Ba4 b5 14. Bb3 h6) 9... Be7?? { (-0.24 → 4.21) Blunder. Bd7 was best. } { [%eval 4.21] } (9... Bd7 10. O-O Be7 11. Re1 O-O 12. a4 Bf6 13. Bd2 g6 14. Qd1 Re8 15. Re4) 10. Qxf5 { [%eval 4.5] } 10... O-O { [%eval 4.5] } 11. Qg4 { [%eval 4.03] } 11... Bh4 { [%eval 4.18] } 12. Bh6?? { (4.18 → 1.70) Blunder. O-O was best. } { [%eval 1.7] } (12. O-O f5 13. Qf3 b5 14. Bb3 f4 15. Bd2 g5 16. Rae1 a5 17. c4 a4) 12... Qf6? { (1.70 → 3.75) Mistake. Qe7+ was best. } { [%eval 3.75] } (12... Qe7+ 13. Kf1 f5 14. Qh3 gxh6 15. Re1 Qd8 16. g3 Bf6 17. Qxf5 Be5 18. Qe6+) 13. g3 { [%eval 3.72] } 13... Rae8+ { [%eval 3.53] } 14. Kd2?? { (3.53 → -0.49) Blunder. Kf1 was best. } { [%eval -0.49] } (14. Kf1 Qxh6 15. Qxh4 Qd2 16. Qf4 Qe2+ 17. Kg2 a6 18. Qf3 g5 19. Qxe2 Rxe2) 14... Qxh6+ { [%eval -0.48] } 15. f4 { [%eval -0.59] } 15... Bxg3?? { (-0.59 → 3.32) Blunder. Bd8 was best. } { [%eval 3.32] } (15... Bd8 16. Rae1 f5 17. Qd1 g5 18. Re6 Rxe6 19. dxe6 Kh8 20. Kc1 gxf4 21. Kb1) 16. hxg3 { [%eval 3.09] } 16... Qf6 { [%eval 3.31] } 17. Qh5 { [%eval 3.19] } 17... Qg6 { [%eval 3.85] } 18. Qxg6 { [%eval 3.93] } 18... fxg6 { [%eval 3.98] } 19. Rhe1 { [%eval 3.49] } 19... Rd8 { [%eval 4.27] } 20. Re4 { [%eval 4.13] } 20... Rd7 { [%eval 4.54] } 21. Rxd4 { [%eval 4.5] } 21... g5 { [%eval 4.63] } 22. fxg5 { [%eval 4.69] } 22... Rf2+ { [%eval 4.52] } 23. Kc3 { [%eval 4.61] } 23... Rg2 { [%eval 4.66] } 24. Rg4 { [%eval 4.68] } 24... Rf7 { [%eval 4.87] } 25. Re1 { [%eval 4.99] } 25... Rff2 { [%eval 4.9] } 26. g6 { [%eval 4.28] } 26... hxg6 { [%eval 4.53] } 27. Rxg6 { [%eval 4.39] } 27... Kf7 { [%eval 4.49] } 28. Rg4 { [%eval 4.33] } 28... Rxc2+ { [%eval 4.32] } 29. Kd4 { [%eval 4.35] } 29... Rxb2 { [%eval 4.52] } 30. Ke4?! { (4.52 → 3.32) Inaccuracy. Rf4+ was best. } { [%eval 3.32] } (30. Rf4+ Kg6 31. Rg4+ Kf7 32. Bb3 Rbe2 33. Rc1 Re7 34. Re4 Rxg3 35. Rf1+ Ke8) 30... c6?? { (3.32 → 7.68) Blunder. b5 was best. } { [%eval 7.68] } (30... b5 31. Bb3 a5 32. Rc1 Rge2+ 33. Kd4 Re7 34. Kc3 Ree2 35. a4 b4+ 36. Kc4) 31. dxc6+ { [%eval 8.76] } 31... Kf6 { [%eval 7.13] } 32. cxb7 { [%eval 6.85] } 32... Rxb7?? { (6.85 → Mate in 8) Checkmate is now unavoidable. Rge2+ was best. } { [%eval #8] } (32... Rge2+ 33. Rxe2 Rxe2+ 34. Kd4 Re8 35. Rf4+ Kg5 36. Rf7 Kg6 37. Bd5 Rb8 38. a4) 33. Rf4+?? { (Mate in 8 → 4.80) Lost forced checkmate sequence. Rf1+ was best. } { [%eval 4.8] } (33. Rf1+ Ke7 34. Rxg7+ Ke8 35. Rxb7 Re2+ 36. Kd5 Kd8 37. Kc6 d5 38. Rf8+ Re8) 33... Kg6 { [%eval 5.46] } 34. Rg4+ { [%eval 5.29] } 34... Kh5 { [%eval 5.07] } 35. Rh1+?? { (5.07 → -2.74) Blunder. Kf3 was best. } { [%eval -2.74] } (35. Kf3 Rh2 36. Re8 Rf2+ 37. Kxf2 Kxg4 38. Re4+ Kg5 39. Kf3 Rb1 40. Rd4 Rf1+) 35... Kxg4 { [%eval -2.52] } 36. Be6+ { [%eval -3.15] } 36... Kg5 { [%eval -3.2] } 37. Kf3 { [%eval -3.39] } 37... Rxa2?? { (-3.39 → 4.03) Blunder. Rbb2 was best. } { [%eval 4.03] } (37... Rbb2 38. Re1 Rbf2+ 39. Ke3 