- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/EjHDIzWo"] [Date "2026.01.14"] [Round "-"] [White "Finleyyyt"] [Black "vitaliy_ff"] [Result "0-1"] [GameId "EjHDIzWo"] [UTCDate "2026.01.14"] [UTCTime "18:15:12"] [WhiteElo "653"] [BlackElo "758"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.17] } 3. e3 { [%eval 0.1] } 3... e6 { [%eval 0.25] } 4. Nf3 { [%eval 0.1] } 4... Nf6 { [%eval 0.18] } 5. Nc3 { [%eval 0.0] } 5... Nc6 { [%eval 0.19] } 6. a3 { [%eval 0.13] } 6... h6 { [%eval 0.22] } 7. h4 { [%eval -0.11] } 7... a6 { [%eval 0.03] } 8. b4? { (0.03 → -1.55) Mistake. Bd3 was best. } { [%eval -1.55] } (8. Bd3 Bg4 9. Ne2 Bd6 10. Ne5 Bxe5 11. dxe5 Nd7 12. f3 Bh5) 8... b5?? { (-1.55 → 1.03) Blunder. Nxb4 was best. } { [%eval 1.03] } (8... Nxb4 9. axb4 Bxb4 10. Qd2 Ne4 11. Nxe4 Bxd2+ 12. Nexd2 Bxc2 13. Be2 c6 14. Ra2) 9. a4?? { (1.03 → -3.90) Blunder. Nxb5 was best. } { [%eval -3.9] } (9. Nxb5 Rc8) 9... g5?? { (-3.90 → -1.38) Blunder. Bxb4 was best. } { [%eval -1.38] } (9... Bxb4 10. Qd2 Ne4 11. Nxe4 Bxd2+ 12. Nexd2 Nb4 13. Rc1 bxa4 14. c3 Nd3+ 15. Bxd3) 10. hxg5 { [%eval -1.52] } 10... hxg5?? { (-1.52 → 2.19) Blunder. Bxb4 was best. } { [%eval 2.19] } (10... Bxb4 11. Nd2) 11. Rxh8 { [%eval 2.45] } 11... gxf4 { [%eval 2.3] } 12. Rxf8+?? { (2.30 → -0.76) Blunder. axb5 was best. } { [%eval -0.76] } (12. axb5 Nxb4 13. Bd3 fxe3 14. Bxf5 exf5 15. Ne5 Nd7 16. Nd3 Qf6 17. Rh3 exf2+) 12... Kxf8 { [%eval -0.97] } 13. exf4 { [%eval -0.85] } 13... bxa4? { (-0.85 → 0.32) Mistake. Nxb4 was best. } { [%eval 0.32] } (13... Nxb4) 14. Rxa4 { [%eval 0.42] } 14... Bg4 { [%eval 0.53] } 15. Qd3 { [%eval 0.03] } 15... Qd6?! { (0.03 → 1.13) Inaccuracy. Bxf3 was best. } { [%eval 1.13] } (15... Bxf3) 16. Rxa6? { (1.13 → -0.17) Mistake. b5 was best. } { [%eval -0.17] } (16. b5 Nb4) 16... Rxa6 { [%eval -0.18] } 17. Qxa6 { [%eval -0.08] } 17... Bxf3 { [%eval -0.12] } 18. Qa8+?? { (-0.12 → -3.30) Blunder. gxf3 was best. } { [%eval -3.3] } (18. gxf3) 18... Ke7 { [%eval -3.03] } 19. Nb5?? { (-3.03 → Mate in 4) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-4] } (19. gxf3 Nxd4 20. Qa7 Qxf4 21. Be2 Nxc2+ 22. Kd1 Nxb4 23. Nb5 Nc6 24. Qxc7+ Qxc7) 19... Qxf4?? { (Mate in 4 → -4.22) Lost forced checkmate sequence. Qxb4+ was best. } { [%eval -4.22] } (19... Qxb4+ 20. c3 Qb1+ 21. Kd2 Qd1+ 22. Ke3 Ng4#) 20. Qxc6?? { (-4.22 → Mate in 1) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-1] } (20. gxf3 Qc1+ 21. Ke2 Nh5 22. f4 Qxc2+ 23. Kf3 Qe4+ 24. Kg4 Nf6+ 25. Kg3 Nxd4) 20... Qc1# { Black wins by checkmate. } 0-1