FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FAQ1NDQj"]
[Date "2022.10.04"]
[Round "-"]
[White "VilohithChess_Master"]
[Black "Muhicelik"]
[Result "0-1"]
[GameId "FAQ1NDQj"]
[UTCDate "2022.10.04"]
[UTCTime "23:07:17"]
[WhiteElo "1071"]
[BlackElo "1585"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+42"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qf3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxf3 { [%eval #-13] } 4. gxf3 { [%eval #-12] } 4... Nf6? { (Mate in 12 → -7.56) Lost forced checkmate sequence. b5 was best. } { [%eval -7.56] } (4... b5 5. Bxb5 Bh3 6. Bxe8 a5 7. Bxf7 Nf6 8. Nxh3 e6 9. Bxe6) 5. Nh3? { (-7.56 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (5. Ba6 bxa6) 5... Bxh3 { [%eval #-14] } 6. Bxh3 { [%eval #-13] } 6... e6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Ng4 was best. } { [%eval #13] } (6... Ng4 7. fxg4 f5 8. gxf5 e6 9. fxe6 Kf7 10. exf7 Nd7 11. Bxd7 Rg8 12. fxg8=Q Be7 13. Qxg7) 7. Bxe6 { [%eval #13] } 7... fxe6 { [%eval #12] } 8. Rg1?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (8. b4 Bxb4 9. Rg1 Bxd2 10. Rxg7 Bxe1 11. Rxc7 Bxf2 12. Rxh7 Nxh7 13. Bg5 Nxg5 14. Na3 Nxf3) 8... Ne4 { [%eval #-11] } 9. fxe4 { [%eval #-9] } 9... Kf7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (9... g5 10. Rxg5 Ba3 11. bxa3 Rg8 12. Rxg8 Kf8 13. Rxf8 Nd7 14. Rxa8 h5 15. Rxa7 h4 16. Rxb7) 10. Rxg7 { [%eval #11] } 10... Kxg7 { [%eval #10] } 11. d3?? { (Mate in 10 → -5.93) Lost forced checkmate sequence. b4 was best. } { [%eval -5.93] } (11. b4 Bxb4 12. d3 Bxe1 13. Bg5 Bxf2 14. Bd8 Rxd8 15. c4 Rxd3 16. Na3 Rxa3 17. Re1 Rxa2) 11... Bb4?? { (-5.93 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #9] } (11... Ba3) 12. Bh6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b3 was best. } { [%eval #-9] } (12. b3 Bxe1 13. Na3 Bxf2 14. Bh6 Kxh6 15. d4 Bxd4 16. b4 Bxa1 17. c3 Bxc3 18. h4 Bxb4) 12... Bxe1 { [%eval #-9] } 13. Bxg7 { [%eval #-8] } 13... Bxf2 { [%eval #-8] } 14. Bxh8 { [%eval #-7] } 14... Bd4?? { (Mate in 7 → 1.23) Lost forced checkmate sequence. e5 was best. } { [%eval 1.23] } (14... e5 15. Bxe5 a5 16. Bxc7 Na6 17. Bxa5 Nb4 18. Bxb4 Rxa2 19. Rxa2 Ba7 20. Rxa7 b5 21. Rxh7#) 15. Bxd4 { [%eval 0.89] } 15... Nd7?? { (0.89 → Mate in 10) Checkmate is now unavoidable. Nc6 was best. } { [%eval #10] } (15... Nc6) 16. Bxa7 { [%eval #10] } 16... Rxa7 { [%eval #9] } 17. b3?? { (Mate in 9 → 2.57) Lost forced checkmate sequence. e5 was best. } { [%eval 2.57] } (17. e5 Rxa2 18. Rxa2 Nxe5 19. c3 Nxd3 20. Ra4 Nxb2 21. Nd2 Nxa4 22. h4 Nxc3 23. Ne4 Nxe4) 17... Rxa2 { [%eval 3.55] } 18. Rxa2 { [%eval 3.1] } 18... Nb6?? { (3.10 → 6.55) Blunder. e5 was best. } { [%eval 6.55] } (18... e5) 19. b4?! { (6.55 → 4.53) Inaccuracy. c4 was best. } { [%eval 4.53] } (19. c4) 19... Na4 { [%eval 5.46] } 20. Rxa4 { [%eval 3.48] } 20... h6? { (3.48 → 6.10) Mistake. h5 was best. } { [%eval 6.1] } (20... h5 21. c4 b5 22. cxb5 e5 23. Ra2 h4 24. b6 cxb6 25. d4 exd4 26. e5 d3 27. e6) 21. Nc3?? { (6.10 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (21. Nd2) 21... b5 { [%eval #-4] } 22. Nxb5 { [%eval #-3] } 22... h5 { [%eval #-3] } 23. Nxc7 { [%eval #-2] } 23... h4 { [%eval #-2] } 24. Nxe6 { [%eval #-1] } 24... h3 { [%eval #-1] } 25. Nf4# { Game ends by variant rule. } 0-1

