FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/E8CFO2wB"]
[Date "2020.05.19"]
[Round "-"]
[White "H1234567"]
[Black "maksim_111000"]
[Result "1-0"]
[GameId "E8CFO2wB"]
[UTCDate "2020.05.19"]
[UTCTime "09:20:32"]
[WhiteElo "1243"]
[BlackElo "909"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "15+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3?? { (0.15 → -1.92) Blunder. e3 was best. } { [%eval -1.92] } (1. e3 b5) 1... d5?? { (-1.92 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6) 2. Ba3?? { (Mate in 16 → -2.96) Lost forced checkmate sequence. e4 was best. } { [%eval -2.96] } (2. e4 dxe4 3. Ba6 bxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. a4 Bxc2 7. Na3 Bxb3 8. Rb1 Bxa4) 2... Qd6?? { (-2.96 → Mate in 15) Checkmate is now unavoidable. Bh3 was best. } { [%eval #15] } (2... Bh3) 3. Bxd6 { [%eval #15] } 3... cxd6 { [%eval #14] } 4. c4?? { (Mate in 14 → -0.94) Lost forced checkmate sequence. e4 was best. } { [%eval -0.94] } (4. e4 dxe4 5. Qg4 Bxg4 6. Kd1 Bxd1 7. a4 Bxc2 8. Na3 Bxb3 9. Nh3 Bxa4 10. Bd3 exd3) 4... dxc4 { [%eval -0.38] } 5. bxc4 { [%eval -0.71] } 5... Kd7?? { (-0.71 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (5... Bh3 6. Nxh3) 6. c5 { [%eval #14] } 6... dxc5 { [%eval #14] } 7. e3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. d4 was best. } { [%eval #-12] } (7. d4 cxd4 8. Qxd4 Nf6 9. Qxa7 Rxa7 10. e4 Nxe4 11. Bc4 Nxf2 12. Bxf7 Nxh1 13. Bg6 hxg6) 7... h5?? { (Mate in 12 → 1.68) Lost forced checkmate sequence. c4 was best. } { [%eval 1.68] } (7... c4 8. Bxc4 h6 9. Bxf7 Rh7 10. Bxg8 b5 11. Bxh7 g6 12. Bxg6 Ke8 13. Bxe8 e5 14. Bxb5) 8. Qxh5 { [%eval 2.42] } 8... Rxh5 { [%eval 1.07] } 9. Ba6 { [%eval 2.19] } 9... bxa6?? { (2.19 → 6.54) Blunder. Nxa6 was best. } { [%eval 6.54] } (9... Nxa6) 10. Nh3?? { (6.54 → -3.07) Blunder. Nc3 was best. } { [%eval -3.07] } (10. Nc3) 10... Rxh3 { [%eval -3.75] } 11. gxh3 { [%eval -4.1] } 11... Nh6?? { (-4.10 → -1.06) Blunder. a5 was best. } { [%eval -1.06] } (11... a5 12. e4 a4 13. d4 cxd4 14. Nd2 Na6 15. Kd1 a3 16. Kc1 Nc7 17. h4 g5 18. hxg5) 12. d4?? { (-1.06 → -4.01) Blunder. a4 was best. } { [%eval -4.01] } (12. a4 a5) 12... cxd4 { [%eval -3.21] } 13. exd4 { [%eval -4.29] } 13... a5 { [%eval -2.39] } 14. Rg1?? { (-2.39 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (14. Nd2 e5 15. dxe5 Ba3 16. Rc1 Bxc1 17. Nf1 Bd2 18. Kxd2 Na6 19. e6 fxe6 20. Ne3 Nf5) 14... a4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (14... g5 15. Rxg5 e5 16. Rxe5 f6 17. Rxa5 Kd8 18. Rxa7 Bxh3 19. Rxa8 Bd7 20. Rxb8 Bc6 21. Rxd8) 15. Rxg7 { [%eval #7] } 15... Bxg7 { [%eval #6] } 16. Na3?? { (Mate in 6 → -6.32) Lost forced checkmate sequence. f4 was best. } { [%eval -6.32] } (16. f4 Bxd4 17. h4 Bxa1 18. f5 Nxf5 19. h3 Nxh4 20. Nc3 Bxc3 21. a3 Bxe1#) 16... Bxd4 { [%eval -5.28] } 17. f3?! { (-5.28 → -7.24) Inaccuracy. Nb1 was best. } { [%eval -7.24] } (17. Nb1 Bxf2 18. Kxf2 Nc6 19. Na3 e5 20. Nc2 Nb4 21. Nxb4 a6 22. Nxa6 Rxa6 23. Kg1 Re6) 17... Bxa1 { [%eval -7.15] } 18. h4 { [%eval -8.09] } 18... Ba6?? { (-8.09 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } { [%eval #5] } (18... Na6 19. Kf2) 19. Ke2 { [%eval #5] } 19... Bxe2 { [%eval #4] } 20. Nc4 { [%eval #4] } 20... Bxc4 { [%eval #3] } 21. f4 { [%eval #3] } 21... Bxa2 { [%eval #2] } 22. f5 { [%eval #2] } 22... Nxf5 { [%eval #1] } 23. h3 { [%eval #1] } 23... Nxh4# { Game ends by variant rule. } 1-0