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[Event "rated variant:antichess game"] [Site "https://lichess.org/Ex5q0mVt"] [Date "2026.05.23"] [Round "-"] [White "ismailege33"] [Black "warcrosser"] [Result "1-0"] [GameId "Ex5q0mVt"] [UTCDate "2026.05.23"] [UTCTime "12:16:48"] [WhiteElo "1148"] [BlackElo "1038"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Nc6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #15] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Qxc8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-13] } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Nc4 Bxc2 8. Bf4 Bxe4 9. Bxc7 Bxg2 10. a4 Bxh1) 5... Qxc2?? { (Mate in 13 → 0.97) Lost forced checkmate sequence. Rxc8 was best. } { [%eval 0.97] } (5... Rxc8 6. Nxd2 f5 7. exf5 e6 8. fxe6 Ba3 9. bxa3 Kd7 10. exd7 c5 11. dxc8=Q) 6. Qxc7 { [%eval 0.16] } 6... Qxb2? { (0.16 → 1.46) Mistake. Qxc1 was best. } { [%eval 1.46] } (6... Qxc1 7. Qxa7) 7. Qxc6?? { (1.46 → Mate in 11) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-11] } (7. Bxb2 g5 8. Bxh8 e5 9. Bxe5 Rb8 10. Qxc6 Rxb1 11. Qxe8 Rxe1 12. Qxf8 Rxg1) 7... Qxa2?? { (Mate in 11 → -2.39) Lost forced checkmate sequence. Qxb1 was best. } { [%eval -2.39] } (7... Qxb1 8. Qxa8 Qxa2 9. Qxe8 Qxf2 10. Rxa7 Qxg2 11. Qxf7 Qxg1 12. Qxg7 Bxg7 13. Rxg1) 8. Qxa8 { [%eval -2.0] } 8... Qxf2?? { (-2.00 → 1.33) Blunder. Qxb1 was best. } { [%eval 1.33] } (8... Qxb1) 9. Qxa7?? { (1.33 → Mate in 8) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-8] } (9. Qxe8 Qxg2) 9... Qxg2 { [%eval #-25] } 10. Qxe7 { [%eval -3.5] } 10... Qxh2?? { (-3.50 → Mate in 8) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #8] } (10... Nxe7) 11. Qxf7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-7] } (11. Rxh2 Bxe7 12. Rxh7 Rxh7 13. Nh3 Rxh3 14. Nc3 Rxc3 15. Be3 Rxe3 16. Kd1 Rxe4) 11... Kxf7 { [%eval #-7] } 12. Rxh2 { [%eval #-6] } 12... Nh6?? { (Mate in 6 → 1.42) Lost forced checkmate sequence. g5 was best. } { [%eval 1.42] } (12... g5 13. Rxh7 Rxh7 14. Bxg5 Rh3 15. Nxh3 Ba3 16. Rxa3 Nh6 17. Bxh6 Kg7 18. Bxg7#) 13. Rxh6 { [%eval 1.35] } 13... gxh6 { [%eval 1.35] } 14. Bxh6 { [%eval 0.96] } 14... Bxh6 { [%eval 0.88] } 15. Ra8 { [%eval 1.39] } 15... Rxa8 { [%eval 1.2] } 16. Na3?? { (1.20 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-14] } (16. Nc3) 16... Rxa3 { [%eval -1.06] } 17. Nf3?? { (-1.06 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (17. Nh3 Rxh3) 17... Rxf3 { [%eval #-13] } 18. Kf2 { [%eval #-7] } 18... Rxf2 { [%eval #-7] } 19. e5 { [%eval #-6] } 19... Kf8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kg6 was best. } { [%eval 0.0] } (19... Kg6 20. e6 Rf8 21. e7 Bf4 22. exf8=K Kg7 23. Kxg7 Bg5 24. Kxh7 Bh6 25. Kxh6#) 20. e6 { [%eval 0.0] } 20... Rg2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (20... Kg7 21. e7 Bf4 22. e8=B h5 23. Bxh5 Kf7 24. Bxf7 Ra2 25. Bxa2 Be5 26. Bf7) 21. e7 { [%eval #1] } 21... Kxe7# { Game ends by variant rule. } 1-0