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[Event "Chess 4Tress Arena"] [Site "https://lichess.org/E4PzgxZN"] [Date "2022.01.01"] [Round "-"] [White "arnav1234565"] [Black "RajputPriyanshu"] [Result "1-0"] [GameId "E4PzgxZN"] [UTCDate "2022.01.01"] [UTCTime "11:25:19"] [WhiteElo "1516"] [BlackElo "1536"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-73"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... b6?! { (1.61 → 2.70) Inaccuracy. b5 was best. } { [%eval 2.7] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Nc3?? { (2.70 → -0.06) Blunder. Ba6 was best. } { [%eval -0.06] } (2. Ba6 Nxa6 3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. e4 Nh6) 2... Ba6? { (-0.06 → 1.61) Mistake. d5 was best. } { [%eval 1.61] } (2... d5 3. Nxd5) 3. Bxa6 { [%eval 1.68] } 3... Nxa6 { [%eval 1.61] } 4. Nd5? { (1.61 → -0.04) Mistake. b4 was best. } { [%eval -0.04] } (4. b4 Nxb4 5. Qh5 Nxa2 6. Nxa2 a6 7. Qxh7 Rxh7 8. h4 Rxh4 9. Rxh4 d6 10. c3 e6) 4... Nb4 { [%eval 0.0] } 5. Nxc7?? { (0.00 → -2.02) Blunder. Nxb4 was best. } { [%eval -2.02] } (5. Nxb4 d5) 5... Qxc7?? { (-2.02 → -0.26) Blunder. Nxa2 was best. } { [%eval -0.26] } (5... Nxa2 6. Rxa2) 6. g3?? { (-0.26 → Mate in 15) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-15] } (6. Qf3) 6... Nxa2?? { (Mate in 15 → -2.61) Lost forced checkmate sequence. Nxc2 was best. } { [%eval -2.61] } (6... Nxc2 7. Qxc2 Qxc2 8. b4 Qxc1 9. Rxc1 Rc8 10. Rxc8 Kd8 11. Rxd8 h5 12. Rxd7 e6 13. Rxa7) 7. Rxa2 { [%eval -2.91] } 7... Qxg3?? { (-2.91 → -0.75) Blunder. Qxc2 was best. } { [%eval -0.75] } (7... Qxc2 8. Rxa7) 8. Rxa7?! { (-0.75 → -1.36) Inaccuracy. fxg3 was best. } { [%eval -1.36] } (8. fxg3 Rd8) 8... Rxa7?? { (-1.36 → 0.36) Blunder. Qxh2 was best. } { [%eval 0.36] } (8... Qxh2 9. Rxh2 Rxa7 10. Rxh7 Rxh7 11. Nh3 Rxh3 12. Qf3 Rxf3 13. b3 Rxe3 14. dxe3 Ra3 15. Bxa3) 9. hxg3 { [%eval -0.15] } 9... Nf6 { [%eval 0.38] } 10. Rxh7 { [%eval 0.36] } 10... Nxh7 { [%eval 0.37] } 11. f4?? { (0.37 → Mate in 10) Checkmate is now unavoidable. b3 was best. } { [%eval #-10] } (11. b3 Ra4 12. bxa4 Kd8 13. Ke2 d6 14. Kd3 Kd7 15. Qh5 Nf6 16. Qxh8 Ne8 17. Qxf8 Kc6) 11... Ng5 { [%eval #-30] } 12. fxg5 { [%eval #-20] } 12... Rh4?? { (Mate in 20 → 2.18) Lost forced checkmate sequence. Rh5 was best. } { [%eval 2.18] } (12... Rh5 13. Qxh5 Ra1 14. Qxf7 Rxc1 15. Qxg7 Rxe1 16. Qxe7 Rxg1 17. Qxe8 Rxg3 18. Qxf8 Rxg5 19. Qc5) 13. gxh4 { [%eval 1.93] } 13... f6 { [%eval 1.65] } 14. gxf6 { [%eval 1.62] } 14... exf6 { [%eval 1.8] } 15. b4 { [%eval 1.17] } 15... Bxb4 { [%eval 5.67] } 16. Ba3 { [%eval 2.13] } 16... Rxa3 { [%eval 1.65] } 17. Qa1?? { (1.65 → -0.46) Blunder. c3 was best. } { [%eval -0.46] } (17. c3 Rxc3 18. dxc3 Bxc3 19. Qxd7 Bxe1 20. Qxe8 Bxh4 21. Qa8 b5 22. e4 f5 23. exf5 g5) 17... Rxa1?? { (-0.46 → Mate in 6) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #6] } (17... Rxe3 18. dxe3 Bxe1 19. Qxe1 b5 20. Qc1 b4 21. h5 g5 22. hxg6 b3 23. cxb3 d5 24. b4) 18. Nh3?? { (Mate in 6 → -2.13) Lost forced checkmate sequence. Nf3 was best. } { [%eval -2.13] } (18. Nf3 Bxd2 19. Nxd2 Rxe1 20. c3 Rxe3 21. Nb3 Rxc3 22. h5 Rxb3 23. h6 gxh6#) 18... Rxe1?? { (-2.13 → Mate in 5) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #5] } (18... Bxd2) 19. Ng1?? { (Mate in 5 → -2.28) Lost forced checkmate sequence. e4 was best. } { [%eval -2.28] } (19. e4 Rxe4 20. h5 Bxd2 21. c3 Bxc3 22. h6 gxh6 23. Nf4 Rxf4#) 19... Rxg1?? { (-2.28 → Mate in 4) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #4] } (19... Rxe3 20. dxe3 Bc3 21. h5 b5 22. Nf3 b4 23. Ne1 Bxe1 24. e4 f5 25. exf5 d5 26. h6) 20. h5 { [%eval #4] } 20... Bxd2 { [%eval #3] } 21. h6?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (21. c4 Bxe3 22. c5 bxc5 23. h6 Bxh6#) 21... Bxe3 { [%eval #-10] } 22. hxg7 { [%eval #-9] } 22... Rxg7 { [%eval #-9] } 23. c4 { [%eval #-8] } 23... d5?? { (Mate in 8 → -1.58) Lost forced checkmate sequence. b5 was best. } { [%eval -1.58] } (23... b5 24. cxb5 Bf4 25. b6 Bc7 26. bxc7 Rg5 27. c8=Q Kf8 28. Qxd7 Rd5 29. Qxd5 f5 30. Qxf5) 24. cxd5 { [%eval -1.53] } 24... Re7? { (-1.53 → 0.00) Mistake. Kf7 was best. } { [%eval 0.0] } (24... Kf7) 25. d6 { [%eval 0.0] } 25... Rc7 { [%eval 0.0] } 26. dxc7 { [%eval 0.0] } 26... Kd8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } { [%eval #4] } (26... Bf4 27. c8=B f5 28. Bxf5 Kd7 29. Bxd7 b5 30. Bxb5 Bd6 31. Be2 Bg3 32. Bf3 Bf2 33. Bd5) 27. cxd8=Q?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. cxd8=R was best. } { [%eval #-3] } (27. cxd8=R Bd2 28. Rxd2 f5 29. Re2 f4 30. Re3 fxe3#) 27... Bd4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. b5 was best. } { [%eval #1] } (27... b5 28. Qxf6 Bf4 29. Qxf4 b4 30. Qxb4#) 28. Qxb6 { [%eval #1] } 28... Bxb6# { Game ends by variant rule. } 1-0