- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/ElAxWNoo"] [Date "2025.10.01"] [Round "-"] [White "Evr_95"] [Black "jenaimarredeperdre"] [Result "0-1"] [GameId "ElAxWNoo"] [UTCDate "2025.10.01"] [UTCTime "07:42:37"] [WhiteElo "857"] [BlackElo "973"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.03] } { C23 Bishop's Opening } 2... Nc6 { [%eval 0.18] } 3. Qf3 { [%eval 0.0] } 3... f6?! { (0.00 → 0.89) Inaccuracy. Nf6 was best. } { [%eval 0.89] } (3... Nf6 4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6 8. Ba4+) 4. Ne2 { [%eval 0.77] } 4... Nge7 { [%eval 0.96] } 5. c3?! { (0.96 → 0.16) Inaccuracy. a4 was best. } { [%eval 0.16] } (5. a4 h5 6. a5 d5 7. exd5 Bg4 8. Qd3 Bxe2 9. Qxe2 Nxd5) 5... d6?! { (0.16 → 1.14) Inaccuracy. Na5 was best. } { [%eval 1.14] } (5... Na5 6. Bb5 c6 7. Ba4 d5 8. d3 dxe4 9. dxe4 Be6 10. O-O) 6. d4 { [%eval 0.6] } 6... g6?? { (0.60 → 5.45) Blunder. f5 was best. } { [%eval 5.45] } (6... f5 7. h4 Qd7 8. d5 Nd8 9. Bd3 fxe4 10. Bxe4 Qg4 11. Qxg4) 7. Be3?? { (5.45 → 0.52) Blunder. Qxf6 was best. } { [%eval 0.52] } (7. Qxf6 d5 8. Qxh8 Be6 9. exd5 Bxd5 10. Bh6 Bxc4 11. Qxf8+ Kd7 12. Qxd8+ Rxd8) 7... Bd7?? { (0.52 → 5.32) Blunder. Bg7 was best. } { [%eval 5.32] } (7... Bg7) 8. Bb5?? { (5.32 → 0.15) Blunder. Qxf6 was best. } { [%eval 0.15] } (8. Qxf6 d5 9. Qxh8 Be6 10. exd5 Bxd5 11. Bh6 Bxc4 12. Qxf8+ Kd7 13. Qxd8+ Rxd8) 8... Bg7 { [%eval 0.23] } 9. O-O?! { (0.23 → -0.35) Inaccuracy. d5 was best. } { [%eval -0.35] } (9. d5) 9... a6 { [%eval -0.05] } 10. Bxc6 { [%eval -0.5] } 10... bxc6 { [%eval -0.01] } 11. b4 { [%eval -0.47] } 11... Be6 { [%eval -0.12] } 12. a4 { [%eval -0.43] } 12... Qd7 { [%eval -0.28] } 13. a5?? { (-0.28 → -4.28) Blunder. dxe5 was best. } { [%eval -4.28] } (13. dxe5) 13... O-O-O?? { (-4.28 → 0.65) Blunder. Bg4 was best. } { [%eval 0.65] } (13... Bg4 14. Qg3 Bxe2 15. Re1 Bg4 16. dxe5 fxe5 17. Nd2 O-O 18. h3 Be6 19. c4) 14. Nd2?? { (0.65 → -3.14) Blunder. dxe5 was best. } { [%eval -3.14] } (14. dxe5) 14... Nf5?? { (-3.14 → 3.34) Blunder. Bg4 was best. } { [%eval 3.34] } (14... Bg4 15. Qg3 Bxe2 16. dxe5 h5 17. h4 Qg4 18. Qxg4+ hxg4 19. Rfe1 Bd3 20. exd6) 15. exf5 { [%eval 3.33] } 15... gxf5 { [%eval 2.8] } 16. dxe5 { [%eval 2.24] } 16... fxe5?! { (2.24 → 2.95) Inaccuracy. dxe5 was best. } { [%eval 2.95] } (16... dxe5 17. Rfd1 Bd5 18. Qh3 f4 19. Qxd7+ Rxd7 20. Bc5 Rhd8 21. Nf1 f5 22. f3) 17. Rad1?? { (2.95 → 0.36) Blunder. Bg5 was best. } { [%eval 0.36] } (17. Bg5 Rdg8 18. Qd3 Kb7 19. f4 Qe8 20. Rab1 h6 21. Bh4 Qh5 22. Bf2 Bf6) 17... e4?? { (0.36 → 3.18) Blunder. f4 was best. } { [%eval 3.18] } (17... f4) 18. Qg3 { [%eval 2.98] } 18... Rhg8 { [%eval 3.18] } 19. f3 { [%eval 2.58] } 19... Bxc3 { [%eval 2.69] } 20. Nxc3?? { (2.69 → 0.17) Blunder. Qf2 was best. } { [%eval 0.17] } (20. Qf2 Bxb4 21. fxe4 fxe4 22. Nxe4 Qe7 23. Nf6 Rg6 24. Nd4 Bh3 25. Nxc6 Qg7) 20... Rxg3 { [%eval 0.11] } 21. hxg3 { [%eval 0.19] } 21... Rg8 { [%eval 0.66] } 22. fxe4? { (0.66 → -0.53) Mistake. Ne2 was best. } { [%eval -0.53] } (22. Ne2) 22... Qg7?! { (-0.53 → 0.28) Inaccuracy. Rxg3 was best. } { [%eval 0.28] } (22... Rxg3) 23. exf5?? { (0.28 → -4.11) Blunder. Ne2 was best. } { [%eval -4.11] } (23. Ne2 fxe4) 23... Qxg3 { [%eval -3.86] } 24. Nce4?? { (-3.86 → Mate in 1) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-1] } (24. Rf2 Qxe3 25. fxe6 Qxc3 26. Nf3 Re8 27. Nd4 Qe3 28. Nxc6 Rxe6 29. b5 Rf6) 24... Qxe3+?? { (Mate in 1 → -5.63) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -5.63] } (24... Qxg2#) 25. Kh2 { [%eval -5.44] } 25... Bd5 { [%eval -4.9] } 26. Rfe1 { [%eval -5.64] } 26... Qh6+ { [%eval -4.93] } 27. Kg1 { [%eval -4.86] } 27... Bxe4?! { (-4.86 → -3.77) Inaccuracy. Qh3 was best. } { [%eval -3.77] } (27... Qh3 28. Re2 Qxf5 29. Rf1 Qe5 30. Rff2 Qa1+ 31. Kh2 h6 32. b5 Qe5+ 33. Kg1) 28. Nxe4 { [%eval -3.68] } 28... Qh4 { [%eval -3.5] } 29. f6 { [%eval -3.34] } 29... Qh3?? { (-3.34 → -0.01) Blunder. Rf8 was best. } { [%eval -0.01] } (29... Rf8 30. g3 Qg4 31. Rd4 Qg6 32. Kh2 Kb8 33. Kg2 h5 34. Rd2 h4 35. Rf2) 30. Kf2?? { (-0.01 → Mate in 2) Checkmate is now unavoidable. Nxd6+ was best. } { [%eval #-2] } (30. Nxd6+) 30... Qxg2+? { (Mate in 2 → -7.65) Lost forced checkmate sequence. Rxg2+ was best. } { [%eval -7.65] } (30... Rxg2+ 31. Kf1 Qh1#) 31. Ke3 { [%eval -6.77] } 31... Qh3+ { [%eval -5.32] } 32. Kd2?! { (-5.32 → -6.97) Inaccuracy. Kd4 was best. } { [%eval -6.97] } (32. Kd4 Rg4 33. Re3 Qg2 34. f7 Qb2+ 35. Kd3 Qb3+ 36. Nc3 Qxf7 37. Rde1 Rxb4) 32... Qh6+? { (-6.97 → -3.86) Mistake. Rg2+ was best. } { [%eval -3.86] } (32... Rg2+ 33. Re2 Rxe2+ 34. Kxe2 Qg4+ 35. Kd2 Qxe4 36. Rf1 Qxb4+ 37. Ke2 Qc4+ 38. Ke1) 33. Kd3?! { (-3.86 → -5.00) Inaccuracy. Kc3 was best. } { [%eval -5.0] } (33. Kc3 Qf4 34. Rd3 h5 35. Kb3 h4 36. Rc3 Kb8 37. Ka3 Rf8 38. Rh3 Qf5) 33... Qh3+ { [%eval -4.04] } 34. Ke2?? { (-4.04 → Mate in 19) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-19] } (34. Kc2 Qf5 35. Kc3 Kb8 36. Rd2 Rf8 37. Kb3 h5 38. Rf2 Qd5+ 39. Kc2 Qe6) 34... Qg2+?? { (Mate in 19 → -4.92) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -4.92] } (34... Rg2+ 35. Nf2 Qg4+ 36. Ke3 Qg3+ 37. Ke4 Rxf2 38. Kd4 Qf4+ 39. Kc3 Qxf6+ 40. Kd3) 35. Ke3?! { (-4.92 → -6.56) Inaccuracy. Kd3 was best. } { [%eval -6.56] } (35. Kd3 Rg4 36. Rd2 Qf3+ 37. Re3 Qf5 38. f7 Qxf7 39. Rde2 Qb3+ 40. Kd2 Qxb4+) 35... Rg4 { [%eval -6.32] } 36. f7?? { (-6.32 → Mate in 5) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-5] } (36. Nf2 Qg3+ 37. Ke2 Rf4 38. Rf1 Qf3+ 39. Kd2 Qg2 40. Ke2 Rxf6 41. Rde1 Kb7) 36... Qh3+?? { (Mate in 5 → -4.35) Lost forced checkmate sequence. Qxe4+ was best. } { [%eval -4.35] } (36... Qxe4+ 37. Kd2 Rg2+ 38. Kc3 Rc2+ 39. Kb3 Qc4+ 40. Ka4 Ra2#) 37. Kd4?! { (-4.35 → -6.20) Inaccuracy. Kd2 was best. } { [%eval -6.2] } (37. Kd2 Rg2+ 38. Re2 Rxe2+ 39. Kxe2 Qh5+ 40. Ke3 Qxf7 41. Rxd6 Qb3+ 42. Rd3 Qxb4) 37... c5+ { [%eval -4.96] } 38. Kc4?! { (-4.96 → -6.45) Inaccuracy. bxc5 was best. } { [%eval -6.45] } (38. bxc5 Qf3 39. Rc1 d5 40. Kxd5 Qxf7+ 41. Kd4 Qd7+ 42. Kc3 Rh4 43. Kb2 Qb5+) 38... Qf3 { [%eval -6.08] } 39. Rf1?? { (-6.08 → Mate in 4) Checkmate is now unavoidable. bxc5 was best. } { [%eval #-4] } (39. bxc5 Rxe4+ 40. Rxe4 Qxe4+ 41. Rd4 Qe6+ 42. Kc3 Qxf7 43. cxd6 cxd6 44. Rb4 Qf3+) 39... Qe2+?? { (Mate in 4 → -5.31) Lost forced checkmate sequence. Rxe4+ was best. } { [%eval -5.31] } (39... Rxe4+ 40. Kd5 Rd4+ 41. Ke6 Qe4+ 42. Kf6 Qe5#) 40. Kc3 { [%eval -5.34] } 40... Qe3+?? { (-5.34 → 0.00) Blunder. cxb4+ was best. } { [%eval 0.0] } (40... cxb4+ 41. Kb3 Qe3+ 42. Kc2 Qxe4+ 43. Kc1 Qc4+ 44. Kb1 Qb3+ 45. Ka1 Rf4 46. f8=Q+) 41. Kc2?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-7] } (41. Rd3 cxb4+ 42. Kc2 Rg2+ 43. Nd2 Rxd2+ 44. Rxd2 Qc3+ 45. Kd1 Qa1+ 46. Ke2 Qe5+) 41... Qxe4+ { [%eval #-6] } 42. Kc1 { [%eval #-6] } 42... Qc4+ { [%eval #-5] } 43. Kd2 { [%eval #-5] } 43... Rd4+ { [%eval #-4] } 44. Ke3 { [%eval #-4] } 44... Qe6+ { [%eval #-5] } 45. Kf3 { [%eval #-5] } 45... Qxf7+ { [%eval #-7] } 46. Ke2 { [%eval #-4] } 46... Qe6+ { [%eval #-5] } 47. Kf3 { [%eval #-5] } 47... Qe4+ { [%eval #-6] } 48. Kf2 { [%eval #-5] } 48... Qc2+ { [%eval #-12] } 49. Ke3 { [%eval #-4] } 49... Rxd1 { [%eval #-11] } 50. Rxd1 { [%eval #-14] } 50... Qxd1 { [%eval -11.08] } 51. bxc5?! { (-11.08 → Mate in 8) Checkmate is now unavoidable. b5 was best. } { [%eval #-8] } (51. b5 Kb7 52. b6 cxb6 53. axb6 Kxb6 54. Kf2 c4 55. Kg3 Kb5 56. Kh4 c3) 51... dxc5 { [%eval #-7] } 52. Ke4 { [%eval #-7] } 52... Qd4+ { [%eval #-6] } 53. Kf3 { [%eval #-6] } 53... c4 { [%eval #-5] } 54. Ke2 { [%eval #-5] } 54... c3 { [%eval #-4] } 55. Ke1 { [%eval #-3] } 55... Qd3 { [%eval #-4] } 56. Kf2 { [%eval #-4] } 56... c2 { [%eval #-3] } 57. Kg2 { [%eval #-3] } 57... c1=Q { [%eval #-2] } 58. Kf2 { [%eval #-1] } 58... Qb2+ { [%eval #-1] } 59. Ke1 { [%eval #-1] } 59... Qdb1# { Black wins by checkmate. } 0-1