- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/ExlGB4DZ"] [Date "2026.01.09"] [Round "-"] [White "sulaimanhsn"] [Black "GADR"] [Result "0-1"] [GameId "ExlGB4DZ"] [UTCDate "2026.01.09"] [UTCTime "19:51:02"] [WhiteElo "1591"] [BlackElo "1603"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B40"] [Opening "Sicilian Defense: French Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. Nf3 { [%eval 0.11] } 2... c5 { [%eval 0.28] } { B40 Sicilian Defense: French Variation } 3. Bc4 { [%eval 0.0] } 3... d5 { [%eval 0.0] } 4. exd5 { [%eval 0.0] } 4... exd5 { [%eval 0.04] } 5. Bb5+ { [%eval 0.0] } 5... Nc6 { [%eval 0.08] } 6. a3?! { (0.08 → -0.64) Inaccuracy. d4 was best. } { [%eval -0.64] } (6. d4 Nf6 7. O-O Bd6 8. dxc5 Bxc5 9. Bg5 O-O 10. Nc3 Bg4) 6... Bd6 { [%eval -0.27] } 7. O-O { [%eval -0.25] } 7... Ne7 { [%eval -0.28] } 8. Re1 { [%eval -0.62] } 8... O-O { [%eval -0.57] } 9. Ng5?? { (-0.57 → -2.40) Blunder. d4 was best. } { [%eval -2.4] } (9. d4) 9... h6 { [%eval -2.19] } 10. Nf3 { [%eval -2.1] } 10... a6?! { (-2.10 → -1.27) Inaccuracy. Bg4 was best. } { [%eval -1.27] } (10... Bg4) 11. Ba4?? { (-1.27 → -3.30) Blunder. Bf1 was best. } { [%eval -3.3] } (11. Bf1 Bg4) 11... b5 { [%eval -3.09] } 12. Bb3 { [%eval -3.2] } 12... c4 { [%eval -3.16] } 13. Ba2 { [%eval -3.0] } 13... d4?? { (-3.00 → -0.62) Blunder. Bg4 was best. } { [%eval -0.62] } (13... Bg4 14. d4 Qc7 15. h3 Bxf3 16. Qxf3 Nxd4 17. Qd1 Ndf5 18. Nc3 Rad8 19. Bd2) 14. c3?? { (-0.62 → -4.34) Blunder. d3 was best. } { [%eval -4.34] } (14. d3) 14... d3 { [%eval -4.17] } 15. Kh1?! { (-4.17 → -5.45) Inaccuracy. b3 was best. } { [%eval -5.45] } (15. b3 Ng6 16. bxc4 Nce5 17. Nxe5 Nxe5 18. cxb5 axb5 19. Re4 Bb7 20. Rd4 Qg5) 15... Bg4 { [%eval -5.04] } 16. Re3?! { (-5.04 → -6.56) Inaccuracy. h3 was best. } { [%eval -6.56] } (16. h3 Bh5 17. g4 Bg6 18. a4 Nd5 19. b3 Nf4 20. Re3 Nxh3 21. Qf1 Ng5) 16... Ne5 { [%eval -6.33] } 17. Qe1 { [%eval -7.49] } 17... Nf5? { (-7.49 → -4.50) Mistake. Nxf3 was best. } { [%eval -4.5] } (17... Nxf3 18. gxf3 Bh5 19. Qf1 Ng6 20. b3 Qf6 21. f4 Qxf4 22. Qh3 Nh4 23. Kg1) 18. Rxe5?! { (-4.50 → -6.55) Inaccuracy. Nxe5 was best. } { [%eval -6.55] } (18. Nxe5 Nxe3 19. dxe3 Bxe5 20. f4 Bc7 21. Qg3 Bf5 22. b3 d2 23. Nxd2 Re8) 18... Bxe5 { [%eval -6.04] } 19. Nxe5 { [%eval -5.94] } 19... Be2 { [%eval -5.3] } 20. f4 { [%eval -5.17] } 20... f6 { [%eval -4.79] } 21. Ng6?! { (-4.79 → -6.30) Inaccuracy. Nxc4 was best. } { [%eval -6.3] } (21. Nxc4 bxc4 22. Bxc4+ Kh8 23. Be6 Re8 24. Bxf5 Bg4 25. Be4 f5 26. Qg3 Rxe4) 21... Re8 { [%eval -6.47] } 22. Qf2 { [%eval -7.24] } 22... Qd5 { [%eval -6.11] } 23. a4 { [%eval -6.54] } 23... Kh7 { [%eval -5.95] } 24. Nh4?! { (-5.95 → -8.50) Inaccuracy. b3 was best. } { [%eval -8.5] } (24. b3 cxb3 25. c4 Qxc4 26. Na3 Qd5 27. Bb1 Bh5 28. Nxb5 axb5 29. Ne5 fxe5) 24... Qe4?! { (-8.50 → -5.96) Inaccuracy. Nxh4 was best. } { [%eval -5.96] } (24... Nxh4 25. Kg1 Bf3 26. Na3 Re2 27. Nxc4 bxc4 28. h3 Rxf2 29. Kxf2 Qc5+ 30. Kg3) 25. axb5 { [%eval -6.16] } 25... axb5 { [%eval -5.8] } 26. Na3 { [%eval -7.65] } 26... Nd6? { (-7.65 → -4.07) Mistake. Nxh4 was best. } { [%eval -4.07] } (26... Nxh4 27. Kg1 Bf3 28. gxf3 Nxf3+ 29. Kf1 Qxf4 30. Nc2 dxc2 31. d4 Qe4 32. Bxc4) 27. f5 { [%eval -4.97] } 27... Bg4 { [%eval -4.85] } 28. Qg3?? { (-4.85 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (28. h3 Bxh3 29. Kg1 Bg4 30. b4 Qe1+ 31. Qxe1 Rxe1+ 32. Kf2 Rh1 33. Nxb5 Nxb5) 28... Bxf5?? { (Mate in 2 → -5.09) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -5.09] } (28... Qe1+ 29. Qxe1 Rxe1#) 29. b4?? { (-5.09 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (29. h3 g5 30. Nf3 g4 31. hxg4 Bxg4 32. Nd4 Bd7 33. b3 Rg8 34. Qh2 Rg4) 29... Qe1+ { [%eval #-1] } 30. Qxe1 { [%eval #-1] } 30... Rxe1# { Black wins by checkmate. } 0-1