FEN
[Event "rated blitz game"]
[Site "https://lichess.org/EWLcbm9v"]
[Date "2021.04.08"]
[Round "-"]
[White "Sleepy1v1Sloth"]
[Black "SMA-Nahian"]
[Result "1-0"]
[GameId "EWLcbm9v"]
[UTCDate "2021.04.08"]
[UTCTime "12:07:08"]
[WhiteElo "1059"]
[BlackElo "1054"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-10"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.17] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.38] } 3. e3 { [%eval 0.39] } 3... e6 { [%eval 0.62] } 4. Nf3 { [%eval 0.51] } 4... Nf6 { [%eval 0.43] } 5. Bd3 { [%eval 0.14] } 5... Bb4+?! { (0.14 → 0.75) Inaccuracy. Bd6 was best. } { [%eval 0.75] } (5... Bd6 6. Ne5 O-O 7. Nd2 Nb4 8. Be2 c5 9. dxc5 Bxc5 10. O-O) 6. c3 { [%eval 0.82] } 6... Bd6 { [%eval 0.78] } 7. Nbd2 { [%eval 0.61] } 7... Bxf4 { [%eval 0.74] } 8. exf4 { [%eval 1.09] } 8... Nh5 { [%eval 1.39] } 9. O-O?? { (1.39 → -0.39) Blunder. g3 was best. } { [%eval -0.39] } (9. g3 Ne7) 9... Nxf4 { [%eval -0.25] } 10. Bc2 { [%eval -0.16] } 10... Bd7 { [%eval -0.32] } 11. Nb3 { [%eval -0.3] } 11... O-O { [%eval 0.03] } 12. Nc5 { [%eval -0.06] } 12... b6 { [%eval 0.4] } 13. Nxd7 { [%eval 0.38] } 13... Qxd7 { [%eval 0.22] } 14. Ne5? { (0.22 → -1.35) Mistake. g3 was best. } { [%eval -1.35] } (14. g3 Ng6) 14... Nxe5 { [%eval -1.24] } 15. dxe5 { [%eval -1.28] } 15... Qe7 { [%eval -0.93] } 16. Qd3?? { (-0.93 → -7.71) Blunder. g3 was best. } { [%eval -7.71] } (16. g3) 16... Nxd3 { [%eval -7.71] } 17. Bxd3 { [%eval -7.63] } 17... Rad8 { [%eval -7.74] } 18. Rae1 { [%eval -7.71] } 18... d4 { [%eval -7.63] } 19. cxd4 { [%eval -8.13] } 19... Rxd4 { [%eval -8.18] } 20. Re3 { [%eval -8.4] } 20... Qc5 { [%eval -7.95] } 21. Ba6 { [%eval -8.5] } 21... Qd5 { [%eval -8.24] } 22. h3 { [%eval -8.94] } 22... Rd8 { [%eval -8.23] } 23. f4 { [%eval -9.63] } 23... Rxf4?! { (-9.63 → -6.06) Inaccuracy. b5 was best. } { [%eval -6.06] } (23... b5) 24. Rxf4 { [%eval -6.4] } 24... Qd1+ { [%eval -5.0] } 25. Bf1 { [%eval -4.86] } 25... Rd2 { [%eval -4.84] } 26. Ref3 { [%eval -4.94] } 26... Rxb2?? { (-4.94 → -0.17) Blunder. Rd7 was best. } { [%eval -0.17] } (26... Rd7) 27. Rxf7?? { (-0.17 → -4.12) Blunder. Rd3 was best. } { [%eval -4.12] } (27. Rd3 Qxd3) 27... h6 { [%eval -4.08] } 28. Rf8+ { [%eval -4.48] } 28... Kh7 { [%eval -4.09] } 29. Kh2 { [%eval -4.15] } 29... Rxa2?? { (-4.15 → 4.58) Blunder. Rd2 was best. } { [%eval 4.58] } (29... Rd2 30. Rg3 Qh5 31. Bd3+ Rxd3 32. Rxd3 Qxe5+ 33. Kh1 Qa1+ 34. Kh2 Qxa2 35. Rd7 a5 36. Rc8) 30. R8f7?? { (4.58 → -3.31) Blunder. Bd3+ was best. } { [%eval -3.31] } (30. Bd3+ Qxd3 31. Rxd3 Re2 32. Rf7 Kg6 33. Rxc7 a5 34. Rc6 Kf5 35. Rxb6 Rxe5 36. Rf3+ Kg6) 30... c5?? { (-3.31 → 5.59) Blunder. Kg6 was best. } { [%eval 5.59] } (30... Kg6 31. R7f4) 31. R3f6?? { (5.59 → -5.95) Blunder. Bd3+ was best. } { [%eval -5.95] } (31. Bd3+ Qxd3 32. Rxd3 Kg6 33. Rf1 Kh5 34. Rd6 Kg6 35. Rxe6+ Kh7 36. Kg3 c4 37. Kf3 Ra3+) 31... c4? { (-5.95 → -3.41) Mistake. Qd5 was best. } { [%eval -3.41] } (31... Qd5 32. Rf2 Rxf2 33. Rxf2 c4 34. Bxc4 Qxc4 35. Rf8 Kg6 36. Rf3 Qe2 37. Rf8 Qxe5+ 38. Kh1) 32. Rxe6?! { (-3.41 → -5.22) Inaccuracy. Bxc4 was best. } { [%eval -5.22] } (32. Bxc4 Rxg2+ 33. Kxg2 Qc2+ 34. Rf2 Qxc4 35. Rxa7 Qe4+ 36. Rf3 Qe2+ 37. Kg3 Qxe5+ 38. Kf2 Qh2+) 32... c3?? { (-5.22 → -1.97) Blunder. Qd2 was best. } { [%eval -1.97] } (32... Qd2) 33. Bc4?? { (-1.97 → -4.54) Blunder. Ree7 was best. } { [%eval -4.54] } (33. Ree7 Kg6 34. Rxg7+ Kf5 35. Ref7+ Ke4 36. e6 Qd6+ 37. Rg3 Qxe6 38. Rff3 Kd5 39. Rxc3 Ra4) 33... Rd2?? { (-4.54 → 0.00) Blunder. c2 was best. } { [%eval 0.0] } (33... c2 34. Ree7) 34. Ree7 { [%eval 0.0] } 34... c2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kg6 was best. } { [%eval #2] } (34... Kg6 35. Be6 Rxg2+ 36. Kxg2 Qd2+ 37. Kg3 Qe1+ 38. Kg2) 35. Rxg7+ { [%eval #1] } 35... Kh8 { [%eval #1] } 36. Rgf7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh7# was best. } { [%eval 0.0] } (36. Rh7#) 36... Rd8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxg2+ was best. } { [%eval #1] } (36... Rxg2+ 37. Kxg2 Qd2+ 38. Kf3 Qc3+ 39. Kf2 Qd2+) 37. Rh7# { White wins by checkmate. } 1-0
