FEN
[Event "Luyện Tập Hằng Ngày Arena"]
[Site "https://lichess.org/FGKMgp51"]
[Date "2026.06.13"]
[Round "-"]
[White "cun3007"]
[Black "Hatamanh09"]
[Result "0-1"]
[GameId "FGKMgp51"]
[UTCDate "2026.06.13"]
[UTCTime "13:23:42"]
[WhiteElo "1233"]
[BlackElo "1095"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+25"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. d3 { [%eval 0.09] } 4... Bc5 { [%eval 0.1] } 5. Nc3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.09] } 6. h3 { [%eval 0.02] } 6... O-O { [%eval 0.1] } 7. Bg5 { [%eval 0.0] } 7... h6 { [%eval 0.0] } 8. Bh4 { [%eval 0.01] } 8... a6 { [%eval 0.36] } 9. Nd5 { [%eval 0.0] } 9... Be6?? { (0.00 → 2.01) Blunder. g5 was best. } { [%eval 2.01] } (9... g5 10. Nxg5 Nxd5 11. Qh5 Qf6 12. Bxd5 hxg5 13. Bxg5 Qxf2+ 14. Kd1 Be6 15. Bxe6) 10. Nxf6+ { [%eval 1.93] } 10... gxf6 { [%eval 1.92] } 11. Bb3?! { (1.92 → 1.25) Inaccuracy. Nh2 was best. } { [%eval 1.25] } (11. Nh2 Kh7 12. Ng4 Bxg4 13. Qxg4 Nd4 14. c3 Nc2+ 15. Ke2 Nxa1 16. Qf5+ Kg7) 11... Bxb3 { [%eval 1.35] } 12. axb3 { [%eval 1.52] } 12... Nb4?? { (1.52 → 3.84) Blunder. Qd7 was best. } { [%eval 3.84] } (12... Qd7 13. Nh2 f5 14. b4 Bxb4+ 15. c3 Bc5 16. Qh5 f6 17. exf5 Qf7 18. Qf3) 13. c3 { [%eval 3.67] } 13... Nxd3+?! { (3.67 → 4.90) Inaccuracy. Qd7 was best. } { [%eval 4.9] } (13... Qd7 14. cxb4 Bxb4+ 15. Kf1 f5 16. exf5 Qxf5 17. Rg1 Kh7 18. g4 Qe6 19. Qe2) 14. Qxd3 { [%eval 4.87] } 14... c6 { [%eval 4.99] } 15. b4 { [%eval 5.18] } 15... Bb6 { [%eval 5.04] } 16. Nd2 { [%eval 4.9] } 16... d5 { [%eval 4.72] } 17. Qg3+ { [%eval 4.32] } 17... Kh8 { [%eval 4.92] } 18. c4 { [%eval 4.27] } 18... dxc4 { [%eval 5.2] } 19. Nxc4 { [%eval 5.29] } 19... Bd4 { [%eval 4.99] } 20. Rd1 { [%eval 4.72] } 20... Rg8 { [%eval 4.66] } 21. Qf3 { [%eval 4.68] } 21... Qb8?! { (4.68 → 6.52) Inaccuracy. Rg6 was best. } { [%eval 6.52] } (21... Rg6 22. O-O Qe7 23. Ne3 Bxe3 24. Qxe3 Rag8 25. g3 Qxb4 26. Rd7 Kg7 27. Rfd1) 22. Qxf6+ { [%eval 5.42] } 22... Rg7 { [%eval 6.11] } 23. Qxh6+ { [%eval 6.21] } 23... Kg8 { [%eval 6.18] } 24. Bf6 { [%eval 6.21] } 24... Rxg2?? { (6.21 → Mate in 1) Checkmate is now unavoidable. Qf8 was best. } { [%eval #1] } (24... Qf8 25. Ke2 Rh7 26. Qg5+ Rg7 27. Qxg7+ Qxg7 28. Bxg7 Kxg7 29. f4 b5 30. Ne3) 25. Ne3 { [%eval #2] } 25... Bxe3 { [%eval #1] } 26. Rd8+ { [%eval #1] } 26... Qxd8 { [%eval #1] } 27. Bxd8?? { (Mate in 1 → -5.00) Lost forced checkmate sequence. Qh8# was best. } { [%eval -5.0] } (27. Qh8#) 27... Rxd8?? { (-5.00 → 4.69) Blunder. Bxh6 was best. } { [%eval 4.69] } (27... Bxh6 28. Bb6 Kh7 29. Ke2 Bf8 30. Rd1 Bxb4 31. h4 a5 32. Bd8) 28. fxe3?? { (4.69 → 1.88) Blunder. Qxe3 was best. } { [%eval 1.88] } (28. Qxe3 Rd4 29. Ke2 Rxb4 30. Kf1 Rg6 31. Rg1 a5 32. Rxg6+ fxg6 33. h4 a4) 28... Rdd2 { [%eval 1.92] } 29. Rf1?? { (1.92 → Mate in 1) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-1] } (29. Qh5 Rxb2 30. Qd1 c5 31. Rf1 Kg7 32. bxc5 a5 33. h4 a4 34. h5 Rh2) 29... Rde2+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rge2# was best. } { [%eval 0.0] } (29... Rge2#) 30. Kd1 { [%eval 0.0] } 30... Rd2+ { [%eval 0.0] } 31. Kc1 { [%eval 0.0] } 31... Rc2+ { [%eval 0.0] } 32. Kb1 { [%eval 0.0] } 32... Rxb2+ { [%eval 0.0] } 33. Ka1 { [%eval 0.0] } 33... Ra2+ { [%eval 0.0] } 34. Kb1 { [%eval 0.0] } 34... Rab2+ { [%eval 0.0] } 35. Kc1 { [%eval 0.0] } 35... Rgc2+ { [%eval 0.0] } 36. Kd1 { [%eval 0.0] } 36... Rg2 { [%eval 0.0] } 37. Qf6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-1] } (37. Kc1 Ra2 38. Kb1) 37... Rb1# { Black wins by checkmate. } 0-1