FEN
[Event "QCFY - 617 Arena"]
[Site "https://lichess.org/E2ic1o5x"]
[Date "2026.04.29"]
[Round "-"]
[White "the-REAL67_kid"]
[Black "Ahaan89"]
[Result "1-0"]
[GameId "E2ic1o5x"]
[UTCDate "2026.04.29"]
[UTCTime "12:20:05"]
[WhiteElo "1396"]
[BlackElo "1681"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-13"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.98] } 4. a4 { [%eval -0.99] } 4... Bxa4 { [%eval 0.0] } 5. Rxa4 { [%eval 0.3] } 5... Qxd2 { [%eval 0.44] } 6. Bxd2?? { (0.44 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4 Ra3 9. Nxa3 Nd7 10. Ke2 g5) 6... Na6 { [%eval #-12] } 7. Rxa6 { [%eval #-11] } 7... Bb4 { [%eval #-11] } 8. Rxe6 { [%eval #-10] } 8... fxe6 { [%eval #-10] } 9. Bxb4 { [%eval #-9] } 9... Kf8?? { (Mate in 9 → 7.92) Lost forced checkmate sequence. c5 was best. } { [%eval 7.92] } (9... c5 10. Bxc5 Kd8 11. Bxa7 Rxa7 12. Qxd8 Nh6 13. Qxh8 Ra4 14. Qxh7 Nf7 15. Qxg7) 10. Bxf8 { [%eval #12] } 10... Rxf8 { [%eval #11] } 11. Qd8?? { (Mate in 11 → 3.01) Lost forced checkmate sequence. Qd7 was best. } { [%eval 3.01] } (11. Qd7 Rxf2 12. Qxg7 Rxc2 13. Qxg8 Rxb2 14. Qxh7 Rxg2 15. Qxc7 Rxg1 16. Qxa7 Rxh2) 11... Rxf2?? { (3.01 → 9.57) Blunder. Rxd8 was best. } { [%eval 9.57] } (11... Rxd8 12. Kd2 Rxd2 13. Nxd2 Ne7 14. Ne2 Rg8 15. Nb1 Rh8 16. Na3 Re8 17. c3) 12. Qxg8 { [%eval 8.29] } 12... Rxg8 { [%eval 9.55] } 13. Kxf2 { [%eval 8.45] } 13... Rc8 { [%eval 10.3] } 14. Nc3 { [%eval 8.61] } 14... Rf8? { (8.61 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { Black offers draw } { [%eval #8] } (14... a5 15. Nge2 g5 16. b4 axb4 17. Ng3 bxc3 18. Rb1 g4 19. Ke2 h5 20. Nxh5) 15. Kf1 { [%eval #8] } 15... Rxf1 { [%eval #7] } 16. Nh3 { [%eval #7] } 16... Rxh1 { [%eval #6] } 17. Nf2 { [%eval #6] } 17... Rxh2 { [%eval #5] } 18. Ne2 { [%eval #5] } 18... Rxg2 { [%eval #4] } 19. c3 { [%eval #5] } 19... Rxf2 { [%eval #4] } 20. b3 { [%eval #4] } 20... Rxe2 { [%eval #3] } 21. e4 { [%eval #5] } 21... Rxe4 { [%eval #4] } 22. c4 { [%eval #4] } 22... Rxc4 { [%eval #3] } 23. bxc4 { [%eval #3] } 23... e5 { [%eval #2] } 24. c5 { [%eval #2] } 24... e4 { [%eval #1] } 25. c6 { [%eval #1] } 25... e3# { Game ends by variant rule. } 1-0
