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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Eefw8MHI"] [Date "2021.04.21"] [White "Invisible-player"] [Black "godgambit"] [Result "1-0"] [GameId "Eefw8MHI"] [UTCDate "2021.04.21"] [UTCTime "19:54:04"] [WhiteElo "1296"] [BlackElo "1750"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... h5?? { (0.51 → 9.16) Blunder. e6 was best. } { [%eval 9.16] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxd7? { (9.16 → 4.95) Mistake. Qxh5 was best. } { [%eval 4.95] } (3. Qxh5 Rxh5 4. Bxd7 Rxh2 5. Rxh2 Kxd7 6. a4 c6 7. e4 Qa5) 3... Kxd7 { [%eval 4.71] } 4. Qxh5 { [%eval 4.4] } 4... Rxh5 { [%eval 7.63] } 5. e4 { [%eval 5.61] } 5... Rxh2 { [%eval 5.49] } 6. Rxh2 { [%eval 7.82] } 6... f5 { [%eval 10.12] } 7. exf5 { [%eval 14.02] } 7... Nh6?! { (14.02 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (7... a5 8. c4) 8. Rxh6 { [%eval #11] } 8... gxh6 { [%eval #10] } 9. f6 { [%eval #10] } 9... exf6 { [%eval #9] } 10. d4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (10. b4 Bxb4 11. d4 Bxe1 12. Bxh6 Bxf2 13. Nh3 Bxd4 14. a3 Bxa1 15. Nc3 Bxc3 16. Bf8 Qxf8) 10... Ba3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bd6 was best. } { [%eval #10] } (10... Bd6 11. Bxh6 Bf4 12. Bxf4 Ke6 13. Bxc7 Qxd4 14. Bxb8 Qxb2 15. Bxa7 Qxa2 16. Rxa2 Rxa7 17. Rxa7) 11. Bxh6 { [%eval #10] } 11... Bxb2 { [%eval #9] } 12. Bg5 { [%eval #10] } 12... Bxd4 { [%eval #9] } 13. Bxf6 { [%eval #9] } 13... Bxf2 { [%eval #7] } 14. Kxf2 { [%eval #7] } 14... Qxf6 { [%eval #6] } 15. Nc3 { [%eval #7] } 15... Qxf2 { [%eval #6] } 16. g4?? { (Mate in 6 → -4.35) Lost forced checkmate sequence. Nd1 was best. } { [%eval -4.35] } (16. Nd1 Qxg1 17. Nf2 Qxg2 18. Re1 Qxf2 19. Re3 Qxc2 20. Re8 Qxa2 21. Rxc8 Kxc8#) 16... Qxg1 { [%eval -4.27] } 17. Rxg1 { [%eval -4.42] } 17... c5?? { (-4.42 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (17... Nc6) 18. Nb5?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Re1 was best. } { [%eval #-13] } (18. Re1 Ke8 19. Rxe8 Bxg4 20. Rxb8 Rxb8 21. Nd1 Bxd1 22. a3 Bxc2 23. a4 Bxa4#) 18... Kd6?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Nc6 was best. } { [%eval #4] } (18... Nc6 19. Nxa7 Nxa7 20. c4 Bb7 21. Rg2 Bxg2 22. a3 Ke6 23. a4 Be4 24. g5 Bg6 25. a5) 19. Nxa7 { [%eval #4] } 19... Bxg4 { [%eval #3] } 20. Rxg4 { [%eval #3] } 20... Rxa7 { [%eval #2] } 21. Rd4 { [%eval #3] } 21... cxd4 { [%eval #2] } 22. c3?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (22. a4 Rxa4 23. c4 dxc3#) 22... dxc3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #1] } (22... Rxa2 23. cxd4 Kc5 24. dxc5 Nd7 25. c6 Ra8 26. cxd7 Rc8 27. dxc8=Q#) 23. a4 { [%eval #1] } 23... Rxa4# { Game ends by variant rule. } 1-0