FEN
[Event "LM ShahMatKanal Arena"]
[Site "https://lichess.org/EChATKva"]
[Date "2017.04.06"]
[White "Region_102"]
[Black "Karagaev"]
[Result "0-1"]
[GameId "EChATKva"]
[UTCDate "2017.04.06"]
[UTCTime "16:24:38"]
[WhiteElo "1297"]
[BlackElo "1517"]
[WhiteRatingDiff "-62"]
[BlackRatingDiff "+19"]
[Variant "Three-check"]
[TimeControl "60+1"]
[ECO "C40"]
[Opening "King's Pawn Game: Busch-Gass Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.7] } 1... e5? { (0.70 → 2.21) Mistake. c5 was best. } { [%eval 2.21] } (1... c5 2. Nf3 Nc6 3. Nc3 e6 4. e5 d5 5. exd6 Qxd6 6. Bb5 Bd7 7. Ne4 Qd5 8. Qe2) 2. Nf3?? { (2.21 → -0.71) Blunder. Bc4 was best. } { [%eval -0.71] } (2. Bc4) 2... Bc5 { [%eval 0.76] } { C40 King's Pawn Game: Busch-Gass Gambit } 3. d4?? { (0.76 → -2.28) Blunder. Bc4 was best. } { [%eval -2.28] } (3. Bc4) 3... Bb4+ { [%eval -2.06] } 4. c3 { [%eval -2.44] } 4... Bxc3+ { [%eval -2.61] } 5. bxc3? { (-2.61 → -4.91) Mistake. Nxc3 was best. } { [%eval -4.91] } (5. Nxc3 Nc6 6. Bc4 Kf8 7. Bg5 f6 8. Be3 Qe7 9. O-O d6 10. d5 Qf7 11. Nh4 a6) 5... exd4?? { (-4.91 → -0.81) Blunder. Qf6 was best. } { [%eval -0.81] } (5... Qf6) 6. cxd4?? { (-0.81 → Mate in 2) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-2] } (6. Bc4 Qe7 7. O-O Nc6 8. e5 Kf8 9. Ba3 d6 10. cxd4 Bg4 11. Nc3 Rd8 12. Nd5 Bxf3) 6... c6?? { (Mate in 2 → -3.95) Lost forced checkmate sequence. Qe7 was best. } { [%eval -3.95] } (6... Qe7 7. e5 Qxe5+) 7. Bd2? { (-3.95 → -6.76) Mistake. Nc3 was best. } { [%eval -6.76] } (7. Nc3 Nf6 8. Qd2 O-O 9. Bd3 Qc7 10. Qe2 d5 11. e5 Ne4 12. Bxe4 dxe4 13. Ng5 Qe7) 7... d6? { (-6.76 → -3.74) Mistake. Qe7 was best. } { [%eval -3.74] } (7... Qe7 8. Be2) 8. h3? { (-3.74 → -6.06) Mistake. Bd3 was best. } { [%eval -6.06] } (8. Bd3) 8... Nf6?! { (-6.06 → -4.61) Inaccuracy. Qe7 was best. } { [%eval -4.61] } (8... Qe7 9. Be2 Nf6 10. Nc3 Nxe4 11. Nxe4 Qxe4 12. O-O O-O 13. Bc4 Qg6 14. Bxf7+ Rxf7 15. Bg5) 9. Bd3 { [%eval -4.85] } 9... h6 { [%eval -4.02] } 10. O-O { [%eval -4.82] } 10... Qc7?? { (-4.82 → 0.00) Blunder. Bxh3 was best. } { [%eval 0.0] } (10... Bxh3 11. e5) 11. Nc3 { [%eval -1.0] } 11... d5?? { (-1.00 → 1.26) Blunder. Be6 was best. } { [%eval 1.26] } (11... Be6 12. Nd5) 12. e5 { [%eval 0.7] } 12... Nh5?? { (0.70 → 24.14) Blunder. a6 was best. } { [%eval 24.14] } (12... a6 13. Nh4 Be6 14. Ng6 Nbd7 15. Re1 Rg8 16. Bf5 Nf8 17. Nxf8 Rxf8 18. Bf4 Nh7 19. Bxh7) 13. Rc1?? { (24.14 → 