FEN
[Event "rated blitz game"]
[Site "https://lichess.org/FD6aqbT8"]
[Date "2026.02.25"]
[Round "-"]
[White "omergoold"]
[Black "AngusMacAllan"]
[Result "1/2-1/2"]
[GameId "FD6aqbT8"]
[UTCDate "2026.02.25"]
[UTCTime "10:26:58"]
[WhiteElo "1749"]
[BlackElo "1750"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation, Noa Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. Nc3 { [%eval 0.0] } 4... Nxe4 { [%eval -0.21] } 5. Bxf7+? { (-0.21 → -1.60) Mistake. Nxe4 was best. } { [%eval -1.6] } { C47 Four Knights Game: Italian Variation, Noa Gambit } (5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. d4 exd4 9. O-O O-O) 5... Kxf7 { [%eval -1.17] } 6. Nxe4 { [%eval -1.73] } 6... d5 { [%eval -1.1] } 7. Neg5+?! { (-1.10 → -2.10) Inaccuracy. Ng3 was best. } { [%eval -2.1] } (7. Ng3 e4 8. Ng1 h5 9. d4 h4 10. N3e2 Qf6 11. Be3 Bb4+) 7... Kg8 { [%eval -1.94] } 8. d3 { [%eval -2.42] } 8... h6 { [%eval -2.4] } 9. Nh3 { [%eval -2.41] } 9... Bxh3 { [%eval -2.38] } 10. gxh3 { [%eval -2.42] } 10... e4?! { (-2.42 → -1.71) Inaccuracy. Bd6 was best. } { [%eval -1.71] } (10... Bd6 11. Be3 Qf6 12. Nd2 Qe6 13. Nb3 Qxh3 14. Qe2 Rf8 15. a3 a5 16. a4) 11. dxe4 { [%eval -1.77] } 11... dxe4 { [%eval -1.65] } 12. Qxd8 { [%eval -1.77] } 12... Rxd8 { [%eval -1.81] } 13. Nh4?! { (-1.81 → -2.63) Inaccuracy. Nd2 was best. } { [%eval -2.63] } (13. Nd2 Nb4 14. Kd1 Kh7 15. a3 Nd5 16. Ke2 Nf4+ 17. Ke3 Nxh3 18. Nxe4 Re8) 13... Kf7?! { (-2.63 → -1.41) Inaccuracy. Nd4 was best. } { [%eval -1.41] } (13... Nd4 14. O-O Nxc2 15. Rb1 Kh7 16. Nf5 Bb4 17. a3 Ba5 18. b4 Bb6 19. Ne3) 14. Bd2 { [%eval -1.63] } 14... Be7?! { (-1.63 → -0.83) Inaccuracy. Rd5 was best. } { [%eval -0.83] } (14... Rd5 15. O-O-O Bd6 16. Rhg1 Re8 17. Rg4 Bxh2 18. Bc3 Rxd1+ 19. Kxd1 Be5 20. Rxe4) 15. Ng2?! { (-0.83 → -1.67) Inaccuracy. Nf5 was best. } { [%eval -1.67] } (15. Nf5 Bc5 16. O-O-O Kg6 17. Ng3 Bxf2 18. Nxe4 Bb6 19. Rhf1 Rhf8 20. Ng3 Ne5) 15... Bg5 { [%eval -1.27] } 16. Ne3?! { (-1.27 → -2.11) Inaccuracy. O-O-O was best. } { [%eval -2.11] } (16. O-O-O Nd4 17. Be3 Ne2+ 18. Kb1 Rxd1+ 19. Rxd1 Bxe3 20. Nxe3 Rf8 21. Rd7+ Kg6) 16... Rd7 { [%eval -1.59] } 17. O-O-O { [%eval -1.67] } 17... Rhd8 { [%eval -1.59] } 18. Bc3 { [%eval -2.14] } 18... Rxd1+ { [%eval -1.77] } 19. Rxd1 { [%eval -1.58] } 19... Rxd1+?! { (-1.58 → -0.90) Inaccuracy. Bf4 was best. } { [%eval -0.9] } (19... Bf4 20. b3 Bxh2 21. Re1 Kg6 22. Ng2 Re8 23. Kd1 Kf7 24. Ne3 Be5 25. Bxe5) 20. Kxd1 { [%eval -0.91] } 20... g6?! { (-0.91 → -0.28) Inaccuracy. Bxe3 was best. } { [%eval -0.28] } (20... Bxe3 21. fxe3 Kg6 22. Kd2 Ne7 23. Bd4 a6 24. Be5 c6 25. Bg3 Kh5 26. c4) 21. Nd5 { [%eval -0.29] } 21... h5 { [%eval 0.0] } 22. Nxc7 { [%eval -0.09] } 22... Bf4 { [%eval 0.05] } 23. Nb5 { [%eval -0.4] } 23... a6 { [%eval -0.38] } 24. Nd4 { [%eval -0.38] } 24... Nxd4 { [%eval -0.38] } 25. Bxd4 { [%eval -0.39] } 25... Bxh2 { [%eval -0.21] } 26. Be3 { [%eval -0.21] } 26... Ke6 { [%eval -0.22] } 27. c4 { [%eval -0.24] } 27... Kf5 { [%eval -0.51] } 28. a4?? { (-0.51 → -2.50) Blunder. Ke1 was best. } { [%eval -2.5] } (28. Ke1 g5 29. Kf1 g4 30. Kg2 Bc7 31. b3 Be5 32. Bb6 Bc3 33. Be3 h4) 