FEN
[Event "casual rapid game"]
[Site "https://lichess.org/EgA3JSgt"]
[Date "2022.01.01"]
[Round "-"]
[White "lwbkrnw"]
[Black "lichess AI level 2"]
[Result "1-0"]
[GameId "EgA3JSgt"]
[UTCDate "2022.01.01"]
[UTCTime "21:44:01"]
[WhiteElo "1164"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.23] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. Nc3 { [%eval 0.13] } 4... d6 { [%eval 0.15] } 5. d3 { [%eval 0.0] } 5... Bg4 { [%eval 0.31] } 6. h3 { [%eval 0.51] } 6... Bh5 { [%eval 0.79] } 7. O-O?! { (0.79 → 0.13) Inaccuracy. Na4 was best. } { [%eval 0.13] } (7. Na4 Bb6 8. c3 Qd7 9. b4 Nf6 10. Bb3 h6 11. Qe2 Nd8) 7... Nd4 { [%eval 0.3] } 8. g4 { [%eval 0.89] } 8... Bg6 { [%eval 0.94] } 9. Nxd4 { [%eval 0.71] } 9... exd4?! { (0.71 → 1.71) Inaccuracy. Bxd4 was best. } { [%eval 1.71] } (9... Bxd4) 10. Nd5 { [%eval 1.49] } 10... c6 { [%eval 1.39] } 11. Nf4 { [%eval 1.68] } 11... Ne7 { [%eval 1.59] } 12. Bd2 { [%eval 1.51] } 12... d5?! { (1.51 → 2.70) Inaccuracy. O-O was best. } { [%eval 2.7] } (12... O-O) 13. Bb3?! { (2.70 → 1.48) Inaccuracy. exd5 was best. } { [%eval 1.48] } (13. exd5) 13... h6?! { (1.48 → 2.63) Inaccuracy. O-O was best. } { [%eval 2.63] } (13... O-O 14. Qf3 Kh8 15. exd5 Nxd5 16. Nxd5 cxd5 17. Rae1 a5 18. Qxd5 Qc7 19. Qg2 Bd6 20. Re2) 14. Ne2?? { (2.63 → -0.40) Blunder. exd5 was best. } { [%eval -0.4] } (14. exd5 O-O) 14... a5 { [%eval -0.57] } 15. c3 { [%eval -0.5] } 15... Bd6? { (-0.50 → 0.71) Mistake. dxc3 was best. } { [%eval 0.71] } (15... dxc3) 16. cxd4?! { (0.71 → -0.23) Inaccuracy. Nxd4 was best. } { [%eval -0.23] } (16. Nxd4 dxe4 17. dxe4 Bxe4 18. Re1 Bh7 19. Nf5 O-O 20. Nxd6 Qxd6 21. Be3 Qc7 22. Bd4 Nd5) 16... dxe4 { [%eval -0.06] } 17. dxe4 { [%eval 0.01] } 17... O-O?? { (0.01 → 2.62) Blunder. Bxe4 was best. } { [%eval 2.62] } (17... Bxe4) 18. e5 { [%eval 2.4] } 18... Bb8 { [%eval 2.1] } 19. Nf4?? { (2.10 → -1.22) Blunder. f4 was best. } { [%eval -1.22] } (19. f4 Be4 20. Kh2 Bd5 21. Bc2 f6 22. Bb1 g6 23. Bc3 a4 24. Bb4 Re8 25. Qc2) 19... Be4?? { (-1.22 → 3.39) Blunder. Qxd4 was best. } { [%eval 3.39] } (19... Qxd4 20. Re1) 20. Qe2? { (3.39 → 1.56) Mistake. Re1 was best. } { [%eval 1.56] } (20. Re1) 20... a4?? { (1.56 → 6.31) Blunder. Bh7 was best. } { [%eval 6.31] } (20... Bh7 21. Bc3 a4 22. Bc2 Bxc2 23. Qxc2 Nd5 24. Nxd5 Qxd5 25. Rfe1 a3 26. b3 Ba7 27. Qe4) 21. Bc4?? { (6.31 → 1.46) Blunder. Ne6 was best. } { [%eval 1.46] } (21. Ne6) 21... Bh7 { [%eval 1.49] } 22. Bd3? { (1.49 → 0.00) Mistake. Bc3 was best. } { [%eval 0.0] } (22. Bc3) 22... Qb6?? { (0.00 → 2.60) Blunder. Qxd4 was best. } { [%eval 2.6] } (22... Qxd4 23. Bxh7+ Kxh7 24. Rfe1 Kg8 25. Rad1 Qxb2 26. Qe4 Ba7 27. Re2 Qxa2 28. Bb4 Qb3 29. Rd3) 23. Bxh7+ { [%eval 2.36] } 23... Kh8?? { (2.36 → 9.22) Blunder. Kxh7 was best. } { [%eval 9.22] } (23... Kxh7 24. Bc3 Kg8 25. Rae1 Qc7 26. Qf3 Qd7 27. a3 Ba7 28. Re4 Nd5 29. Nxd5 Qxd5 30. Kg2) 24. Rab1?? { (9.22 → 2.58) Blunder. Be4 was best. } { [%eval 2.58] } (24. Be4 Rd8) 24... Nd5?? { (2.58 → 