FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/F6XDiZxK"]
[Date "2025.06.12"]
[Round "-"]
[White "fahjh1504"]
[Black "ShamimShamim"]
[Result "1-0"]
[GameId "F6XDiZxK"]
[UTCDate "2025.06.12"]
[UTCTime "05:00:19"]
[WhiteElo "849"]
[BlackElo "1102"]
[WhiteRatingDiff "+53"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... c5?? { (-0.12 → 2.69) Blunder. b5 was best. } { [%eval 2.69] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. Ba6 { [%eval 2.62] } 3... Nxa6 { [%eval 2.63] } 4. b4 { [%eval 2.58] } 4... Nxb4?? { (2.58 → Mate in 16) Checkmate is now unavoidable. cxb4 was best. } { [%eval #16] } (4... cxb4 5. f6) 5. Qh5?? { (Mate in 16 → 0.83) Lost forced checkmate sequence. d4 was best. } { [%eval 0.83] } (5. d4 Nxc2 6. Qxc2 cxd4 7. Qxc8 Qxc8 8. Bh6 Nxh6 9. Na3 Nxf5 10. Rc1 Qxc1) 5... Nxa2 { [%eval 0.14] } 6. Rxa2 { [%eval -0.46] } 6... Nh6?? { (-0.46 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (6... Rb8 7. Rxa7) 7. Qxh6 { [%eval #13] } 7... gxh6 { [%eval #12] } 8. Rxa7 { [%eval #12] } 8... Rxa7 { [%eval #11] } 9. d4 { [%eval #11] } 9... cxd4 { [%eval #10] } 10. Bxh6 { [%eval #10] } 10... Bxh6 { [%eval #9] } 11. Na3 { [%eval #9] } 11... Rxa3 { [%eval #8] } 12. f6 { [%eval #8] } 12... exf6 { [%eval #7] } 13. c3 { [%eval #9] } 13... Rxc3 { [%eval #6] } 14. f4 { [%eval #6] } 14... Bxf4 { [%eval #5] } 15. h4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. g3 was best. } { [%eval #-10] } (15. g3 Rxg3 16. hxg3 Bxg3 17. Rxh7 Rxh7 18. Kf2 Bxf2 19. Nh3 Rxh3#) 15... Bd2 { [%eval #-10] } 16. Kxd2 { [%eval #-9] } 16... f5?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Rd3 was best. } { [%eval #5] } (16... Rd3 17. Kxd3 Qc7 18. Kxd4 d5 19. Kxd5 Be6 20. Kxe6 Qc8 21. Kxf6 Qe6 22. Kxe6) 17. Kxc3 { [%eval #5] } 17... dxc3 { [%eval #4] } 18. g4 { [%eval #4] } 18... Qxh4 { [%eval #3] } 19. Rxh4 { [%eval #3] } 19... fxg4 { [%eval #2] } 20. Rxg4?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #-7] } (20. Rxh7 Rxh7 21. Nf3 gxf3#) 20... Rg8 { [%eval #-7] } 21. Rxg8 { [%eval #-6] } 21... Kf8?? { (Mate in 6 → -1.44) Lost forced checkmate sequence. Ke7 was best. } { [%eval -1.44] } (21... Ke7 22. Rxc8 Kd6 23. Rxc3 Kc5 24. Rxc5 h5 25. Rxh5 d5 26. Rxd5 b5 27. Rxb5#) 22. Rxf8 { [%eval -0.37] } 22... d5?? { (-0.37 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (22... b5) 23. Rxc8 { [%eval #6] } 23... b5 { [%eval #4] } 24. Rxc3 { [%eval #4] } 24... b4 { [%eval #2] } 25. Nf3 { [%eval #2] } 25... bxc3 { [%eval #1] } 26. Nd2 { [%eval #1] } 26... cxd2# { Game ends by variant rule. } 1-0