28... g5 { [%eval -2.35] } 29. Ke2 { [%eval -2.32] } 29... g4 { [%eval -1.85] } 30. hxg4+? { (-1.85 → -3.38) Mistake. h4 was best. } { [%eval -3.38] } (30. h4 Bd6 31. c5 Be7 32. b4 Ke6 33. b5 axb5 34. axb5 Kd5 35. c6 bxc6) 30... Kxg4 { [%eval -3.43] } 31. Kf1 { [%eval -3.16] } 31... Be5?? { (-3.16 → -0.28) Blunder. h4 was best. } { [%eval -0.28] } (31... h4 32. b4 Kf3 33. b5 h3 34. c5 Bg3 35. Kg1 h2+ 36. Kh1 Bxf2 37. c6) 32. b4 { [%eval -0.61] } 32... Kf3 { [%eval -0.2] } 33. Kg1?! { (-0.20 → -1.21) Inaccuracy. Bb6 was best. } { [%eval -1.21] } (33. Bb6 h4 34. b5 h3 35. Kg1 Kg4 36. Kh1 Kf5 37. Kg1 Ke6 38. Kh1 Kd7) 33... h4?! { (-1.21 → -0.31) Inaccuracy. Bf4 was best. } { [%eval -0.31] } (33... Bf4 34. b5 Bxe3 35. fxe3 Kxe3 36. c5 Kd2 37. c6 bxc6 38. bxa6 e3 39. a7) 34. b5?! { (-0.31 → -0.91) Inaccuracy. Bb6 was best. } { [%eval -0.91] } (34. Bb6 h3 35. b5 Kg4 36. Kh1 Kf5 37. Kg1 Ke6 38. Kh1 Kd7 39. Ba5 Ke7) 34... a5?! { (-0.91 → 0.00) Inaccuracy. Bc7 was best. } { [%eval 0.0] } (34... Bc7 35. c5 h3 36. Bd4 Kg4 37. Bf6 Kf5 38. Bh4 Ke6 39. c6 axb5 40. cxb7) 35. c5 { [%eval -0.13] } 35... h3 { [%eval -0.15] } 36. c6?? { (-0.15 → -2.06) Blunder. Bd2 was best. } { [%eval -2.06] } (36. Bd2 Bc7 37. b6 Be5 38. Bxa5 e3 39. fxe3 Kxe3 40. c6 bxc6 41. Kh1 Kd3) 36... b6?? { (-2.06 → 6.47) Blunder. bxc6 was best. } { [%eval 6.47] } (36... bxc6 37. b6 Ke2 38. b7 Bb8 39. Bb6 Kd3 40. Kf1 Kc3 41. Bxa5+ Kb3 42. Bd8) 37. Bxb6 { [%eval 6.06] } 37... h2+?! { (6.06 → 9.33) Inaccuracy. Bd6 was best. } { [%eval 9.33] } (37... Bd6 38. c7 e3 39. fxe3 Be7 40. c8=R Bb4 41. Kh1 Bd2 42. Rf8+ Kg3 43. Bc7+) 38. Kh1 { [%eval 8.33] } 38... Ke2? { (8.33 → Mate in 17) Checkmate is now unavoidable. Kf4 was best. } { [%eval #17] } (38... Kf4 39. c7 e3 40. Bxe3+ Kf5 41. c8=Q+ Kf6 42. b6 Ke7 43. Qf5 Bb8 44. b7) 39. Be3 { [%eval 10.21] } 39... Kd3?! { (10.21 → Mate in 13) Checkmate is now unavoidable. Ba1 was best. } { [%eval #13] } (39... Ba1 40. c7 Kf1 41. b6 Bb2 42. Kxh2 Be5+ 43. Kh3 Bb2 44. c8=Q Ke1 45. b7) 40. b6 { [%eval 13.88] } 40... Bd4?! { (13.88 → Mate in 9) Checkmate is now unavoidable. Kc4 was best. } { [%eval #9] } (40... Kc4 41. c7 Kd5 42. c8=Q Kd6 43. Qe8 Kd5 44. Qd7+ Bd6 45. b7 Ke5 46. Kxh2) 41. Kxh2? { (Mate in 9 → 8.94) Lost forced checkmate sequence. Bxd4 was best. } { [%eval 8.94] } (41. Bxd4 Kxd4 42. b7 e3 43. fxe3+ Kd3 44. b8=Q Kxe3 45. c7 Kf3 46. c8=Q Ke4) 41... Bxe3? { (8.94 → Mate in 9) Checkmate is now unavoidable. Kc3 was best. } { [%eval #9] } (41... Kc3 42. Bxd4+ Kxd4 43. c7 e3 44. fxe3+ Kc3 45. c8=Q+ Kd3 46. Qf5+ Kd2) 42. fxe3 { [%eval #8] } 42... Kxe3 { [%eval #8] } 43. b7 { [%eval #7] } 43... Kf2 { [%eval #6] } 44. b8=Q { [%eval #5] } 44... e3 { [%eval #5] } 45. Qg3+ { [%eval #5] } 45... Ke2 { [%eval 14.35] } 46. Qxe3+ { [%eval 14.65] } 46... Kf1?! { (14.65 → Mate in 4) Checkmate is now unavoidable. Kxe3 was best. } { [%eval #4] } (46... Kxe3 47. c7 Kd4 48. c8=Q Ke5 49. Qc7+ Ke6 50. Kh3 Kf6 51. Qxa5 Kg7 52. Qb5) 47. c7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qe4 was best. } { [%eval 0.0] } { Draw by stalemate. } (47. Qe4 Kf2 48. c7 Kf1 49. c8=Q Kf2 50. Qf8#) 1/2-1/2