FEN
[Event "HyperBullet Antichess Arena"]
[Site "https://lichess.org/E81Vl97d"]
[Date "2025.06.08"]
[White "cFlour"]
[Black "B61148165ALEJANDR"]
[Result "0-1"]
[GameId "E81Vl97d"]
[UTCDate "2025.06.08"]
[UTCTime "12:31:12"]
[WhiteElo "2322"]
[BlackElo "1768"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Nc6?? { (-0.97 → 1.98) Blunder. d6 was best. } { [%eval 1.98] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxc6 { [%eval 2.43] } 3... dxc6 { [%eval 4.18] } 4. g4?? { (4.18 → 1.26) Blunder. Na3 was best. } { [%eval 1.26] } (4. Na3 Qxd2 5. Bxd2 Bh3 6. Nxh3 g5 7. Bxg5 Kd7 8. Bxe7 Nxe7) 4... Bxg4 { [%eval 1.14] } 5. Qc2?! { (1.14 → 0.46) Inaccuracy. d4 was best. } { [%eval 0.46] } (5. d4 Qxd4 6. Qxd4 Bxe2 7. Kxe2 g5 8. Qxa7 Rxa7 9. Bxg5 Rxa2) 5... Bxe2 { [%eval 0.5] } 6. Nxe2 { [%eval 1.74] } 6... Qxd2 { [%eval -0.15] } 7. Qxc6 { [%eval 0.54] } 7... Qxb2?? { (0.54 → 3.92) Blunder. Qxc1 was best. } { [%eval 3.92] } (7... Qxc1 8. Qxc7) 8. Qxa8 { [%eval 3.08] } 8... Qxa2?? { (3.08 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #11] } (8... Qxc1 9. Qxe8) 9. Qxe8 { [%eval #11] } 9... Qxb1 { [%eval #10] } 10. Qxf8?? { (Mate in 10 → 5.23) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 5.23] } (10. Rxa7 Qxc1 11. Rxc7 Qxe1 12. Rxe7 Nxe7 13. Qxf7 Qxf1 14. Rxf1 Nf5 15. Qxf8 Rxf8) 10... Qxc1 { [%eval 5.25] } 11. Qxf7?! { (5.25 → 4.00) Inaccuracy. Qxg7 was best. } { [%eval 4.0] } (11. Qxg7 Qxe1) 11... Qxe1 { [%eval 4.83] } 12. Qxg7?? { (4.83 → Mate in 10) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-10] } (12. Qxg8 Rxg8) 12... Qxe2 { [%eval #-10] } 13. Rxa7 { [%eval #-9] } 13... Qxf2?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Qxf1 was best. } { [%eval #5] } (13... Qxf1 14. Rxc7 Qxh1 15. Qxh7 Rxh7 16. Rxe7 Qxh2 17. Rxh7 Qxh7 18. f4 Qa7 19. f5) 14. Rxc7 { [%eval #5] } 14... Qxh2 { [%eval #4] } 15. Rxe7 { [%eval #4] } 15... Qxh1 { [%eval #3] } 16. Qxg8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-3] } (16. Qxh7 Qxh7 17. Rxh7 Rxh7 18. Bh3 Rxh3#) 16... Qxf1 { [%eval #-3] } 17. Rxh7 { [%eval #-2] } 17... Rxh7 { [%eval #-2] } 18. Qxh7 { [%eval #-1] } 18... Qh3 { [%eval #-1] } 19. Qxh3# { Game ends by variant rule. } 0-1