Rf6 40. Kd4 Rxg3 41. Bc4 Kh4 42. a4 Rg4+ 43. Kc3) 38. Bxa2 { [%eval 3.98] } 38... Rb2 { [%eval 4.49] } 39. Bd5 { [%eval 3.9] } 39... a5 { [%eval 4.02] } 40. Ra1 { [%eval 4.06] } 40... Rd2 { [%eval 4.91] } 41. Bc6? { (4.91 → 3.09) Mistake. Be4 was best. } { [%eval 3.09] } (41. Be4 Kf6 42. Rxa5 Rd1 43. Kf4 Rf1+ 44. Bf3 g5+ 45. Kg4 d5 46. Rxd5 Ke6) 41... Rxd3+ { [%eval 2.76] } 42. Ke4?? { (2.76 → 0.00) Blunder. Kg2 was best. } { [%eval 0.0] } (42. Kg2 Kf6 43. Rxa5 Rc3 44. Be4 Rc4 45. Kf3 Rb4 46. g4 Kf7 47. Rf5+ Ke7) 42... Rxg3 { [%eval 0.03] } 43. Rxa5+ { [%eval 0.0] } 43... Kh4 { [%eval 0.0] } 44. Rd5 { [%eval 0.0] } 44... Rg4+ { [%eval 0.0] } 45. Kf5 { [%eval 0.0] } 45... Rg5+ { [%eval 0.0] } 46. Ke4 { [%eval 0.0] } 46... Rg4+ { [%eval 0.0] } 47. Kd3 { [%eval 0.0] } 47... Rg3+ { [%eval 0.0] } 48. Kc4 { [%eval 0.0] } 48... Rg4+ { [%eval 0.0] } 49. Kb5 { [%eval -0.06] } 49... g5 { [%eval 0.0] } 50. Bd7 { [%eval 0.0] } 50... Rg1 { [%eval 0.0] } 51. Rxd6 { [%eval 0.0] } 51... Rb1+ { [%eval -0.03] } 52. Kc6 { [%eval 0.0] } 52... Rc1+ { [%eval 0.0] } 53. Kd5 { [%eval 0.0] } 53... Rd1+ { [%eval 0.0] } 54. Ke6 { [%eval 0.0] } 54... Re1+ { [%eval 0.0] } 55. Kd5 { [%eval 0.0] } 55... Rd1+ { [%eval 0.0] } 56. Ke6 { [%eval 0.0] } 56... g4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Rxd6+ was best. } { [%eval #11] } (56... Rxd6+ 57. Kxd6 Kg3 58. Ke5 Kf3 59. Kd4 Kf4 60. Bc8 g4 61. Bxg4 Kxg4 62. Ke3) 57. Kf5?? { (Mate in 11 → -7.70) Lost forced checkmate sequence. Rxd1 was best. } { [%eval -7.7] } (57. Rxd1 g3 58. Rd4+ Kh3 59. Ke5+ Kg2 60. Kf4 Kf1 61. Kxg3 Ke2 62. Kf4 Kf2) 57... Rxd6 { [%eval -5.15] } 58. Kf4?? { (-5.15 → Mate in 9) Checkmate is now unavoidable. Be6 was best. } { [%eval #-9] } (58. Be6 g3 59. Ke5 g2 60. Kxd6 Kg5 61. Kd5 g1=Q 62. Bf7 Kh6 63. Kc6 Qd4) 58... g3? { (Mate in 9 → -7.39) Lost forced checkmate sequence. Rxd7 was best. } { [%eval -7.39] } (58... Rxd7 59. Ke5 g3 60. Ke6 Rd1 61. Ke7 g2 62. Ke6 g1=Q 63. Kf6 Rd7 64. Ke6) 59. Kf3? { (-7.39 → Mate in 6) Checkmate is now unavoidable. Be8 was best. } { [%eval #-6] } (59. Be8 Rf6+ 60. Ke5 Kg5 61. Bh5 g2 62. Be2 Rf5+ 63. Kd4 g1=Q+ 64. Kc3 Qe1+) 59... Rd3+ { [%eval #-8] } 60. Kg2 { [%eval #-6] } 60... Rd2+ { [%eval #-6] } 61. Kf3 { [%eval #-6] } 61... g2 { [%eval #-5] } 62. Ke3 { [%eval #-5] } 62... Ra2 { [%eval #-8] } 63. Kf3 { [%eval #-6] } 63... g1=Q { [%eval #-5] } 64. Ke4 { [%eval #-5] } 64... Qe1+ { [%eval #-6] } 65. Kf5 { [%eval #-4] } 65... Rf2+ { [%eval #-4] } 66. Kg6 { [%eval #-4] } 66... Qe4+ { [%eval #-3] } 67. Kg7 { [%eval #-2] } 67... Rg2+ { [%eval #-4] } 68. Kf6 { [%eval #-4] } 68... Rf2+ { [%eval #-3] } 69. Kg7 { [%eval #-2] } 69... Qe7+ { [%eval #-1] } 70. Kg6 { [%eval #-1] } 70... Qxd7 { [%eval #-1] } 71. Kh6 { [%eval #-1] } 71... Qf7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rf6# was best. } { [%eval 0.0] } { Draw by stalemate. } (71... Rf6#) 1/2-1/2