FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/EabCzOP9"]
[Date "2024.07.01"]
[Round "-"]
[White "ShowMeHowToPlayChess"]
[Black "KINIK35"]
[Result "1-0"]
[GameId "EabCzOP9"]
[UTCDate "2024.07.01"]
[UTCTime "13:34:33"]
[WhiteElo "963"]
[BlackElo "1458"]
[WhiteRatingDiff "+177"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... h5? { (0.18 → 1.48) Mistake. e6 was best. } { [%eval 1.48] } (1... e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6 6. Qh5) 2. Qxh5 { [%eval 1.0] } 2... Rxh5 { [%eval 1.04] } 3. Nh3?? { (1.04 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Nxa6 4. b4 Rxh2 5. Rxh2 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxh3 { [%eval #-14] } 4. gxh3 { [%eval #-13] } 4... b5 { [%eval #-13] } 5. Bxb5 { [%eval #-12] } 5... Na6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. d6 was best. } { [%eval #13] } (5... d6 6. Bxe8 Bxh3 7. Bxf7 Qc8 8. Bxg8 d5 9. Bxd5 Qa6 10. Bxa8 Qxa2 11. Rxa2) 6. Bxd7?? { (Mate in 13 → -0.45) Lost forced checkmate sequence. Bxa6 was best. } { [%eval -0.45] } (6. Bxa6 Bxa6 7. Ke2 Bxe2 8. f3 Bxf3 9. a4 Bxh1 10. e4 Bxe4 11. b4 Bxc2) 6... Qxd7?? { (-0.45 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (6... Kxd7 7. b4) 7. Rg1?? { (Mate in 13 → 0.64) Lost forced checkmate sequence. e4 was best. } { [%eval 0.64] } (7. e4 Qxh3 8. Rg1 Qxh2 9. Rxg7 Bxg7 10. b3 Bxa1 11. Bb2 Bxb2 12. d4 Bxd4) 7... Qxd2?? { (0.64 → Mate in 10) Checkmate is now unavoidable. Qxh3 was best. } { [%eval #10] } (7... Qxh3 8. Rxg7 Qxh2 9. Rxf7 Qxf2 10. Kxf2 Kxf7 11. a4 Bd7 12. b4 Bxa4 13. Rxa4) 8. Rxg7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-11] } (8. Bxd2 Bxh3 9. Rxg7 Bxg7 10. e4 Bxb2 11. a4 Bxa1 12. Bb4 Nxb4 13. a5 Nxc2) 8... Bxg7?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #9] } (8... Qxe1 9. Rxg8 Qxc1 10. Rxf8 Qxb2 11. Rxe8 Qxa2 12. Rxa2 Bxh3 13. Rxe7 Rd8 14. Rxc7) 9. Bxd2 { [%eval #9] } 9... Bxb2 { [%eval #8] } 10. Bb4 { [%eval #9] } 10... Bxa1 { [%eval #7] } 11. Bxe7 { [%eval #7] } 11... Kxe7 { [%eval #6] } 12. Nc3 { [%eval #7] } 12... Bxh3 { [%eval #6] } 13. Kf1 { [%eval #7] } 13... Bxf1 { [%eval #6] } 14. h3 { [%eval #6] } 14... Bxc3 { [%eval #5] } 15. e4?? { (Mate in 5 → -2.08) Lost forced checkmate sequence. f4 was best. } { [%eval -2.08] } (15. f4 Bxh3 16. f5 Bxf5 17. e4 Bxe4 18. a4 Bxc2 19. a5 Bxa5#) 15... Bxh3 { [%eval -1.29] } 16. e5?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (16. a4 Bf5) 16... Bxe5 { [%eval #-16] } 17. f4 { [%eval #-14] } 17... Bxf4 { [%eval #-15] } 18. c4 { [%eval #-14] } 18... Nb8 { [%eval #-14] } 19. a3 { [%eval #-14] } 19... Kf8 { [%eval #-14] } 20. c5 { [%eval -7.12] } 20... Bd6?? { (-7.12 → -2.26) Blunder. Nd7 was best. } { [%eval -2.26] } (20... Nd7 21. a4) 21. cxd6 { [%eval -1.72] } 21... cxd6 { [%eval -1.64] } 22. a4 { [%eval -1.62] } 22... Nd7 { [%eval -5.3] } 23. a5 { [%eval -2.69] } 23... Rb8?? { (-2.69 → -0.12) Blunder. Bg2 was best. } { [%eval -0.12] } (23... Bg2) 24. a6 { [%eval -0.25] } 24... Rb7 { [%eval -0.29] } 25. axb7 { [%eval -0.19] } 25... Nb6?? { (-0.19 → Mate in 4) Checkmate is now unavoidable. Ne5 was best. } { [%eval #4] } (25... Ne5 26. b8=B a5 27. Bxd6 Kg7 28. Bxe5 Nh6 29. Bxg7 a4 30. Bxh6 a3 31. Bc1) 26. b8=N { [%eval #4] } 26... a6 { [%eval #3] } 27. Nxa6 { [%eval #3] } 27... d5 { [%eval #2] } 28. Nc5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Nb8 was best. } { [%eval 0.0] } (28. Nb8 Na8 29. Nd7 Bxd7#) 28... Nd7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Na4 was best. } { [%eval #1] } (28... Na4 29. Nxa4 Bf5 30. Nb2 Bd3 31. Nxd3 Ke7 32. Nb2 d4 33. Na4 d3 34. Nb6) 29. Nxd7 { [%eval #1] } 29... Bxd7# { Game ends by variant rule. } 1-0