FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/FCvqbIK2"]
[Date "2025.04.14"]
[White "AlbertoJakeAlRey"]
[Black "Parzival_Mg"]
[Result "1-0"]
[GameId "FCvqbIK2"]
[UTCDate "2025.04.14"]
[UTCTime "01:04:00"]
[WhiteElo "1162"]
[BlackElo "1576"]
[WhiteRatingDiff "+71"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. e4?? { (2.89 → 0.12) Blunder. Qh5 was best. } { [%eval 0.12] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... f5?? { (0.12 → 3.04) Blunder. Qh4 was best. } { [%eval 3.04] } (3... Qh4 4. Qe2 Qxf2 5. Qxf2 d5 6. exd5 Ba3 7. Nxa3 Nc6 8. dxc6) 4. exf5 { [%eval 3.09] } 4... Qg5 { [%eval 3.36] } 5. f6? { (3.36 → 1.98) Mistake. Ne2 was best. } { [%eval 1.98] } (5. Ne2 Qxf5) 5... Qxd2?? { (1.98 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (5... Qxg2 6. fxg7) 6. fxg7?? { (Mate in 13 → 1.81) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 1.81] } (6. Qxd2 Nxf6 7. Qxd7 Bxd7 8. b4 Bxb4 9. f3 Bxe1 10. Nc3 Bxc3 11. a3 Bxa1) 6... Bxg7?? { (1.81 → Mate in 14) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #14] } (6... Qxe1) 7. Qxd2?? { (Mate in 14 → -1.74) Lost forced checkmate sequence. Kxd2 was best. } { [%eval -1.74] } (7. Kxd2 Kd8 8. f4 exf4 9. b4 Bxa1 10. Bb2 Bxb2 11. Na3 Bxa3 12. Kc1 Bxb4) 7... e4?? { (-1.74 → Mate in 12) Checkmate is now unavoidable. d5 was best. } { [%eval #12] } (7... d5 8. Qxd5) 8. Qxd7 { [%eval #12] } 8... Bxd7 { [%eval #10] } 9. Bh6 { [%eval #9] } 9... Nxh6 { [%eval #9] } 10. Nc3?? { (Mate in 9 → -1.01) Lost forced checkmate sequence. h4 was best. } { [%eval -1.01] } (10. h4 Bxb2 11. h5 Bxa1 12. a4 Bxa4 13. Nd2 Bxc2 14. Nxe4 Bxe4 15. Rh3 Bxg2) 10... Bxc3 { [%eval -2.26] } 11. bxc3 { [%eval -2.72] } 11... e3?? { (-2.72 → Mate in 14) Checkmate is now unavoidable. Nc6 was best. } { [%eval #14] } (11... Nc6 12. g3 Ng4 13. h4 Nxf2 14. Kxf2 Bh3 15. Rxh3 Kf7 16. g4 Rhe8 17. Rd3) 12. fxe3 { [%eval 8.05] } 12... Ng4? { (8.05 → Mate in 10) Checkmate is now unavoidable. Bg4 was best. } { [%eval #10] } (12... Bg4 13. Kd1) 13. h3 { [%eval #10] } 13... Nxe3 { [%eval #9] } 14. h4?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-11] } (14. Nf3 Bxh3 15. gxh3 Nxc2 16. Ng5 Nxa1 17. Nxh7 Rxh7 18. Rf1 Rxh3 19. a3 Rxc3) 14... Nxc2?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Nxg2 was best. } { [%eval #8] } (14... Nxg2 15. Nf3 Nxh4 16. Nxh4 Bf5 17. Nxf5 Rg8 18. Rxh7 Ke7 19. Rxe7 Nd7 20. Rxd7) 15. Rb1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-9] } (15. Kd2 Nxa1 16. g4 Bxg4 17. Kc2 Nxc2 18. a3 Nxa3 19. Ne2 Bxe2 20. Rd1 Bxd1) 15... Nxe1 { [%eval #-9] } 16. Rxb8 { [%eval #-8] } 16... Rxb8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nxg2 was best. } { [%eval #6] } (16... Nxg2 17. Rxa8 Nxh4 18. Rxh4 Rf8 19. Rxh7 c5 20. Rxd7 Kxd7 21. Rxf8 Kc8 22. Rxc8) 17. Rh3?? { (Mate in 6 → -4.72) Lost forced checkmate sequence. Ne2 was best. } { [%eval -4.72] } (17. Ne2 Nxg2 18. Ra1 Nxh4 19. Rb1 Rxb1 20. Nc1 Rxc1 21. a4 Rxc3 22. a5 h5#) 17... Nxg2?? { (-4.72 → Mate in 7) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #7] } (17... Bxh3 18. Nxh3 Nxg2 19. Nf2 Nxh4 20. Nd1 Rd8 21. Nb2 Rd3 22. Nxd3 c5 23. Nxc5) 18. Re3?? { (Mate in 7 → -1.69) Lost forced checkmate sequence. Rg3 was best. } { [%eval -1.69] } (18. Rg3 Nxh4 19. Rg4 Bxg4 20. Ne2 Bxe2 21. c4 Bxc4 22. a4 Rb4 23. a5 Rb6) 18... Nxh4 { [%eval -1.62] } 19. Rxe8 { [%eval -2.93] } 19... Rbxe8?? { (-2.93 → -0.84) Blunder. Bxe8 was best. } { [%eval -0.84] } (19... Bxe8 20. a4) 20. Ne2 { [%eval -0.91] } 20... Rxe2 { [%eval -0.95] } 21. c4 { [%eval -0.76] } 21... Rxa2 { [%eval -1.55] } 22. c5 { [%eval -1.63] } 22... Rb8?? { (-1.63 → Mate in 1) Checkmate is now unavoidable. Bc8 was best. } { [%eval #1] } (22... Bc8 23. c6 Bb7 24. cxb7 Rc8 25. bxc8=K Rb2 26. Kxc7 Rb8 27. Kxb8 h5 28. Kxa7) 23. c6 { [%eval #1] } 23... Bxc6# { Game ends by variant rule. } 1-0