- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/EnJF8XFT"] [Date "2025.07.25"] [White "DeepRabbit"] [Black "parveznipu"] [Result "0-1"] [GameId "EnJF8XFT"] [UTCDate "2025.07.25"] [UTCTime "02:34:36"] [WhiteElo "2742"] [BlackElo "1832"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+12"] [WhiteTitle "IM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... c6 { [%eval 0.2] } 3. g3 { [%eval 0.21] } 3... Nf6 { [%eval 0.22] } 4. Bg2 { [%eval 0.0] } 4... Nbd7 { [%eval 0.31] } 5. O-O { [%eval 0.3] } 5... Qc7 { [%eval 0.76] } 6. c4 { [%eval 0.8] } 6... e5 { [%eval 1.18] } 7. b3?! { (1.18 → 0.44) Inaccuracy. cxd5 was best. } { [%eval 0.44] } (7. cxd5 Nxd5 8. e4 Ne7 9. Qc2 Ng6 10. Nc3 Bd6 11. Be3 O-O) 7... e4 { [%eval 0.29] } 8. Nfd2?! { (0.29 → -0.52) Inaccuracy. Nh4 was best. } { [%eval -0.52] } (8. Nh4 g6 9. Nc3 Bb4 10. Bd2 Bxc3 11. Bxc3 O-O 12. Qd2 Re8) 8... Bd6 { [%eval -0.13] } 9. Bb2 { [%eval -0.66] } 9... a5?! { (-0.66 → 0.11) Inaccuracy. h5 was best. } { [%eval 0.11] } (9... h5 10. cxd5) 10. Nc3 { [%eval 0.1] } 10... h5 { [%eval 0.59] } 11. cxd5 { [%eval 0.71] } 11... cxd5 { [%eval 0.7] } 12. Nb5 { [%eval 0.24] } 12... Qb8?! { (0.24 → 0.96) Inaccuracy. Qb6 was best. } { [%eval 0.96] } (12... Qb6) 13. Nxd6+?! { (0.96 → 0.00) Inaccuracy. f3 was best. } { [%eval 0.0] } (13. f3) 13... Qxd6 { [%eval 0.04] } 14. Rc1?! { (0.04 → -0.77) Inaccuracy. f3 was best. } { [%eval -0.77] } (14. f3 h4) 14... h4 { [%eval -0.76] } 15. Qc2 { [%eval -0.68] } 15... hxg3?? { (-0.68 → 1.28) Blunder. O-O was best. } { [%eval 1.28] } (15... O-O 16. Qc7) 16. hxg3?? { (1.28 → -0.70) Blunder. Qxc8+ was best. } { [%eval -0.7] } (16. Qxc8+) 16... Ng4?? { (-0.70 → 2.79) Blunder. O-O was best. } { [%eval 2.79] } (16... O-O 17. Qc7 Qa6 18. Rfe1 Re8 19. f3 a4 20. fxe4 dxe4 21. Nc4 a3 22. Bc3) 17. Rfe1?? { (2.79 → -3.88) Blunder. Qxc8+ was best. } { [%eval -3.88] } (17. Qxc8+ Rxc8 18. Rxc8+ Ke7 19. Rxh8 e3 20. fxe3 Ndf6 21. Rf3 Qa6 22. Ba3+ Kd7) 17... e3 { [%eval -4.01] } 18. fxe3?! { (-4.01 → -5.36) Inaccuracy. Ne4 was best. } { [%eval -5.36] } (18. Ne4 Qh6) 18... Qxg3 { [%eval -5.02] } 19. Qf5?? { (-5.02 → Mate in 2) Checkmate is now unavoidable. Qxc8+ was best. } { [%eval #-2] } (19. Qxc8+ Rxc8 20. Rxc8+ Ke7 21. Ba3+ Ke6 22. Rxh8 Qf2+ 23. Kh1 Qxe1+ 24. Nf1 Ndf6) 19... g6?? { (Mate in 2 → -3.04) Lost forced checkmate sequence. Qxe3+ was best. } { [%eval -3.04] } (19... Qxe3+ 20. Kf1 Nh2#) 20. Qf4 { [%eval -2.86] } 20... Qxe3+?? { (-2.86 → 0.00) Blunder. Rh1+ was best. } { [%eval 0.0] } (20... Rh1+ 21. Kxh1 Nf2+ 22. Qxf2 Qxf2 23. Ba3 a4 24. Rf1 Qxe3 25. Bb4 Qxd4 26. a3) 21. Qxe3+ { [%eval 0.0] } 21... Nxe3 { [%eval 0.0] } 22. Bf3 { [%eval 0.0] } 22... Rh4? { (0.00 → 1.53) Mistake. Nf6 was best. } { [%eval 1.53] } (22... Nf6 23. Rc3 Nfg4 24. Bxg4 Nxg4 25. e4 Kd8 26. exd5 Nf6 27. Nf3 Nxd5 28. Ng5) 23. Rc7? { (1.53 → -0.04) Mistake. Rc3 was best. } { [%eval -0.04] } (23. Rc3) 23... Kd8 { [%eval 0.43] } 24. Nf1?? { (0.43 → -3.34) Blunder. Rc3 was best. } { [%eval -3.34] } (24. Rc3 Nf5) 24... Kxc7? { (-3.34 → -1.60) Mistake. Nxf1 was best. } { [%eval -1.6] } (24... Nxf1 25. Rec1 Ne3 26. a4 Nc4 27. bxc4 Kxc7 28. cxd5+ Kd8 29. e4 Rf4 30. Kg2) 25. Rc1+ { [%eval -2.16] } 25... Kd6?! { (-2.16 → -1.15) Inaccuracy. Kd8 was best. } { [%eval -1.15] } (25... Kd8) 26. Nxe3 { [%eval -1.17] } 26... f5?? { (-1.17 → 2.03) Blunder. Nf6 was best. } { [%eval 2.03] } (26... Nf6) 27. Ba3+ { [%eval 1.78] } 27... Ke6 { [%eval 1.8] } 28. Ng2?? { (1.80 → -1.29) Blunder. Nxd5 was best. } { [%eval -1.29] } (28. Nxd5 Rb8) 28... Kf6?? { (-1.29 → 4.10) Blunder. Rxd4 was best. } { [%eval 4.1] } { Black wins on time. } (28... Rxd4 29. Bb2 Rb4 30. Ne3 Rb5 31. Rd1 Nb6 32. Nc2 Rc5 33. Nd4+ Kf7 34. Kf2) 0-1