- Blind mode tutorial
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[Event "rated correspondence game"] [Site "https://lichess.org/EN4hNxvh"] [Date "2026.01.05"] [Round "-"] [White "yuuki-asuna"] [Black "alviniii"] [Result "1/2-1/2"] [GameId "EN4hNxvh"] [UTCDate "2026.01.05"] [UTCTime "14:22:57"] [WhiteElo "2246"] [BlackElo "2240"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [WhiteTitle "CM"] [Variant "Standard"] [TimeControl "-"] [ECO "C47"] [Opening "Four Knights Game: Gunsberg Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nc3 { [%eval 0.08] } 3... Nc6 { [%eval 0.07] } 4. a3 { [%eval 0.0] } { C47 Four Knights Game: Gunsberg Variation } 4... Be7 { [%eval 0.42] } 5. d4 { [%eval 0.27] } 5... exd4 { [%eval 0.28] } 6. Nxd4 { [%eval 0.28] } 6... O-O { [%eval 0.3] } 7. Bc4 { [%eval 0.0] } 7... Nxe4 { [%eval 0.0] } 8. Nxe4 { [%eval -0.18] } 8... d5 { [%eval 0.03] } 9. Nxc6 { [%eval 0.03] } 9... bxc6 { [%eval -0.02] } 10. Bd3 { [%eval -0.09] } 10... dxe4 { [%eval -0.08] } 11. Bxe4 { [%eval -0.19] } 11... Qxd1+ { [%eval -0.13] } 12. Kxd1 { [%eval -0.16] } 12... Bg4+ { [%eval 0.0] } 13. f3 { [%eval 0.0] } 13... Rad8+ { [%eval 0.0] } 14. Ke2 { [%eval 0.0] } 14... Bd7 { [%eval 0.42] } 15. Be3 { [%eval 0.4] } 15... f5 { [%eval 0.28] } 16. Bd3 { [%eval 0.23] } 16... Bf6 { [%eval 0.44] } 17. c3?! { (0.44 → -0.18) Inaccuracy. Bc4+ was best. } { [%eval -0.18] } (17. Bc4+ Kh8) 17... Rfe8 { [%eval -0.08] } 18. Kf2 { [%eval -0.01] } 18... Be6 { [%eval 0.02] } 19. Bc2 { [%eval -0.09] } 19... g5 { [%eval 0.02] } 20. Rad1 { [%eval 0.04] } 20... a5 { [%eval 0.12] } 21. Rhe1 { [%eval -0.16] } 21... Rxd1 { [%eval -0.09] } 22. Rxd1 { [%eval -0.18] } 22... Kf7 { [%eval -0.06] } 23. Bc5? { (-0.06 → -1.31) Mistake. Rd2 was best. } { [%eval -1.31] } (23. Rd2 Rb8) 23... h5?! { (-1.31 → -0.20) Inaccuracy. Rb8 was best. } { [%eval -0.2] } (23... Rb8 24. b3 Bxb3 25. Bxb3+ Rxb3 26. Rd7+ Ke6 27. Rxc7 Be5 28. Re7+ Kd5 29. c4+) 24. Rd2 { [%eval -0.23] } 24... Ra8 { Black offers draw } { [%eval -0.08] } 25. Ba4 { [%eval -0.01] } 25... Ra6 { [%eval 0.15] } 26. h4 { [%eval -0.18] } 26... g4?! { (-0.18 → 0.46) Inaccuracy. gxh4 was best. } { [%eval 0.46] } (26... gxh4 27. f4) 27. g3 { [%eval 0.46] } 27... f4 { [%eval 0.56] } 28. Bc2?! { (0.56 → 0.00) Inaccuracy. fxg4 was best. } { White offers draw } { [%eval 0.0] } { The game is a draw. } (28. fxg4 Bxg4) 1/2-1/2