4.14) Blunder. Nb5 was best. } { [%eval 4.14] } (13. Nb5) 13... Qe7?? { (4.14 → 20.19) Blunder. Qb6 was best. } { [%eval 20.19] } (13... Qb6 14. Nxd5) 14. Nh2?? { (20.19 → Mate in 2) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-2] } (14. Nxd5) 14... Bxh3?? { (Mate in 2 → 22.72) Lost forced checkmate sequence. Qh4 was best. } { [%eval 22.72] } (14... Qh4 15. Bh7 Qxf2+) 15. Qxh5 { [%eval 17.74] } 15... Be6?! { (17.74 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (15... Nd7 16. Qxh3) 16. Rce1?? { (Mate in 9 → 6.83) Lost forced checkmate sequence. Nb5 was best. } { [%eval 6.83] } (16. Nb5 O-O 17. Bxh6 f5 18. exf6 Qf7 19. Bh7+ Kxh7 20. Qh4 Qh5 21. Qxh5 g6 22. Bxf8+ gxh5) 16... g6?! { (6.83 → 21.07) Inaccuracy. Nd7 was best. } { [%eval 21.07] } (16... Nd7 17. Nb5) 17. Qf3?? { (21.07 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } { [%eval #-3] } (17. Ng4) 17... Nd7?? { (Mate in 3 → 16.25) Lost forced checkmate sequence. Qh4 was best. } { [%eval 16.25] } (17... Qh4 18. Qxf7+ Bxf7 19. e6 Qxh2+) 18. Be3?? { (16.25 → Mate in 3) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-3] } (18. Nxd5) 18... h5?? { (Mate in 3 → 0.27) Lost forced checkmate sequence. Qh4 was best. } { [%eval 0.27] } (18... Qh4 19. Qxf7+ Bxf7 20. e6 Qxh2+) 19. Bf4?? { (0.27 → Mate in 2) Checkmate is now unavoidable. Qg3 was best. } { [%eval #-2] } (19. Qg3) 19... O-O-O?? { (Mate in 2 → -0.93) Lost forced checkmate sequence. Qh4 was best. } { [%eval -0.93] } (19... Qh4 20. Rc1 Qxh2+) 20. Na4?? { (-0.93 → Mate in 3) Checkmate is now unavoidable. Qg3 was best. } { [%eval #-3] } (20. Qg3) 20... Kb8?? { (Mate in 3 → -0.84) Lost forced checkmate sequence. Qh4 was best. } { [%eval -0.84] } (20... Qh4 21. Nb6+ axb6 22. Be2 Qxh2+) 21. Nc5?? { (-0.84 → Mate in 3) Checkmate is now unavoidable. g3 was best. } { [%eval #-3] } (21. g3) 21... Nxc5? { (Mate in 3 → -9.66) Lost forced checkmate sequence. Qh4 was best. } { [%eval -9.66] } (21... Qh4 22. Na6+ Kc8 23. Bg3 Qxh2+) 22. dxc5? { (-9.66 → Mate in 2) Checkmate is now unavoidable. g3 was best. } { [%eval #-2] } (22. g3 Ne4 23. Bxe4 dxe4 24. Rxe4 h4 25. g4 h3 26. Bg3 Ka8 27. a3 Bd5 28. Ra1 Bxe4) 22... Qxc5?? { (Mate in 2 → -1.32) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.32] } (22... Qh4 23. Be3 Qxh2+) 23. Rc1?? { (-1.32 → Mate in 1) Checkmate is now unavoidable. Be3 was best. } { [%eval #-1] } (23. Be3) 23... Qxf2+ { Game ends by variant rule. } 0-1