FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/EydrcdLg"]
[Date "2025.03.03"]
[Round "-"]
[White "lichess AI level 1"]
[Black "rubikcube12"]
[Result "1/2-1/2"]
[GameId "EydrcdLg"]
[UTCDate "2025.03.03"]
[UTCTime "12:13:11"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B01"]
[Opening "Scandinavian Defense: Main Line"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } 3. Nc3 { [%eval 0.52] } 3... Qa5 { [%eval 0.48] } { B01 Scandinavian Defense: Main Line } 4. Nb5?! { (0.48 → -0.16) Inaccuracy. d4 was best. } { [%eval -0.16] } (4. d4 Nf6 5. Nf3 Bf5 6. Ne5 c6 7. Bc4 e6 8. g4 Bg6) 4... c5 { [%eval -0.07] } 5. Qh5? { (-0.07 → -1.22) Mistake. Nf3 was best. } { [%eval -1.22] } (5. Nf3 a6 6. Na3 Nc6 7. g3 e5 8. Bg2 f6 9. O-O Bg4) 5... Nf6?? { (-1.22 → 0.87) Blunder. Nc6 was best. } { [%eval 0.87] } (5... Nc6) 6. Qg5?? { (0.87 → -1.32) Blunder. Qxc5 was best. } { [%eval -1.32] } (6. Qxc5 Nc6 7. Qc3 Qb6 8. Qe3 Qd8 9. Nf3 a6 10. Nbd4 Nxd4 11. Qxd4 Qxd4) 6... h6?? { (-1.32 → 0.36) Blunder. Nc6 was best. } { [%eval 0.36] } (6... Nc6) 7. Qg3 { [%eval 0.03] } 7... Bd7?? { (0.03 → 2.69) Blunder. Na6 was best. } { [%eval 2.69] } (7... Na6) 8. Qc7? { (2.69 → 1.38) Mistake. Nc7+ was best. } { [%eval 1.38] } (8. Nc7+ Kd8 9. Nxa8 Nc6 10. Nf3 Nh5 11. Qh4 Nf6 12. Bd3 e5 13. O-O Bd6) 8... b6?? { (1.38 → 5.72) Blunder. Qa6 was best. } { [%eval 5.72] } (8... Qa6 9. Qxc5 Qe6+ 10. Qe3 Qc6 11. Nf3 e6 12. Qe5 Kd8 13. c4 Qb6 14. Be2) 9. Qb7 { [%eval 5.73] } 9... Bc6?? { (5.73 → Mate in 1) Checkmate is now unavoidable. e5 was best. } { [%eval #1] } (9... e5 10. Qxa8 Bxb5 11. Qxb8+ Kd7 12. Bxb5+ Qxb5 13. Qb7+ Ke6 14. Qf3 c4 15. Qh3+) 10. Qc7?? { (Mate in 1 → 1.06) Lost forced checkmate sequence. Qc8# was best. } { [%eval 1.06] } (10. Qc8#) 10... Nd5?? { (1.06 → Mate in 1) Checkmate is now unavoidable. e6 was best. } { [%eval #1] } (10... e6 11. Nf3) 11. Nd6+?? { (Mate in 1 → -4.41) Lost forced checkmate sequence. Qc8# was best. } { [%eval -4.41] } (11. Qc8#) 11... exd6 { [%eval -4.61] } 12. Qxc6+?! { (-4.61 → -7.67) Inaccuracy. Qc8+ was best. } { [%eval -7.67] } (12. Qc8+ Ke7 13. Bc4 b5 14. Bxd5 Bxd5 15. Qh3 Nc6 16. b3 Qc7 17. Ne2 Qd7) 12... Nxc6 { [%eval -7.57] } 13. Ne2 { [%eval -7.62] } 13... Nf4?! { (-7.62 → -5.60) Inaccuracy. Be7 was best. } { [%eval -5.6] } (13... Be7 14. Ng3 Nd4 15. Kd1 O-O 16. a4 Rfd8 17. c3 Nb3 18. Ra3 Nxc1 19. Bc4) 14. Ng3?! { (-5.60 → -7.80) Inaccuracy. Nxf4 was best. } { [%eval -7.8] } (14. Nxf4 O-O-O 15. c3 Re8+ 16. Kd1 Qa4+ 17. b3 Qxf4 18. d4 Qg4+ 19. f3 Qg6) 14... Qb5?? { (-7.80 → 2.21) Blunder. d5 was best. } { [%eval 2.21] } (14... d5 