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[Event "rated Antichess game"] [Site "https://lichess.org/F0eBgbNC"] [Date "2025.10.12"] [White "OXXOOXXO"] [Black "XxNoeXx"] [Result "0-1"] [GameId "F0eBgbNC"] [UTCDate "2025.10.12"] [UTCTime "22:35:33"] [WhiteElo "2079"] [BlackElo "1760"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 20 → 3.09) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 3.09] } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Kxd7?! { (3.09 → 4.23) Inaccuracy. Nxd7 was best. } { [%eval 4.23] } (3... Nxd7 4. Nc3) 4. Qh5? { (4.23 → 2.08) Mistake. Nc3 was best. } { [%eval 2.08] } (4. Nc3 Ra7 5. h3 Nh6 6. Qh5 Ng8 7. Qxf7 Rb7 8. Qxg8 Rxb2 9. Bxb2) 4... g6?? { (2.08 → Mate in 18) Checkmate is now unavoidable. c5 was best. } { [%eval #18] } (4... c5) 5. Qxh7 { [%eval #19] } 5... Rxh7 { [%eval 5.8] } 6. Na3?? { (5.80 → 2.34) Blunder. e4 was best. } { [%eval 2.34] } (6. e4) 6... Rxh2 { [%eval 2.14] } 7. Rxh2 { [%eval 2.46] } 7... Nh6?? { (2.46 → Mate in 13) Checkmate is now unavoidable. Bh6 was best. } { [%eval #13] } (7... Bh6) 8. Rxh6 { [%eval #13] } 8... Bxh6 { [%eval #12] } 9. Nb5 { [%eval #12] } 9... axb5 { [%eval #11] } 10. a4?? { (Mate in 11 → -1.02) Lost forced checkmate sequence. c4 was best. } { [%eval -1.02] } (10. c4 bxc4 11. b3 Rxa2 12. Rxa2 cxb3 13. Ba3 bxa2 14. Bxe7 Kxe7 15. d3 Qxd3) 10... Rxa4 { [%eval -0.96] } 11. Rxa4 { [%eval -1.06] } 11... bxa4 { [%eval -0.92] } 12. b3 { [%eval -0.89] } 12... axb3 { [%eval -0.86] } 13. cxb3 { [%eval -1.23] } 13... Bxe3 { [%eval -0.98] } 14. fxe3 { [%eval -1.05] } 14... Qe8 { [%eval -0.51] } 15. Nh3?? { (-0.51 → Mate in 7) Checkmate is now unavoidable. e4 was best. } { [%eval #-7] } (15. e4 Qg8) 15... g5 { [%eval #-7] } 16. Nxg5 { [%eval #-6] } 16... Qh8 { [%eval #-6] } 17. Nxf7 { [%eval #-5] } 17... Ke8 { [%eval #-5] } 18. Nxh8 { [%eval #-4] } 18... Kf7 { [%eval #-4] } 19. Nxf7 { [%eval #-3] } 19... e5 { [%eval #-3] } 20. Nxe5 { [%eval #-2] } 20... Nc6 { [%eval #-2] } 21. Nxc6 { [%eval #-1] } 21... Bh3 { [%eval #-1] } 22. gxh3# { Game ends by variant rule. } 0-1