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[Event "rated Antichess game"] [Site "https://lichess.org/F0WZJcPe"] [Date "2025.07.15"] [White "Terje_master"] [Black "thienbao0414"] [Result "0-1"] [GameId "F0WZJcPe"] [UTCDate "2025.07.15"] [UTCTime "15:56:38"] [WhiteElo "1931"] [BlackElo "1652"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+256"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Bxa6?? { (3.74 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qf3 Nb4 4. Qxa8 Nxc2 5. Qxa7 Nxe3 6. dxe3 g6 7. Qxb6) 3. c4 { [%eval #14] } 3... Bxc4 { [%eval #13] } 4. Qg4?? { (Mate in 13 → -2.34) Lost forced checkmate sequence. Qf3 was best. } { [%eval -2.34] } (4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3) 4... Bxa2 { [%eval -1.89] } 5. Rxa2?? { (-1.89 → Mate in 17) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-17] } (5. Qxg7 Bxg7) 5... f5?? { (Mate in 17 → Mate in 18) Lost forced checkmate sequence. d5 was best. } { [%eval #18] } (5... d5 6. Qxg7 Bxg7 7. Rxa7 Rxa7 8. Nc3 Bxc3 9. bxc3 d4 10. cxd4 Qxd4 11. exd4) 6. Qxg7 { [%eval #19] } 6... Bxg7 { [%eval 5.82] } 7. Rxa7 { [%eval 2.29] } 7... Bxb2?? { (2.29 → Mate in 12) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #12] } (7... Rxa7 8. e4) 8. Bxb2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Rxa8 was best. } { [%eval #-11] } (8. Rxa8 Bxc1 9. Rxb8 Bxd2 10. Kxd2 Qxb8 11. e4 fxe4 12. Kd3 exd3 13. Ne2 dxe2) 8... Rxa7 { [%eval #-11] } 9. Bxh8 { [%eval #-10] } 9... Ra1 { [%eval #-11] } 10. Bxa1 { [%eval #-10] } 10... e5 { [%eval #-10] } 11. Bxe5 { [%eval #-9] } 11... Qe7?? { (Mate in 9 → 1.82) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.82] } (11... Qg5 12. Bxc7 Qxg2 13. Bxb8 Qxh2 14. Bxh2 d6 15. Bxd6 h5 16. Rxh5 b5 17. Rxf5) 12. Bxc7 { [%eval 1.53] } 12... Qxe3 { [%eval 1.84] } 13. Bxb6?? { (1.84 → Mate in 8) Checkmate is now unavoidable. Bxb8 was best. } { [%eval #-8] } (13. Bxb8 Qxe1 14. Bd6 Qxg1 15. Rxg1 f4 16. Bxf4 b5 17. Bh6 Nxh6 18. d4 Nf7) 13... Qxd2 { [%eval #-8] } 14. Kxd2 { [%eval #-7] } 14... Kd8 { [%eval #-7] } 15. Bxd8 { [%eval #-6] } 15... Ne7 { [%eval #-6] } 16. Bxe7 { [%eval #-5] } 16... d6 { [%eval #-5] } 17. Bxd6 { [%eval #-4] } 17... h5 { [%eval #-4] } 18. Bxb8 { [%eval #-3] } 18... f4 { [%eval #-3] } 19. Bxf4 { [%eval #-2] } 19... h4 { [%eval #-2] } 20. Bg3 { [%eval #-1] } 20... hxg3 { [%eval #-1] } 21. fxg3# { Game ends by variant rule. } 0-1