8.77) Blunder. Kxh7 was best. } { [%eval 8.77] } (24... Kxh7 25. Qc4) 25. Nxd5 { [%eval 8.63] } 25... Qa7 { [%eval 11.61] } 26. Nf6 { [%eval 11.6] } 26... gxf6 { [%eval 15.94] } 27. exf6 { [%eval 8.15] } 27... Bc7? { (8.15 → Mate in 6) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #6] } (27... Qxd4 28. Bc2) 28. Qe7? { (Mate in 6 → 8.53) Lost forced checkmate sequence. Qe3 was best. } { [%eval 8.53] } (28. Qe3 Rg8 29. Qxh6 Bh2+ 30. Kg2 Bf4 31. Bxf4 Rg5 32. Qxg5 Kxh7 33. Qg7#) 28... Kxh7? { (8.53 → Mate in 5) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #5] } (28... Qxd4 29. Qxc7 Qxd2 30. Bf5 Qg5 31. Rbd1 Qxf6 32. Rd6 Qxd6 33. Qxd6 Kg7 34. Qb4 a3 35. bxa3) 29. Qxc7? { (Mate in 5 → 8.67) Lost forced checkmate sequence. Qe3 was best. } { [%eval 8.67] } (29. Qe3 Bh2+ 30. Kg2 Bf4 31. Qxf4 Kg8 32. Qxh6 Qb8 33. Qg7#) 29... Rae8? { (8.67 → Mate in 4) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #4] } (29... Qxd4 30. Rbd1 Qe4 31. Rde1 Qg6 32. Re7 a3 33. b3 Qxf6 34. Ree1 Rad8 35. Qf4 Rxd2 36. Qxf6) 30. Rfe1?! { (Mate in 4 → 10.62) Lost forced checkmate sequence. Qf4 was best. } { [%eval 10.62] } (30. Qf4 Re3 31. Bxe3 Kg8 32. Qxh6 Re8 33. Qg7#) 30... Rd8?! { (10.62 → Mate in 3) Checkmate is now unavoidable. Qb8 was best. } { [%eval #3] } (30... Qb8 31. Qd7) 31. Re7?! { (Mate in 3 → 21.69) Lost forced checkmate sequence. Qf4 was best. } { [%eval 21.69] } (31. Qf4 h5 32. Qh6+ Kg8 33. Qg7#) 31... Kg6?! { (21.69 → Mate in 3) Checkmate is now unavoidable. Kg8 was best. } { [%eval #3] } (31... Kg8 32. Qf4) 32. g5? { (Mate in 3 → 8.05) Lost forced checkmate sequence. Qf4 was best. } { [%eval 8.05] } (32. Qf4 Kh7 33. Qxh6+ Kg8 34. Qg7#) 32... Rxd4 { [%eval 11.92] } 33. Be3 { [%eval 10.92] } 33... hxg5 { [%eval 13.76] } 34. Bxd4 { [%eval 8.43] } 34... Qb8 { [%eval 13.46] } 35. Qxb7 { [%eval 12.54] } 35... Qd6 { [%eval 12.69] } 36. Be5 { [%eval 12.13] } 36... Qd5 { [%eval 12.57] } 37. Qd7 { [%eval 12.61] } 37... Qf3 { [%eval 13.53] } 38. Re8 { [%eval 12.23] } 38... Qxh3?! { (12.23 → Mate in 5) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #5] } (38... Rxe8 39. Qxe8 Qxh3 40. Qg8+ Kf5 41. Qxf7 Kxe5 42. Qe7+ Kf4 43. Qd6+ Kf5 44. Qd7+ Kxf6 45. Qxh3) 39. Rxf8?? { (Mate in 5 → 5.40) Lost forced checkmate sequence. Qxh3 was best. } { [%eval 5.4] } (39. Qxh3 Rxe8 40. Qd3+ Kh5 41. Kg2 Rxe5 42. Rh1+ Kg4 43. Qf3#) 39... Qf5?? { (5.40 → Mate in 3) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #3] } (39... Qxd7 40. Rg8+) 40. Qxf7+ { [%eval #2] } 40... Kh6 { [%eval #2] } 41. Qg7+ { [%eval #6] } 41... Kh5 { [%eval #7] } 42. Rh8+ { [%eval #6] } 42... Qh7 { [%eval #2] } 43. Rxh7+ { [%eval #3] } 43... Kg4 { [%eval #3] } 44. Kg2 { [%eval #3] } 44... c5 { [%eval #1] } 45. Rf1 { [%eval #4] } 45... c4 { [%eval #1] } 46. f3+ { [%eval #3] } 46... Kf5 { [%eval #3] } 47. Re1 { [%eval #2] } 47... Ke6 { [%eval #1] } 48. f7 { [%eval #3] } 48... Kd7 { [%eval #2] } 49. Rh6 { [%eval #1] } 49... Kd8 { [%eval #1] } 50. f8=Q# { White wins by checkmate. } 1-0