FEN
[Event "rated rapid game"]
[Site "https://lichess.org/EuwbL2Rd"]
[Date "2026.04.09"]
[Round "-"]
[White "Martinuki194"]
[Black "louisbeg"]
[Result "1/2-1/2"]
[GameId "EuwbL2Rd"]
[UTCDate "2026.04.09"]
[UTCTime "19:25:25"]
[WhiteElo "866"]
[BlackElo "903"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Hungarian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Be7 { [%eval 0.34] } { C50 Italian Game: Hungarian Defense } 4. Nc3 { [%eval 0.16] } 4... Nf6 { [%eval 0.23] } 5. d3 { [%eval 0.17] } 5... O-O { [%eval 0.28] } 6. Bd2 { [%eval 0.26] } 6... d6 { [%eval 0.17] } 7. h3 { [%eval -0.19] } 7... Be6 { [%eval 0.0] } 8. Qe2 { [%eval 0.03] } 8... Bxc4 { [%eval 0.0] } 9. dxc4 { [%eval -0.04] } 9... Nb4? { (-0.04 → 1.16) Mistake. Nd4 was best. } { [%eval 1.16] } (9... Nd4 10. Qd3 Nd7 11. Nxd4 Nc5 12. Qe3 exd4 13. Qxd4 Bf6 14. Qe3 Bxc3 15. Bxc3) 10. O-O-O { [%eval 1.16] } 10... c5 { [%eval 1.16] } 11. g4 { [%eval 1.0] } 11... b5 { [%eval 1.24] } 12. cxb5 { [%eval 1.37] } 12... d5?! { (1.37 → 2.56) Inaccuracy. a6 was best. } { [%eval 2.56] } (12... a6 13. bxa6 Nc6 14. g5 Nd7 15. Nd5 Qc8 16. Qb5 Bd8 17. Qb7 Qxb7 18. axb7) 13. exd5 { [%eval 2.5] } 13... Nfxd5 { [%eval 3.05] } 14. Nxd5 { [%eval 3.13] } 14... Qxd5 { [%eval 2.8] } 15. g5?? { (2.80 → -3.21) Blunder. Bxb4 was best. } { [%eval -3.21] } (15. Bxb4 Qxa2 16. Ba3 a6 17. b6 Rab8 18. Qe4 Rxb6 19. Kd2 f5 20. gxf5 Rbf6) 15... Nxa2+?? { (-3.21 → 1.85) Blunder. Qxa2 was best. } { [%eval 1.85] } (15... Qxa2 16. Bxb4 cxb4 17. b3 Rac8 18. h4 Rfe8 19. Rhe1 Qa1+ 20. Kd2 Rcd8+ 21. Ke3) 16. Kb1 { [%eval 1.77] } 16... e4 { [%eval 1.81] } 17. Ba5?! { (1.81 → 0.79) Inaccuracy. Rhe1 was best. } { [%eval 0.79] } (17. Rhe1 f5 18. gxf6 Bxf6 19. Qxe4 Nb4 20. Bxb4 Qxe4 21. Rxe4 cxb4 22. Rxb4 Rad8) 17... exf3 { [%eval 0.79] } 18. Qxe7?! { (0.79 → 0.05) Inaccuracy. Rxd5 was best. } { [%eval 0.05] } (18. Rxd5 fxe2 19. Kxa2 Bd8 20. Rxd8 Raxd8 21. Bxd8 Rxd8 22. Re1 Re8 23. Kb3 f6) 18... Qd8?? { (0.05 → 7.90) Blunder. Qc4 was best. } { [%eval 7.9] } (18... Qc4 19. Qb7 Nb4 20. Bxb4 Rab8 21. Qxf3 cxb4 22. b3 Qxb5 23. Rd5 Qc6 24. Rhd1) 19. Rxd8 { [%eval 7.86] } 19... Rfxd8 { [%eval 10.55] } 20. Bxd8 { [%eval 9.77] } 20... Nb4? { (9.77 → Mate in 1) Checkmate is now unavoidable. Nc3+ was best. } { [%eval #1] } (20... Nc3+ 21. bxc3 h6 22. Qe8+ Kh7 23. Qe4+ Kh8 24. Qxa8 a6 25. bxa6 hxg5 26. Ka2) 21. Qxc5? { (Mate in 1 → 7.93) Lost forced checkmate sequence. Qe8# was best. } { [%eval 7.93] } (21. Qe8#) 21... Na6 { [%eval 9.15] } 22. bxa6 { [%eval 9.05] } 22... g6? { (9.05 → Mate in 6) Checkmate is now unavoidable. Rxd8 was best. } { [%eval #6] } (22... Rxd8 23. Qxa7 Rc8 24. Qb7 Rf8 25. a7 Rd8 26. Qxf3 f6 27. gxf6 Kf7 28. Rg1) 23. Bf6 { [%eval #5] } 23... Re8 { [%eval #5] } 24. Qxa7 { [%eval #5] } 24... Kf8 { [%eval #5] } 25. Qc5+ { [%eval #5] } 25... Kg8 { [%eval #5] } 26. a7 { [%eval #4] } 26... h6 { [%eval #4] } 27. gxh6 { [%eval #5] } 27... Kh7 { [%eval #5] } 28. Qc6 { [%eval #4] } 28... Kxh6 { [%eval #3] } 29. Qxe8 { [%eval #2] } 29... Kh5 { [%eval #1] } 30. a8=Q { [%eval #2] } 30... g5 { [%eval #2] } 31. Qxf7+ { [%eval #1] } 31... Kh4 { [%eval #1] } 32. Bxg5+ { [%eval #2] } 32... Kxg5 { [%eval #2] } 33. Qag8+ { [%eval #1] } 33... Kh4 { [%eval #1] } 34. Qxf3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qfh7# was best. } { [%eval 0.0] } { Draw by stalemate. } (34. Qfh7#) 1/2-1/2