FEN
[Event "ANTICHESS Arena"]
[Site "https://lichess.org/FBv2okn3"]
[Date "2025.03.31"]
[White "Bansal_Reyansh"]
[Black "Ahaan89"]
[Result "1-0"]
[GameId "FBv2okn3"]
[UTCDate "2025.03.31"]
[UTCTime "04:51:31"]
[WhiteElo "644"]
[BlackElo "772"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-163"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Nh3?? { (Mate in 11 → -1.36) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.36] } (6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1 10. a4 bxa4) 6... Bxh3 { [%eval -0.94] } 7. gxh3 { [%eval -1.6] } 7... Nf6?? { (-1.60 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (7... Nh6 8. a3) 8. Bc3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (8. e4 Nxe4 9. Bf4 Nxf2 10. Bxc7 Nxh3 11. Kf2 Nxf2 12. c4 Nxh1 13. Bb8 Rxb8) 8... Ng4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e5 was best. } { [%eval #11] } (8... e5 9. Bxe5 g6 10. Bxf6 Bg7 11. Bxg7 h5 12. Bxh8 f6 13. Bxf6 g5 14. Bxg5) 9. Bxg7 { [%eval #11] } 9... Nxf2 { [%eval #9] } 10. Kxf2 { [%eval #10] } 10... Bxg7 { [%eval #9] } 11. Rg1 { [%eval #9] } 11... Bxb2 { [%eval #8] } 12. Rg8?? { (Mate in 8 → -2.83) Lost forced checkmate sequence. c4 was best. } { [%eval -2.83] } (12. c4 Bxa1 13. Rg8 Rxg8 14. Nc3 Bxc3 15. Kg2 Rxg2 16. a3 Rxh2 17. e4 Rxh3) 12... Bxa1 { [%eval -2.86] } 13. Rxe8 { [%eval -3.2] } 13... Rhxe8 { [%eval -2.61] } 14. c3?! { (-2.61 → -3.92) Inaccuracy. e4 was best. } { [%eval -3.92] } (14. e4 c5 15. e5 Bxe5 16. c4 Bxh2 17. h4 e5 18. Ke2 Rg8 19. h5 f5) 14... Bxc3 { [%eval -3.34] } 15. Nxc3 { [%eval -2.76] } 15... c5 { [%eval -2.38] } 16. h4 { [%eval -2.92] } 16... a5?! { (-2.92 → -1.69) Inaccuracy. e5 was best. } { [%eval -1.69] } (16... e5) 17. Nb5?? { (-1.69 → Mate in 7) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-7] } (17. Ke1 Rec8) 17... c4?? { (Mate in 7 → -6.19) Lost forced checkmate sequence. Red8 was best. } { [%eval -6.19] } (17... Red8 18. Nxc7 Ra6 19. Nxa6 e5 20. Nxc5 Rd7 21. Nxd7 a4 22. Nxe5 a3 23. Nxf7) 18. Nxc7 { [%eval -6.84] } 18... Ra7 { [%eval -5.1] } 19. Nxe8 { [%eval -3.8] } 19... Rc7?? { (-3.80 → 5.95) Blunder. Rd7 was best. } { [%eval 5.95] } (19... Rd7 20. Ke2) 20. Nxc7 { [%eval 6.04] } 20... e6?? { (6.04 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (20... f5 21. Ne6) 21. Nxe6 { [%eval #11] } 21... fxe6 { [%eval #10] } 22. Ke2 { [%eval #10] } 22... c3 { [%eval #9] } 23. Kd2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. h5 was best. } { [%eval #-8] } (23. h5 c2 24. h6 c1=N 25. Kd2 Nxa2 26. h4 Nc1 27. Kxc1 a4 28. h5 a3) 23... cxd2 { [%eval #-8] } 24. a4 { [%eval #-5] } 24... d1=R { [%eval #-5] } 25. e4 { [%eval #-4] } 25... Rd5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. h5 was best. } { [%eval #5] } (25... h5 26. h3 Rg1 27. e5 Rg5 28. hxg5 h4 29. g6#) 26. exd5 { [%eval #5] } 26... exd5 { [%eval #4] } 27. h5 { [%eval #4] } 27... d4 { [%eval #3] } 28. h6 { [%eval #3] } 28... d3 { [%eval #2] } 29. h4 { [%eval #2] } 29... d2 { [%eval #1] } 30. h5 { [%eval #1] } 30... d1=R# { Game ends by variant rule. } 1-0
