FEN
[Event "rated blitz game"]
[Site "https://lichess.org/EpCBoL9y"]
[Date "2021.01.28"]
[Round "-"]
[White "zb3run"]
[Black "runusa"]
[Result "1/2-1/2"]
[GameId "EpCBoL9y"]
[UTCDate "2021.01.28"]
[UTCTime "04:35:07"]
[WhiteElo "695"]
[BlackElo "768"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Napoleon Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.32] } 2. Qf3?! { (0.32 → -0.25) Inaccuracy. Nf3 was best. } { [%eval -0.25] } { C20 King's Pawn Game: Napoleon Attack } (2. Nf3 Nc6 3. Bb5 Nf6 4. d3 Bc5 5. Bxc6 dxc6 6. O-O Bg4) 2... Nf6 { [%eval -0.48] } 3. d3 { [%eval -0.85] } 3... d5 { [%eval -0.94] } 4. Qg3?! { (-0.94 → -1.92) Inaccuracy. exd5 was best. } { [%eval -1.92] } (4. exd5 Nxd5 5. Nc3 Be6 6. Qd1 f6 7. Be2 Nc6 8. Nf3 g5) 4... dxe4?! { (-1.92 → -0.81) Inaccuracy. Nc6 was best. } { [%eval -0.81] } (4... Nc6 5. Bd2 Be6 6. Nc3 d4 7. Nd1 Nh5 8. Qf3 g6 9. a3 Qd7 10. g3 O-O-O 11. Qe2) 5. Qxe5+ { [%eval -0.99] } 5... Be7 { [%eval -0.95] } 6. dxe4 { [%eval -0.61] } 6... Nc6 { [%eval -0.86] } 7. Qc3?? { (-0.86 → -6.94) Blunder. Qf4 was best. } { [%eval -6.94] } (7. Qf4 Bd6 8. Qh4 O-O 9. Nc3 Be7 10. Bg5 h6 11. Bxf6 Bxf6) 7... Nxe4?? { (-6.94 → -2.65) Blunder. Bb4 was best. } { [%eval -2.65] } (7... Bb4 8. a3 Bxc3+ 9. Nxc3 Nd4 10. Bd3 O-O 11. Bg5 h6 12. Bxf6 Qxf6 13. Nge2 Bg4 14. Nxd4) 8. Nh3?? { (-2.65 → -8.81) Blunder. Qd3 was best. } { [%eval -8.81] } (8. Qd3 O-O 9. Be2 Qxd3 10. Bxd3 Nc5 11. Be2 Bf5 12. Nf3 Nb4 13. Na3 Bxc2 14. O-O Be4) 8... Nxc3 { [%eval -8.75] } 9. Nxc3 { [%eval -8.67] } 9... b6 { [%eval -7.9] } 10. Nb5 { [%eval -10.04] } 10... Bb4+ { [%eval -8.71] } 11. c3 { [%eval -8.77] } 11... Bc5 { [%eval -8.25] } 12. Bd3 { [%eval -14.55] } 12... Qxd3 { [%eval -15.02] } 13. Nxc7+ { [%eval -14.71] } 13... Kd8 { [%eval -14.87] } 14. Nxa8?! { (-14.87 → Mate in 3) Checkmate is now unavoidable. Nf4 was best. } { [%eval #-3] } (14. Nf4 Qe4+) 14... Bb7?! { (Mate in 3 → -11.71) Lost forced checkmate sequence. Re8+ was best. } { [%eval -11.71] } (14... Re8+ 15. Be3 Nd4 16. cxd4 Bb4#) 15. Nf4 { [%eval -11.82] } 15... Qe4+ { [%eval -11.75] } 16. Ne2 { [%eval -13.04] } 16... Bxa8 { [%eval -11.68] } 17. O-O { [%eval -20.62] } 17... Qxe2 { [%eval -12.74] } 18. Bg5+ { [%eval -13.13] } 18... Ne7 { [%eval -13.38] } 19. Rae1?! { (-13.38 → Mate in 5) Checkmate is now unavoidable. Bxe7+ was best. } { [%eval #-5] } (19. Bxe7+ Kxe7) 19... Qd3? { (Mate in 5 → -8.89) Lost forced checkmate sequence. Qg4 was best. } { [%eval -8.89] } (19... Qg4 20. g3 Qf3 21. Bxe7+ Kc8 22. Re4 Bxe4 23. Bxc5 Qh1#) 20. b4 { [%eval -12.24] } 20... Bd6 { [%eval -10.01] } 21. Rd1 { [%eval -11.75] } 21... Be4? { (-11.75 → -5.51) Mistake. Qg6 was best. } { [%eval -5.51] } (21... Qg6 22. Bxe7+ Kc8 23. f3 Bxe7 24. a4 Bg5 25. a5 bxa5 26. bxa5 Qc6 27. Rc1 Qc5+ 28. Kh1) 22. Rxd3 { [%eval -5.71] } 22... Bxd3 { [%eval -5.67] } 23. Rd1 { [%eval -5.7] } 23... f6 { [%eval -5.21] } 24. Bh4 { [%eval -5.61] } 24... Ng6 { [%eval -5.7] } 25. Bg3 { [%eval -5.75] } 25... Ne5 { [%eval -5.36] } 26. Bf4 { [%eval -6.55] } 26... Bc4?! { (-6.55 → -4.86) Inaccuracy. Re8 was best. } { [%eval -4.86] } (26... Re8 27. f3) 27. Rxd6+ { [%eval -4.78] } 27... Ke7 { [%eval -4.88] } 28. Rd4 { [%eval -4.87] } 28... Bxa2 { [%eval -4.85] } 29. Rd2 { [%eval -5.33] } 29... Be6 { [%eval -5.53] } 30. Bxe5 { [%eval -6.55] } 30... fxe5 { [%eval -6.36] } 31. Re2 { [%eval -6.92] } 31... Rf8 { [%eval -5.79] } 32. Ra2?! { (-5.79 → -13.82) Inaccuracy. Rxe5 was best. } { [%eval -13.82] } (32. Rxe5 Rc8) 32... Bxa2 { [%eval -13.83] } 33. g3 { [%eval -14.44] } 33... Bd5 { [%eval -14.5] } 34. g4 { [%eval -15.17] } 34... g5 { [%eval -15.91] } 35. Kf1 { [%eval -17.22] } 35... Bc4+ { [%eval -16.9] } 36. Ke1 { [%eval -68.84] } 36... h6 { [%eval -62.33] } 37. Kd2?! { (-62.33 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (37. Kd1 Rxf2) 37... Be6?! { (Mate in 12 → -15.50) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval -15.5] } (37... Rxf2+ 38. Ke3 Rxh2 39. Ke4 Re2+ 40. Kf3 e4+ 41. Kg3 Rc2 42. Kh3 Rxc3+ 43. Kg2 e3 44. Kg3) 38. c4 { [%eval -68.61] } 38... Bxg4 { [%eval -16.12] } 39. c5 { [%eval -68.29] } 39... bxc5 { [%eval -71.01] } 40. bxc5 { [%eval #-20] } 40... Rc8?! { (Mate in 20 → -67.70) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval -67.7] } (40... Rxf2+) 41. f3 { [%eval -83.44] } 41... Bxf3 { [%eval #-14] } 42. h3 { [%eval #-13] } 42... Rxc5 { [%eval #-8] } 43. Kd3 { [%eval #-11] } 43... Rd5+ { [%eval #-8] } 44. Kc4 { [%eval #-9] } 44... Rd1 { [%eval #-8] } 45. Kb5 { [%eval #-7] } 45... Be4 { [%eval #-9] } 46. Kc5 { [%eval #-5] } 46... Kd7 { [%eval #-5] } 47. Kb5 { [%eval #-5] } 47... Rc1 { [%eval #-9] } 48. Kb4 { [%eval #-8] } 48... Bd5 { [%eval #-6] } 49. Kb5 { [%eval #-5] } 49... e4 { [%eval #-5] } 50. Ka6 { [%eval #-3] } 50... Ra1+ { [%eval #-6] } 51. Kb5 { [%eval #-6] } 51... Rc1 { [%eval #-5] } 52. Ka6 { [%eval #-3] } 52... Ra1+ { [%eval #-6] } 53. Kb5 { [%eval #-6] } 53... Rc1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ke6 was best. } { [%eval 0.0] } { The game is a draw. } (53... Ke6 54. Kc5 e3 55. Kd4 e2 56. Kd3 e1=Q 57. h4 Rd1+ 58. Kc2 Qd2#) 1/2-1/2