FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/EOUeLRg8"]
[Date "2025.09.29"]
[White "OXXOOXXO"]
[Black "XxNoeXx"]
[Result "0-1"]
[GameId "EOUeLRg8"]
[UTCDate "2025.09.29"]
[UTCTime "15:01:53"]
[WhiteElo "2145"]
[BlackElo "1723"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.58) Inaccuracy. Nh6 was best. } { [%eval 0.58] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4? { (0.58 → -0.58) Mistake. c4 was best. } { [%eval -0.58] } (2. c4 bxc4 3. a4 c3 4. Nxc3 d6 5. Nb5 Nd7 6. Nxc7 Qxc7) 2... a5?? { (-0.58 → Mate in 16) Checkmate is now unavoidable. f5 was best. } { [%eval #16] } (2... f5 3. c4) 3. bxa5 { [%eval #16] } 3... Rxa5 { [%eval #17] } 4. Na3?? { (Mate in 17 → -1.67) Lost forced checkmate sequence. c4 was best. } { [%eval -1.67] } (4. c4 bxc4 5. Qb3 Rxa2 6. Rxa2 cxb3 7. f4 bxa2 8. Bg2 axb1=R 9. d4 Rxc1) 4... Rxa3 { [%eval -1.84] } 5. Bxa3 { [%eval -1.68] } 5... b4 { [%eval -1.77] } 6. Bxb4 { [%eval -1.89] } 6... c5 { [%eval -1.8] } 7. Bxc5 { [%eval -1.59] } 7... Qb6? { (-1.59 → -0.23) Mistake. e6 was best. } { [%eval -0.23] } (7... e6 8. Bxf8 Kxf8 9. Nh3 Ne7 10. Bg2 Bb7 11. Bxb7 g5 12. Nxg5 Qc7 13. Nxf7) 8. Bxe7 { [%eval -0.45] } 8... Qxf2 { [%eval -0.61] } 9. Kxf2 { [%eval -0.26] } 9... Bxe7 { [%eval -0.69] } 10. h4?? { (-0.69 → Mate in 12) Checkmate is now unavoidable. a3 was best. } { [%eval #-12] } (10. a3 Bxa3 11. Rxa3 Ba6 12. Rxa6 Nxa6 13. c4 Nc7 14. d4 Ke7 15. Qc2 f5) 10... Bxh4 { [%eval #-12] } 11. gxh4 { [%eval #-11] } 11... g5 { [%eval #-11] } 12. hxg5 { [%eval #-10] } 12... Nf6 { [%eval #-10] } 13. Rxh7 { [%eval #-9] } 13... Rxh7 { [%eval #-9] } 14. gxf6 { [%eval #-8] } 14... Rg7 { [%eval #-8] } 15. fxg7 { [%eval #-7] } 15... Kf8?? { (Mate in 7 → 3.01) Lost forced checkmate sequence. Nc6 was best. } { [%eval 3.01] } (15... Nc6 16. Kg2 Nb4 17. Kf3 Nxc2 18. Qxc2 Kf8 19. Qxc8 Kxg7 20. Qxd7 Kh6 21. Qxf7) 16. gxf8=N { [%eval 1.08] } 16... Ba6?? { (1.08 → Mate in 18) Checkmate is now unavoidable. Nc6 was best. } { [%eval #18] } (16... Nc6 17. Nxd7) 17. Nxd7 { [%eval 6.77] } 17... Bxe2?? { (6.77 → Mate in 9) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #9] } (17... Nxd7 18. Bg2 Bxe2 19. Nxe2 Nf8 20. a4 f5 21. Ng1 Nh7 22. Bf3 Nf8 23. Qb1) 18. Bxe2?? { (Mate in 9 → 5.54) Lost forced checkmate sequence. Qxe2 was best. } { [%eval 5.54] } (18. Qxe2 Nxd7 19. Qe5 Nxe5 20. Bc4 Nxc4 21. Ne2 Nxd2 22. Rb1 Nxb1 23. Nc3 Nxc3) 18... Nxd7 { [%eval 4.83] } 19. Rc1?? { (4.83 → 1.74) Blunder. Qe1 was best. } { [%eval 1.74] } (19. Qe1 Nc5 20. Ba6 Nxa6 21. a4 Nc7 22. Qe8 Nxe8 23. d4 Nd6 24. a5 Nc8) 19... Ne5?? { (1.74 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } { [%eval #8] } (19... Nf6) 20. Bh5?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-2] } (20. Bc4 Nxc4 21. Qg4 Nxd2 22. Rb1 Nxb1 23. a3 Nxa3 24. Kf3 Nxc2 25. Ke3 Nxe3) 20... Nd3?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Nc4 was best. } { [%eval #11] } (20... Nc4 21. Bxf7 Nxd2 22. Qxd2#) 21. Bxf7?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. cxd3 was best. } { [%eval #-1] } (21. cxd3 f6 22. Ne2 f5 23. Bg4 fxg4 24. Kf3 gxf3 25. Qb3 fxe2 26. Rc5 e1=K) 21... Nxc1 { [%eval #-1] } 22. Qxc1# { Game ends by variant rule. } 0-1