15. b3 c4 16. Bb2 O-O-O 17. a3 Qa6 18. Nf5 Kb8 19. b4 Qc8 20. b5) 15. Ne4?? { (2.21 → -7.49) Blunder. Bxb5 was best. } { [%eval -7.49] } (15. Bxb5 Rc8 16. d4 g5 17. Bxf4 gxf4 18. d5 fxg3 19. Bxc6+ Kd8 20. hxg3 Bg7) 15... Ne2?! { (-7.49 → -5.50) Inaccuracy. Qa4 was best. } { [%eval -5.5] } (15... Qa4 16. d3 Qxc2 17. Bxf4 Qxb2 18. Rc1 d5 19. Be2 dxe4 20. Rc4 Be7 21. Bg4) 16. Nxd6+?! { (-5.50 → -7.83) Inaccuracy. Bxe2 was best. } { [%eval -7.83] } (16. Bxe2 Qa5 17. c3 d5 18. Ng3 g6 19. a4 Rc8 20. Bb5 a6 21. Bxc6+ Rxc6) 16... Bxd6 { [%eval -7.76] } 17. Rg1 { [%eval -9.56] } 17... Qa5 { [%eval -8.5] } 18. Rh1 { [%eval -10.19] } 18... Ng3 { [%eval -8.06] } 19. Bb5 { [%eval -10.82] } 19... Qxb5 { [%eval -10.55] } 20. d3 { [%eval -12.01] } 20... Nxh1 { [%eval -11.81] } 21. c4 { [%eval -12.83] } 21... Qb3 { [%eval -9.22] } 22. Bd2 { [%eval -13.12] } 22... Qxb2 { [%eval -12.88] } 23. Rd1 { [%eval -12.77] } 23... Qc2 { [%eval -12.79] } 24. Ke2?! { (-12.79 → Mate in 4) Checkmate is now unavoidable. Be3 was best. } { [%eval #-4] } (24. Be3 Nd4 25. Rd2 Qb1+ 26. Rd1 Qxa2 27. Rd2 Nc2+ 28. Ke2 f6 29. g3 Rd8) 24... Qxd1+?! { (Mate in 4 → -11.92) Lost forced checkmate sequence. Nd4+ was best. } { [%eval -11.92] } (24... Nd4+ 25. Ke3 O-O-O 26. Ke4 Rhe8+ 27. Kd5 Bxh2#) 25. Ke3?! { (-11.92 → Mate in 4) Checkmate is now unavoidable. Kxd1 was best. } { [%eval #-4] } (25. Kxd1 Nxf2+ 26. Ke1 Ng4 27. h3 Nh2 28. Kf2 O-O-O 29. a4 Rhe8 30. a5 Re6) 25... Bxh2 { [%eval #-3] } 26. a3 { [%eval #-3] } 26... a5 { [%eval #-3] } 27. Bc3 { [%eval #-3] } 27... Bg1 { [%eval #-4] } 28. a4 { [%eval #-3] } 28... Bxf2+ { [%eval #-3] } 29. Kf4 { [%eval #-3] } 29... Qe1 { [%eval #-7] } 30. Bxa5 { [%eval #-3] } 30... Bg1?! { (Mate in 3 → -13.54) Lost forced checkmate sequence. g5+ was best. } { [%eval -13.54] } (30... g5+ 31. Kg4 Qe6+ 32. Kf3 Nd4#) 31. Bc3?! { (-13.54 → Mate in 3) Checkmate is now unavoidable. Bxe1 was best. } { [%eval #-3] } (31. Bxe1 O-O-O 32. Bh4 g5+ 33. Kf3 Nd4+ 34. Kg4 gxh4 35. Kh5 Nf2 36. g4 Bh2) 31... Qg3+ { [%eval #-2] } 32. Kf5 { [%eval #-2] } 32... g6+ { [%eval #-2] } 33. Ke4 { [%eval #-2] } 33... Qxg2+ { [%eval #-2] } 34. Kf4 { [%eval #-2] } 34... Qe2 { [%eval #-2] } 35. a5 { [%eval #-1] } 35... Qxd3 { [%eval #-1] } 36. Be1 { [%eval #-1] } 36... Qxc4+ { [%eval #-3] } 37. Kf3 { [%eval #-3] } 37... Nxa5 { [%eval #-4] } 38. Bxa5 { [%eval #-3] } 38... Rxa5 { [%eval #-3] } 39. Kg2 { [%eval #-3] } 39... Ra1 { [%eval #-2] } 40. Kxh1 { [%eval #-1] } 40... Qe2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qe4# was best. } { [%eval 0.0] } { Draw by stalemate. } (40... Qe4#) 1/2-1/2