- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/Ep0nLKnc"] [Date "2025.11.23"] [Round "-"] [White "AleksanderBerge"] [Black "bigboss12345"] [Result "1/2-1/2"] [GameId "Ep0nLKnc"] [UTCDate "2025.11.23"] [UTCTime "20:00:58"] [WhiteElo "2180"] [BlackElo "2124"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "B15"] [Opening "Caro-Kann Defense: Alekhine Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. d4 { [%eval 0.24] } 2... d5 { [%eval 0.24] } 3. Nc3 { [%eval 0.27] } 3... dxe4 { [%eval 0.18] } 4. Nxe4 { [%eval 0.28] } 4... Nf6 { [%eval 0.31] } 5. Bd3 { [%eval -0.23] } { B15 Caro-Kann Defense: Alekhine Gambit } 5... Nbd7?! { (-0.23 → 0.39) Inaccuracy. Qxd4 was best. } { [%eval 0.39] } (5... Qxd4 6. Nf3 Qd5 7. Qe2 Bg4 8. O-O Nbd7 9. Rd1 Bxf3 10. Qxf3) 6. Ne2 { [%eval 0.06] } 6... Nxe4 { [%eval 0.12] } 7. Bxe4 { [%eval 0.06] } 7... Nf6 { [%eval 0.15] } 8. Bd3 { [%eval 0.0] } 8... e6 { [%eval 0.31] } 9. c3 { [%eval 0.11] } 9... Be7 { [%eval 0.34] } 10. Bf4 { [%eval 0.28] } 10... b6 { [%eval 0.35] } 11. Qc2 { [%eval 0.15] } 11... Bb7 { [%eval 0.17] } 12. O-O { [%eval -0.02] } 12... O-O { [%eval 0.29] } 13. Ng3 { [%eval -0.21] } 13... c5 { [%eval -0.33] } 14. dxc5 { [%eval -0.46] } 14... Bxc5?! { (-0.46 → 0.09) Inaccuracy. Qd5 was best. } { [%eval 0.09] } (14... Qd5 15. f3) 15. Rad1 { [%eval 0.01] } 15... Qc8 { [%eval 0.06] } 16. Kh1 { [%eval 0.0] } 16... h6 { [%eval 0.08] } 17. Ne4 { [%eval -0.03] } 17... Nxe4 { [%eval 0.0] } 18. Bxe4 { [%eval 0.0] } 18... Bxe4 { [%eval -0.08] } 19. Qxe4 { [%eval -0.09] } 19... Qa6 { [%eval -0.06] } 20. a3 { [%eval -0.08] } 20... Rad8 { [%eval -0.09] } 21. Kg1 { [%eval -0.06] } 21... Qb5 { [%eval -0.03] } 22. Qc2 { [%eval -0.03] } 22... Qc4 { [%eval 0.06] } 23. Be5 { [%eval -0.06] } 23... b5 { [%eval -0.07] } 24. b3 { [%eval -0.11] } 24... Qg4 { [%eval 0.02] } 25. Rd3? { (0.02 → -1.21) Mistake. b4 was best. } { [%eval -1.21] } (25. b4 Rxd1) 25... Qf5 { [%eval -1.19] } 26. Bd4 { [%eval -1.45] } 26... Bxd4 { [%eval -1.4] } 27. cxd4 { [%eval -1.36] } 27... Rxd4 { [%eval -1.19] } 28. Rfd1 { [%eval -1.65] } 28... Rfd8 { [%eval -1.58] } 29. Rxd4 { [%eval -1.66] } 29... Rxd4 { [%eval -1.73] } 30. Qe2 { [%eval -1.96] } 30... Rxd1+ { [%eval -1.38] } 31. Qxd1 { [%eval -1.81] } 31... Qd5 { [%eval -1.66] } 32. Qb1 { [%eval -1.62] } 32... a5 { [%eval -1.35] } 33. g3 { [%eval -1.58] } 33... a4? { (-1.58 → 0.00) Mistake. b4 was best. } { [%eval 0.0] } (33... b4 34. axb4 axb4 35. Qc2 g5 36. h3 Kf8 37. Kh2 Ke7 38. Kg1 Kd6 39. Kh2) 34. bxa4 { [%eval 0.0] } 34... bxa4 { [%eval 0.0] } 35. Qb8+ { [%eval 0.0] } 35... Kh7 { [%eval -0.1] } 36. Qb1+ { [%eval -0.04] } 36... f5 { [%eval -0.05] } 37. Qb4 { [%eval 0.0] } 37... Qd1+ { [%eval -0.04] } 38. Kg2 { [%eval -0.16] } 38... Qb3 { [%eval 0.0] } 39. Qe7 { [%eval 0.0] } 39... Qd5+ { [%eval 0.0] } 40. Kg1 { [%eval 0.0] } 40... e5 { [%eval 0.0] } 41. h4 { [%eval -0.04] } 41... f4 { [%eval 0.0] } 42. gxf4 { [%eval 0.0] } 42... exf4 { [%eval 0.0] } 43. Qb4 { [%eval 0.0] } 43... Qd1+ { [%eval 0.0] } 44. Kg2 { [%eval 0.0] } 44... Qg4+ { [%eval 0.0] } 45. Kf1 { [%eval 0.0] } 45... Qd1+ { [%eval 0.0] } 46. Kg2 { [%eval 0.0] } 46... Qd5+ { [%eval 0.0] } 47. f3 { [%eval 0.0] } 47... Qa2+ { [%eval 0.0] } 48. Kh3 { [%eval 0.0] } 48... Qe6+ { [%eval 0.0] } 49. Kh2 { [%eval 0.0] } 49... Qe2+ { [%eval 0.0] } 50. Kg1 { [%eval -0.07] } 50... Qxf3 { [%eval 0.0] } 51. Qxa4 { [%eval -0.16] } 51... Qe3+ { [%eval -0.25] } 52. Kh1?? { (-0.25 → -6.96) Blunder. Kf1 was best. } { [%eval -6.96] } (52. Kf1 g5) 52... Qe1+ { [%eval -6.75] } 53. Kg2 { [%eval -5.67] } 53... Qe2+ { [%eval -5.77] } 54. Kh1 { [%eval -5.62] } 54... f3?? { (-5.62 → 0.00) Blunder. Qf1+ was best. } { [%eval 0.0] } (54... Qf1+ 55. Kh2 Qf2+ 56. Kh1 Qxh4+ 57. Kg1 Qe1+ 58. Kg2 Qe2+ 59. Kh3 g5 60. Qd7+) 55. Qg4 { [%eval -0.13] } 55... Qd1+ { [%eval 0.0] } 56. Kh2 { [%eval 0.0] } 56... Qc2+ { [%eval 0.0] } 57. Kh3 { [%eval 0.0] } 57... f2 { [%eval 0.0] } 58. Qf3 { [%eval 0.0] } 58... Qc1 { [%eval 0.0] } 59. Qe4+ { [%eval 0.0] } 59... Kg8 { [%eval 0.0] } 60. Qe8+ { [%eval 0.0] } 60... Kh7 { [%eval 0.0] } 61. Qe4+ { [%eval 0.0] } 61... Kg8 { [%eval 0.0] } 62. Qe8+ { [%eval 0.0] } 62... Kh7 { [%eval 0.0] } 63. Qe4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2