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[Event "rated Antichess game"] [Site "https://lichess.org/F2Mr1qY0"] [Date "2025.07.04"] [White "Backrooms-Chess"] [Black "stonedplay"] [Result "1-0"] [GameId "F2Mr1qY0"] [UTCDate "2025.07.04"] [UTCTime "05:32:36"] [WhiteElo "1183"] [BlackElo "1206"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-59"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Qh5 { [%eval 5.76] } 3... g5 { [%eval 3.23] } 4. Qxf7?! { (3.23 → 1.91) Inaccuracy. Qxh7 was best. } { [%eval 1.91] } (4. Qxh7 Rxh7 5. Ne2 Rxh2 6. Rxh2 c5 7. Rh6 Nxh6 8. g4 Nxg4 9. Nbc3 Nxf2) 4... Kxf7 { [%eval 0.67] } 5. h4 { [%eval 0.17] } 5... gxh4 { [%eval -0.23] } 6. Rxh4 { [%eval -0.33] } 6... Bh6?? { (-0.33 → 3.33) Blunder. c6 was best. } { [%eval 3.33] } (6... c6) 7. Rxh6 { [%eval 2.9] } 7... Nxh6 { [%eval 2.89] } 8. g4? { (2.89 → 1.37) Mistake. a4 was best. } { [%eval 1.37] } (8. a4 c6) 8... Nxg4 { [%eval 1.45] } 9. e4?! { (1.45 → 0.52) Inaccuracy. Ne2 was best. } { [%eval 0.52] } (9. Ne2 Nxf2) 9... Nxf2 { [%eval 0.68] } 10. Kxf2 { [%eval 0.51] } 10... Kg6 { [%eval 0.86] } 11. e5 { [%eval 0.7] } 11... e6?! { (0.70 → 1.82) Inaccuracy. Qg8 was best. } { [%eval 1.82] } (11... Qg8 12. b3) 12. Nc3 { [%eval 1.79] } 12... Qg8?? { (1.79 → Mate in 8) Checkmate is now unavoidable. c6 was best. } { [%eval #8] } (12... c6 13. Nge2 Kh6 14. Ke3 Qa5 15. Kf3 Qxa2 16. Rxa2 d6 17. exd6 Rd8 18. Rxa6) 13. Nd5 { [%eval #10] } 13... exd5 { [%eval #9] } 14. c4 { [%eval #9] } 14... dxc4 { [%eval #8] } 15. e6 { [%eval #8] } 15... Qxe6 { [%eval #6] } 16. Ke1?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-11] } (16. Nh3 Qxh3 17. d3 Qxd3 18. Bh6 Kxh6 19. Rb1 Qxb1 20. a4 Qxb2 21. a5 Qxf2#) 16... Qxe1 { [%eval #-11] } 17. d3 { [%eval #-10] } 17... Qxc1?? { (Mate in 10 → -4.11) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -4.11] } (17... Qxg1 18. dxc4 Qxc1 19. Rxc1 d5 20. cxd5 h6 21. Rxc7 Be6 22. dxe6 Ra7 23. Rxa7) 18. Rxc1 { [%eval -4.17] } 18... cxd3 { [%eval -4.96] } 19. Rxc7 { [%eval -5.27] } 19... h6? { (-5.27 → -2.77) Mistake. Bb7 was best. } { [%eval -2.77] } (19... Bb7 20. Rxd7) 20. Rxd7?? { (-2.77 → -6.32) Blunder. Rxc8 was best. } { [%eval -6.32] } (20. Rxc8) 20... Nxd7 { [%eval -6.31] } 21. Ne2 { [%eval -6.55] } 21... dxe2 { [%eval -8.23] } 22. b4 { [%eval -7.17] } 22... a5?? { (-7.17 → Mate in 2) Checkmate is now unavoidable. Nc5 was best. } { [%eval #2] } (22... Nc5) 23. bxa5 { [%eval #2] } 23... Rxa5 { [%eval #1] } 24. a4 { [%eval #1] } 24... Rxa4# { Game ends by variant rule. } 1-0