- Blind mode tutorial
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[Event "casual Horde game"] [Site "https://lichess.org/E6Fpxltj"] [Date "2021.05.04"] [Round "-"] [White "Explodingchess"] [Black "lichess AI level 8"] [Result "0-1"] [GameId "E6Fpxltj"] [UTCDate "2021.05.04"] [UTCTime "19:14:38"] [WhiteElo "1383"] [BlackElo "?"] [Variant "Horde"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e5 { [%eval 1.36] } 1... d6 { [%eval 1.32] } 2. d5?! { (1.32 → 0.21) Inaccuracy. e4 was best. } { [%eval 0.21] } (2. e4 dxc5 3. bxc5 e6 4. b4 h6 5. a5 Be7 6. fxe6 fxe6) 2... e6?! { (0.21 → 0.94) Inaccuracy. dxc5 was best. } { [%eval 0.94] } (2... dxc5 3. e6 cxb4 4. axb4 a6 5. e4 axb5 6. axb5 c6 7. bxc6) 3. exd6 { [%eval 0.49] } 3... cxd6 { [%eval 0.79] } 4. dxe6?? { (0.79 → -5.05) Blunder. fxe6 was best. } { [%eval -5.05] } (4. fxe6 fxe6 5. cxd6 exd5 6. cxd5 Bxd6 7. c4 h6 8. e4 Ne7) 4... fxe6 { [%eval -5.09] } 5. cxd6 { [%eval -6.02] } 5... exf5 { [%eval -0.52] } 6. gxf5 { [%eval -0.96] } 6... Bxf5 { [%eval -5.9] } 7. g4 { [%eval -6.59] } 7... Bc8 { [%eval -6.7] } 8. c5 { [%eval -6.53] } 8... h6 { [%eval -6.77] } 9. gxh6 { [%eval -7.03] } 9... Rxh6 { [%eval -6.92] } 10. g3 { [%eval -6.75] } 10... Rxh4 { [%eval -6.88] } 11. gxh4 { [%eval -6.87] } 11... Qxh4 { [%eval -6.87] } 12. g2 { [%eval -7.29] } 12... Nh6 { [%eval -6.85] } 13. a5 { [%eval -6.89] } 13... Nf7 { [%eval -7.25] } 14. b6 { [%eval -7.09] } 14... axb6 { [%eval -7.94] } 15. axb6 { [%eval -7.61] } 15... g5 { [%eval -8.66] } 16. fxg5 { [%eval -9.28] } 16... Nxg5 { [%eval -9.18] } 17. b5 { [%eval -10.27] } 17... Nxh3 { [%eval -10.38] } 18. gxh3 { [%eval -13.75] } 18... Qxh3 { [%eval -13.02] } 19. c6 { [%eval -15.84] } 19... bxc6 { [%eval -15.83] } 20. bxc6 { [%eval -16.21] } 20... Nxc6 { [%eval -16.25] } 21. a4 { [%eval -16.73] } 21... Bxd6 { [%eval -16.71] } 22. b4 { [%eval -16.8] } 22... Qxf1 { [%eval -17.14] } 23. b5 { [%eval -17.4] } 23... Nd8 { [%eval -17.6] } 24. b3 { [%eval -18.84] } 24... Qxe1 { [%eval -18.75] } 25. g5 { [%eval -19.55] } 25... Bxh2 { [%eval -20.87] } 26. g6 { [%eval -20.67] } 26... Qxf2 { [%eval -21.1] } 27. g7 { [%eval -22.09] } 27... Qg1 { [%eval -22.15] } 28. g8=Q+ { [%eval -23.83] } 28... Qxg8 { [%eval -23.86] } 29. c4 { [%eval -24.21] } 29... Qg1 { [%eval -24.21] } 30. c5 { [%eval -24.33] } 30... Qxd1 { [%eval -24.49] } 31. c6 { [%eval -24.98] } 31... Qxc1 { [%eval -25.12] } 32. b7 { [%eval -26.4] } 32... Nxb7 { [%eval -26.65] } 33. cxb7 { [%eval -26.63] } 33... Bxb7 { [%eval -26.72] } 34. a5 { [%eval -28.28] } 34... Rxa5 { [%eval -29.14] } 35. b6 { [%eval -30.16] } 35... Qxd2 { [%eval -29.9] } 36. c4 { [%eval -33.4] } 36... Qxe2 { [%eval -34.21] } 37. d4 { [%eval -34.85] } 37... Qxe3 { [%eval -41.43] } 38. c5?! { (-41.43 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #-11] } (38. b4 Ra4) 38... Qxd4 { [%eval #-9] } 39. b4 { [%eval #-8] } 39... Qxb4 { [%eval #-7] } 40. c6 { [%eval #-7] } 40... Bxc6 { [%eval #-6] } 41. f4 { [%eval #-6] } 41... Qxb1 { [%eval #-5] } 42. f5 { [%eval #-5] } 42... Qxb6 { [%eval #-4] } 43. f6 { [%eval #-4] } 43... Bxh1 { [%eval #-3] } 44. f7+ { [%eval #-3] } 44... Kxf7 { [%eval #-2] } 45. a3 { [%eval #-2] } 45... Rxa3 { [%eval #-1] } 46. a2 { [%eval #-1] } 46... Rxa2# { Game ends by variant rule. } 0-1